15 repositorios
Repositories primarily implemented in or related to the Swift programming language.
Explore 15 awesome GitHub repositories matching programming languages & runtimes · Swift Projects. Refine with filters or upvote what's useful.
This project is a curated directory of software repositories specifically selected to help newcomers make their first open-source contributions. It serves as a collaborative knowledge base that aggregates entry-level development opportunities, providing a structured path for novice developers to practice version control and engage with active software communities. The repository distinguishes itself through a community-driven model where project listings are populated and verified by external contributors. This distributed peer review process ensures the directory remains current, while the u
Collects Swift-based repositories that are specifically curated to be approachable for developers making their first open-source contributions.
This project is a comprehensive collection of common computer science algorithms and data structures implemented in Swift. It serves as an educational reference and library for studying computational complexity, algorithmic logic, and data structure engineering through practical code examples. The repository provides a wide suite of data structure implementations, including various types of linked lists, heaps, hash tables, and an extensive range of hierarchical trees such as Red-Black, B-Tree, and Splay trees. It also covers diverse sorting and searching techniques, from basic bubble sort to
Provides a suite of data structure implementations in Swift for studying performance and memory management.
Kingfisher is a library for downloading, caching, and displaying remote images in Swift applications. It provides an integrated framework that manages the entire lifecycle of remote assets, from initial network retrieval to final rendering within user interface components. The library distinguishes itself through a two-tiered storage mechanism that balances rapid access via volatile memory with persistent availability through disk caching. It features a modular processing pipeline that allows for dynamic image transformations, such as applying filters or geometric modifications, during the re
Provides a comprehensive library for downloading, caching, and displaying remote images in Swift applications.
Nodemailer is a comprehensive library for Node.js applications designed to handle the composition, signing, and transmission of email messages. It provides a robust framework for constructing MIME-compliant content, managing complex attachments, and routing messages through various delivery channels, including standard SMTP servers, local mail transfer agents, and cloud-based email services. The library distinguishes itself through a modular, plugin-based transport architecture that allows for custom delivery mechanisms and environment-specific configurations. It includes advanced features fo
Embeds images directly within message bodies using content identifiers to ensure automatic display without external loading.
SwiftGuide is a centralized resource hub and ecosystem directory for developers using the Swift programming language. It provides a curated collection of open source libraries, frameworks, and tools, acting as a structured map of community resources and expert contributors. The project organizes the Swift ecosystem through a categorized directory of active projects and architectural mapping. It serves as a catalogue for selecting compatible integrated development environments, package managers, and system utilities. The repository also aggregates educational materials, including official doc
Acts as a comprehensive directory for discovering open source libraries, frameworks, and community projects implemented in Swift.
DearPyGui is a GPU-accelerated, immediate-mode graphical user interface framework for Python. It provides a high-performance toolkit for building interactive desktop applications by leveraging native hardware-accelerated rendering backends across multiple operating systems. By utilizing an immediate-mode execution model, the library offers direct control over the rendering loop and element state, enabling the creation of responsive, dynamic interfaces. The framework distinguishes itself through its ability to handle complex, high-frequency visual updates, making it suitable for real-time data
Imports image files from disk to provide pixel data for rendering as textures.
Hammerspoon is a programmable automation engine for macOS that enables deep system-level control through a Lua scripting environment. By bridging high-level scripts with native Objective-C APIs, it allows users to interact with the operating system's accessibility tree, intercept hardware input streams, and manage the lifecycle of running applications. The project distinguishes itself through an event-driven architecture that registers asynchronous hooks for system notifications and hardware events. This allows for real-time automation, such as remapping keyboard and mouse inputs, managing wi
Creates image objects from various sources including local files, URLs, and system icons.
This project is a comprehensive set of standards for the Swift ecosystem, providing a code style guide, API design standards, and a memory management guide. It establishes standardized naming and formatting rules to ensure consistent and maintainable source code. The project includes a linting configuration used by automated tools to detect and enforce syntax patterns. These rules are designed to standardize code style and can be integrated into build phases to block commits with formatting errors. The guidelines cover a broad range of development capabilities, including the use of access mo
Establishes consistent naming and formatting rules specifically for projects implemented in the Swift language.
This project serves as a comprehensive educational framework and reference library for mastering high-performance graphics programming and parallel compute resource management. It provides a collection of practical implementations designed to demonstrate the explicit control required by the Vulkan API, covering the fundamental mechanics of modern graphics pipelines and cross-platform hardware interaction. The repository distinguishes itself by focusing on the low-level architectural requirements of modern GPU development, including manual memory allocation, multi-threaded command recording, a
Imports GPU-ready texture files directly from disk to improve loading performance and support pre-computed mipmap chains.
Swift Package Manager is a build tool, dependency manager, and registry client for the Swift language. It transforms source files and external dependencies into executable binaries or libraries and manages the resolution, download, and integration of external code libraries. The project provides a client for publishing and versioning signed code packages via a remote registry, ensuring identity verification through digital signing. It also includes a source code formatter to standardize code style and indentation. The system covers a broad range of capabilities including modular code distrib
Serves as the official tool for resolving, downloading, and integrating external Swift code libraries.
FlappySwift is a side-scrolling arcade game implementation built for Apple platforms. Developed using the Swift programming language, this 2D game project features a physics-based environment where a player controls a character to avoid obstacles. The project utilizes the SpriteKit framework to handle rigid body dynamics, gravitational forces, and sprite-based rendering. Game flow is managed through a state machine that controls transitions between the start menu, active gameplay, and game over screens. The implementation covers 2D physics simulation, including bounding-box collision detecti
A complete game implementation written primarily in the Swift programming language.
XcodeGen is a command-line utility written in Swift that generates Xcode project files from structured specification files. It serves as a project generator and build configuration manager, allowing targets, schemes, and build settings to be defined in a human-readable format instead of through manual edits in the Xcode IDE. The tool optimizes version control by generating project binaries on demand, which removes the need to store large project files in repositories and eliminates associated merge conflicts. It further automates the development workflow by synchronizing project groups and fi
Implements a command line interface written in Swift for automating development workflows and project file generation.
AlamofireImage es una biblioteca de descarga y caché de imágenes diseñada como una extensión para Alamofire. Proporciona un framework de serialización para convertir respuestas de red en objetos de imagen y un sistema de caché basado en memoria para reducir las solicitudes de red redundantes. El proyecto cuenta con una caché asíncrona consciente de variantes que almacena tanto las imágenes originales como sus versiones filtradas por separado. Incluye herramientas para animar el reemplazo de imágenes de marcador de posición (placeholder) con contenido descargado a través de varios efectos de transición. La biblioteca cubre la adquisición de imágenes mediante descargas paralelas y colas priorizadas, junto con capacidades de procesamiento para escalado de dimensiones y deserialización de tipos MIME. También gestiona la integración de la interfaz de usuario poblando vistas con imágenes remotas y manejando el filtrado asíncrono en segundo plano.
Provides a comprehensive library for downloading, caching, and displaying remote images in Swift applications.
Armortools is a 3D PBR texture painting suite and mesh texture workflow tool. It provides a system for painting physically based rendering materials directly onto 3D meshes using a combination of layer and mask support, a GPU-accelerated texture baker for extracting geometry data from high-polygon models, and a node-based material editor for creating procedural textures. The software features integrated neural network tools for AI texture authoring, allowing the generation of PBR maps from text prompts, image-based material extraction, and texture upscaling via local nodes. It also implements
Loads image files into a node editor for use as GPU textures within projects.
GPAC is an open-source multimedia framework built around a pluggable filter graph pipeline, where modular processing units called filters connect into a directed graph to handle media workflows. At its core, the framework centers all media packaging and manipulation on the ISO Base Media File Format (ISOBMFF), with specialized tools for reading, writing, fragmenting, and encrypting MP4 and related containers. It also provides a declarative scene graph composition system for describing interactive multimedia scenes using MPEG-4 BIFS, X3D, SVG, or VRML syntax, alongside a hardware-accelerated re
Loads JPG, PNG, or EVG Canvas content into a WebGL texture for use in shaders.