3 repositorios
Low-level systems that intercept physical hardware inputs to output modified signals across platforms.
Distinct from Cross-Platform Engines: Distinct from Cross-Platform Engines as it specifically targets input signals rather than general application deployment.
Explore 3 awesome GitHub repositories matching operating systems & systems programming · Input Processing Engines. Refine with filters or upvote what's useful.
Kanata is a cross-platform keymap engine and keyboard firmware emulator that intercepts physical keystrokes to output modified signals on Windows, Linux, and macOS. It serves as a keyboard remapper and layer manager, allowing users to define custom key-map sequences and modal editing behaviors through a declarative configuration file. The system implements keyboard firmware features in software, enabling advanced behaviors such as tap-hold logic, unicode output, and dynamic macros. It utilizes a state-based layer stack to manage multiple sets of key assignments that toggle dynamically and sup
Acts as a low-level input processor that intercepts physical keystrokes to output modified signals across Windows, Linux, and macOS.
Este repositorio sirve como centro neurálgico para el motor de método de entrada Rime, funcionando como hogar para la comunidad open source y repositorio de esquemas de métodos de entrada. Proporciona un espacio colaborativo para que usuarios y desarrolladores coordinen el desarrollo del framework y gestionen una colección de reglas de entrada y distribuciones de teclado personalizables. El proyecto se centra en el desarrollo de métodos de entrada personalizados y el diseño de esquemas lingüísticos. Permite la creación de reglas de entrada de texto y distribuciones adaptadas para soportar idiomas específicos o preferencias personales de escritura. El framework cuenta con un motor central en C++ que utiliza un motor de reglas configurable y mapeo de entrada basado en esquemas. Permite extender la funcionalidad principal mediante una arquitectura de plugins modular y la carga de archivos de configuración externos.
Allows modifications to the engine source code to add new keystroke-processing capabilities.
Librime is an input method engine library that translates keystrokes into Chinese characters using phonetic and shape-based rules defined in YAML schemas. It processes keyboard input through a modular pipeline of configurable translation modules, supporting both phonetic mapping and structural shape-based decomposition methods like Cangjie or Wubi. The engine distinguishes itself through its YAML-driven schema system, which allows users to define custom input method behaviors and key mappings in external configuration files without recompiling the engine. It supports runtime switching between
Modifies the open-source engine's source code to add features or fix input challenges.