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19 repositorios

Awesome GitHub RepositoriesRemote Control Protocols

Mechanisms for managing hardware or software services over network connections.

Distinguishing note: Focuses on remote hardware control via HTTP rather than general network communication.

Explore 19 awesome GitHub repositories matching networking & communication · Remote Control Protocols. Refine with filters or upvote what's useful.

Awesome Remote Control Protocols GitHub Repositories

Encuentra los mejores repositorios con IA.Buscaremos los repositorios que mejor coincidan usando IA.
  • mpv-player/mpvAvatar de mpv-player

    mpv-player/mpv

    35,618Ver en GitHub↗

    This project is a high-performance, terminal-based media player designed for efficient audio and video playback. It utilizes a modular decoding core to handle a wide range of multimedia formats while offloading frame processing to platform-specific hardware-accelerated rendering pipelines to minimize CPU overhead. Beyond its standalone utility, the software functions as an embeddable multimedia engine, providing a native library interface that allows external applications to integrate its advanced decoding and rendering capabilities directly into their own interfaces. The player is distinguis

    The media player supports remote management through a JSON-formatted inter-process communication interface, allowing external programs to send commands and receive real-time status events via sockets.

    Caudiocffmpeg
    Ver en GitHub↗35,618
  • kovidgoyal/kittyAvatar de kovidgoyal

    kovidgoyal/kitty

    33,462Ver en GitHub↗

    Kitty is a high-performance, GPU-accelerated terminal emulator designed to provide a consistent and extensible workspace across different operating systems. It leverages graphics hardware to render text, images, and complex layouts with low latency, while providing a robust environment for demanding command-line workflows. The project distinguishes itself through its integrated workspace management and programmable interface. It functions as a tiling window manager that organizes terminal windows, tabs, and layouts into persistent, keyboard-driven sessions. Users can automate complex workflow

    Executes terminal commands and remote control operations using device control string escape codes.

    Pythoncgogolang
    Ver en GitHub↗33,462
  • googlesamples/android-universalmusicplayerAvatar de googlesamples

    googlesamples/android-UniversalMusicPlayer

    13,185Ver en GitHub↗

    This project is a sample implementation of an audio playback application for the Android platform. It serves as a reference for building music players that utilize standard media APIs and system-level audio management. The implementation demonstrates the integration of media session controls for external hardware and provides a reference for synchronizing media playback and control states across multiple connected hardware devices. The project covers several core areas of Android audio development, including background playback services, media store querying, and declarative user interface c

    Coordinates playback states and control interfaces across multiple connected hardware devices.

    Kotlin
    Ver en GitHub↗13,185
  • spotifyd/spotifydAvatar de Spotifyd

    Spotifyd/spotifyd

    10,673Ver en GitHub↗

    spotifyd is a headless Spotify player and client daemon that operates as a lightweight background process without a graphical user interface. It functions as a Spotify Connect receiver, allowing a device to register as a controllable playback device for remote management via official client applications. The project implements remote playback protocols and API integrations to enable audio streaming and remote control. It utilizes a cross-platform audio backend and system-level sound driver integration to output audio across different operating systems, with specific support for Linux audio in

    Implements remote control protocols to register as a controllable device for external management.

    Rust
    Ver en GitHub↗10,673
  • badaix/snapcastAvatar de badaix

    badaix/snapcast

    7,701Ver en GitHub↗

    Snapcast is a multiroom audio streaming system designed to broadcast synchronized high-fidelity audio from a central server to multiple network clients. It functions as a TCP audio distribution server that captures raw audio sources and distributes them to synchronous network audio players. The system utilizes networked clock synchronization to coordinate timing between devices, ensuring simultaneous playback across different physical locations without echo or delay. It includes a remote audio playback controller to manage volume, mute status, and stream assignments via HTTP or WebSockets. T

    Provides a remote interface to manage volume, mute status, and stream assignments via HTTP or WebSockets.

    C++
    Ver en GitHub↗7,701
  • mozilla/geckodriverAvatar de mozilla

    mozilla/geckodriver

    7,480Ver en GitHub↗

    geckodriver es un controlador de automatización de navegador y una implementación de W3C WebDriver. Funciona como un servidor proxy que traduce comandos de WebDriver estandarizados en instrucciones internas para navegadores web basados en el motor Gecko. El proyecto permite el control programático de navegadores basados en Gecko para simular interacciones de usuario y automatizar tareas web repetitivas. Admite tanto la automatización de navegador estándar como la orquestación de navegadores headless para flujos de trabajo que se ejecutan sin una interfaz gráfica de usuario. El software se utiliza para pruebas web automatizadas para verificar la funcionalidad del sitio web y el comportamiento de la interfaz de usuario ejecutando suites de pruebas programáticas contra un navegador en vivo.

    Uses the Marionette protocol over TCP sockets to provide low-level remote control of the browser.

    Ver en GitHub↗7,480
  • snapcast/snapcastAvatar de snapcast

    snapcast/snapcast

    7,447Ver en GitHub↗

    Snapcast is a multi-room audio streaming server and network audio synchronizer. It coordinates audio playback across multiple networked clients from a single central server to ensure synchronized sound across different locations. The system utilizes a network audio synchronizer to prevent echo and lag, aligning audio streams through precise time synchronization. It also includes an audio stream resampler that adjusts the sample rate of incoming audio to match the specific hardware requirements of each playback client. The project provides a remote audio controller for centralized management

    Provides a network interface for managing volume, mute states, and stream assignments across distributed devices.

    C++audioaudio-playeraudio-streaming
    Ver en GitHub↗7,447
  • lake1059/ffmpegfreeuiAvatar de Lake1059

    Lake1059/FFmpegFreeUI

    6,398Ver en GitHub↗

    Sending encoding tasks to a running application over UDP from any machine on the same network for distributed workflows.

    Visual Basic .NETffmpegffmpeg-guiffmpeg-windows
    Ver en GitHub↗6,398
  • mixxxdj/mixxxAvatar de mixxxdj

    mixxxdj/mixxx

    6,397Ver en GitHub↗

    Mixxx is a free, open-source DJ application that runs on Windows, macOS, and Linux, providing a complete platform for mixing audio tracks with beat detection, key analysis, and real-time effects during live performances. It functions as a digital mixer that supports MIDI controller mapping, timecode vinyl control, and custom skin layouts, while also serving as a live performance recording tool that can capture mixes to audio files and broadcast them to internet radio servers in real time. The application distinguishes itself through a comprehensive architecture that coordinates automated play

    Controls digital audio playback by moving a physical vinyl record or CD that emits a timecode signal.

    C++audiodjhid
    Ver en GitHub↗6,397
  • aome510/spotify-playerAvatar de aome510

    aome510/spotify-player

    6,247Ver en GitHub↗

    Spotify Player is a terminal-based client for streaming and controlling Spotify music directly from the command line. It combines a text-based user interface with a background daemon mode, allowing users to browse their Spotify library, manage playlists, and control playback entirely through keyboard shortcuts. The application integrates with Spotify's Web API and Connect protocol, enabling remote playback control across devices while streaming audio locally without the official client. The player distinguishes itself through its plugin-based command system, which lets users define custom she

    Connects to Spotify Connect devices so users can control playback from another device or switch output.

    Rustclimusicmusic-player
    Ver en GitHub↗6,247
  • tencent/puertsAvatar de Tencent

    Tencent/puerts

    6,103Ver en GitHub↗

    Puerts es un incrustador de runtime de TypeScript y framework de scripting de motor de juegos diseñado para integrar lenguajes dinámicos en aplicaciones host de bajo nivel. Funciona como un puente de API entre lenguajes de alto rendimiento, permitiendo a los desarrolladores ejecutar lógica de juego y scripts de editor utilizando TypeScript y JavaScript dentro de un entorno host compilado. El proyecto se distingue por una API de puente unificada que soporta backends de scripting conectables, permitiendo la selección o el intercambio en caliente de diferentes motores de lenguaje para equilibrar la velocidad de ejecución frente al tamaño del binario. Proporciona generación automática de declaraciones de tipo para asegurar el acceso con seguridad de tipos y autocompletado para APIs de host nativas. El framework cubre una amplia superficie de capacidades, incluyendo puente de API basado en reflexión para la invocación de funciones nativas, mapeo de objetos entre lenguajes y la integración de paquetes de terceros. También soporta automatización avanzada a través del control del motor mediante lenguaje natural, integración de agentes de IA para comportamientos dinámicos y un protocolo de control remoto estandarizado para conectar herramientas de codificación de IA externas a un proyecto en ejecución.

    Exposes internal engine state and APIs to external tools via a communication layer for remote manipulation and verification.

    C++dotnetjavascriptnodejs
    Ver en GitHub↗6,103
  • xhongc/music-tag-webAvatar de xhongc

    xhongc/music-tag-web

    5,804Ver en GitHub↗

    Music-tag-web is a self-hosted music platform that combines a music tag editor, metadata scraper, batch file processor, music library manager, and Subsonic API server into a single web application. It provides a complete solution for organizing, tagging, and playing a personal music collection, with the ability to edit embedded metadata such as title, artist, album, lyrics, and cover art for local audio files. The platform distinguishes itself through its comprehensive automation and integration capabilities. It supports batch online auto-tagging from multiple music services, background task

    Keeps the playback queue, current track, and progress synchronized across browsers and clients.

    Pythondockermp3tagmusic
    Ver en GitHub↗5,804
  • philippe44/airconnectAvatar de philippe44

    philippe44/AirConnect

    4,104Ver en GitHub↗

    AirConnect es un gateway de audio y proxy de red multiprotocolo que retransmite flujos de audio AirPlay a hardware que no es de Apple, como Chromecast, Sonos y otros reproductores multimedia compatibles con UPnP. Funciona como un streamer de audio multiplataforma que permite transmitir audio desde dispositivos Apple a una variedad de altavoces inteligentes y dispositivos de audio de red a través de una red local. El proyecto utiliza emulación de dispositivo AirPlay virtual para imitar la identidad de red de un receptor, permitiendo que los dispositivos Apple reconozcan el proxy como un objetivo de streaming válido. Traduce señales AirPlay y realiza transcodificación y re-codificación de audio al vuelo para que coincida con los requisitos de códec específicos de diferentes reproductores de hardware. El sistema gestiona el enrutamiento de medios multiprotocolo a través de enrutamiento de audio basado en proxy y descubrimiento de dispositivos basado en UPnP. Incluye mecanismos para la sincronización del control de reproducción para retransmitir cambios de volumen y comandos, así como gestión de buffering para manejar la latencia de reproducción y evitar el tartamudeo del flujo de red.

    Provides network-based interfaces to synchronize volume and playback commands between Apple devices and target audio players.

    Cairplaybridgechromecast
    Ver en GitHub↗4,104
  • xfirefly/airplay-sdkAvatar de xfirefly

    xfirefly/Airplay-SDK

    3,981Ver en GitHub↗

    Airplay-SDK is a software development kit and wireless multimedia streaming library for implementing AirPlay mirroring and casting functionality on Android devices. It serves as a network media receiver and screen mirroring framework that allows devices to ingest high-resolution audio and video streams over a local network. The toolkit enables the reception of screen mirrors from mobile and desktop devices without requiring sender software. It supports multi-screen casting to manage one-to-many or many-to-one display configurations, including the ability to render up to four different incomin

    Implements networked interfaces to send remote control signals back to the source device for playback and navigation management.

    HTMLairplayairplay-receiverandroid
    Ver en GitHub↗3,981
  • surge-synthesizer/surgeAvatar de surge-synthesizer

    surge-synthesizer/surge

    3,896Ver en GitHub↗

    Surge is a polyphonic software synthesizer and VST plugin designed for complex sound generation. It functions as a hybrid synthesis engine, combining subtractive, wavetable, frequency modulation, and physical modeling techniques to produce audio. The project distinguishes itself through extensive microtuning capabilities, supporting non-standard musical scales and intonations via industry-standard tuning files. It also features an Open Sound Control compatible architecture for remote parameter management and hardware synchronization. The system covers a broad range of audio engineering capab

    Provides remote parameter management and hardware synchronization via the Open Sound Control protocol.

    Caudio-unitssynthesizervst3
    Ver en GitHub↗3,896
  • kde/kdeconnect-kdeAvatar de KDE

    KDE/kdeconnect-kde

    3,770Ver en GitHub↗

    This project is a cross-platform device integration suite that synchronizes notifications, clipboards, and files between computers and mobile devices over a local network. It functions as a notification mirroring service, a remote input controller, a remote system manager, and a wireless file transfer tool. The system enables the use of a mobile device as a wireless touchpad, keyboard, and presentation remote. It allows for the remote execution of console commands, multimedia playback control, and the monitoring of mobile battery status from a desktop interface. Capabilities cover a broad ra

    Remotely controls play, pause, track skipping, and system volume from a mobile device.

    C++
    Ver en GitHub↗3,770
  • yattee/yatteeAvatar de yattee

    yattee/yattee

    3,322Ver en GitHub↗

    Yattee is a privacy-focused video player and multi-backend video aggregator designed for streaming online content without tracking, ads, or account requirements. It functions as a cross-platform application that collects video content from self-hosted servers, third-party APIs, and decentralized platforms into a single interface. The project features SponsorBlock integration to automatically skip sponsored or promotional segments using a community-sourced timestamp database. It also includes an Invidious-compatible API server that can replace standard endpoints to facilitate private playback.

    Enables managing video playback on a separate device over the network, including sending videos and controlling state.

    Swiftinvidiousiosmacos
    Ver en GitHub↗3,322
  • zswatch/zswatchAvatar de ZSWatch

    ZSWatch/ZSWatch

    3,128Ver en GitHub↗

    ZSWatch is a real-time operating system for wearable devices featuring a touch display and Bluetooth Low Energy connectivity. It provides a comprehensive software suite that includes a Bluetooth LE communication stack, an embedded UI framework for round displays, and a complete firmware toolchain for compiling, flashing, and simulating wearable hardware. The project is distinguished by its specialized wearable capabilities, such as a graphical framework for designing reactive screens and watchfaces via a visual editor. It implements a publish-subscribe messaging system to decouple hardware se

    Manages music and media playback on a connected mobile device by sending remote control commands from the wearable.

    Cangle-of-arrivalblebluetooth
    Ver en GitHub↗3,128
  • musicplayerdaemon/mpdAvatar de MusicPlayerDaemon

    MusicPlayerDaemon/MPD

    2,607Ver en GitHub↗

    MPD is a headless music server daemon that indexes audio libraries and streams music to local or remote outputs. It functions as a music library manager and network audio streamer, providing a remote audio control protocol that allows external clients to manage playback, playlists, and database queries. The system acts as a multiroom audio coordinator, synchronizing audio distribution across multiple networked clients and hardware devices. It supports a variety of remote management capabilities, including a dedicated control API and the ability to broadcast audio streams over network protocol

    Implements a dedicated text-based protocol for remote playback management and library queries.

    C++audioaudio-playermusic
    Ver en GitHub↗2,607
  1. Home
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  3. Remote Control Protocols

Explorar subetiquetas

  • OSC Protocol IntegrationImplementation of the Open Sound Control protocol for remote software and hardware synchronization. **Distinct from Remote Control Protocols:** Distinct from Remote Control Protocols by focusing specifically on the OSC standard rather than general HTTP or messaging protocols.
  • Playback Controllers3 sub-etiquetasNetwork-based interfaces for managing audio playback state, volume, and stream assignments. **Distinct from Remote Control Protocols:** Focuses on audio playback control specifically, whereas Remote Control Protocols is a general mechanism for any hardware/software service.
  • UDP Remote ControllersSends encoding tasks over UDP from any machine on the same network for distributed encoding setups. **Distinct from Remote Control Protocols:** Distinct from Remote Control Protocols: focuses on UDP-based task submission for media encoding, not general hardware or software remote control.