11 repositorios
Executing code and scripts within a live Android application environment.
Distinct from Android Application Customization: Shortlist candidates focused on scheduling or customization, not live script execution for state manipulation.
Explore 11 awesome GitHub repositories matching mobile development · Android Runtime Execution. Refine with filters or upvote what's useful.
Stetho is a debug bridge that connects Android applications to Chrome Developer Tools. It allows for the real-time inspection of network traffic, internal application state, and the user interface layout directly within a desktop browser. The project provides specialized inspectors for analyzing Android-specific components. This includes a network inspector for capturing HTTP requests and responses, an SQLite database browser for querying local storage, and a view hierarchy inspector for mapping UI elements and styles. Additional capabilities cover runtime execution via an embedded JavaScrip
Runs live JavaScript commands within a running Android app to manipulate state and trigger actions.
VirtualApp is an Android application virtualization engine and user-space sandbox that enables the execution of applications within an isolated environment. It allows for the running of multiple independent instances of the same application on a single device and supports private application installation without requiring system-level root access. The project features a comprehensive hooking framework for intercepting Java and native layer functions to modify application behavior. It includes tools for hardware simulation to spoof device models and system information, as well as a non-root pr
Provides a runtime environment that executes Android applications within an isolated sandbox without root access.
Anbox es un entorno de contenedor de Android y runtime diseñado para ejecutar aplicaciones de Android en escritorios Linux. Utiliza un sistema basado en contenedores para ejecutar el sistema operativo Android sin la sobrecarga asociada con la virtualización de hardware tradicional. El sistema cuenta con una capa de abstracción de hardware que enruta el acceso al hardware y los datos de los sensores a través de un demonio host para proporcionar renderizado acelerado. Se integra con el escritorio Linux mapeando capas individuales de aplicaciones de Android a ventanas separadas, permitiendo que las aplicaciones funcionen como aplicaciones de escritorio distintas. El proyecto admite el arranque de imágenes personalizadas de Android para definir el sistema de archivos raíz del sistema y proporciona un flujo de trabajo para cargar y gestionar paquetes de aplicaciones a través de un puente de depuración. Incluye un gestor de sesiones para coordinar el ciclo de vida y el lanzamiento de los componentes de la aplicación.
Runs Android applications on a Linux desktop using containers to avoid the overhead of traditional virtualization.
Cloudstream is an Android media streaming client and extensible media player that aggregates video and audio content from external sources. It operates as an Android application container within a Linux-based environment, enabling the installation and execution of Android software packages via APK files. The project utilizes an extension-based provider system that allows for the creation of custom plugins. These extensions define the logic for scraping and retrieving multimedia content and metadata from third-party sources. Additional capabilities include the ability to cast media playback t
Provides a Linux-based environment that executes Android applications and supports installation from APK files.
TiddlyWiki5 is a modular wiki engine and non-linear knowledge base that organizes information into small, linked chunks. It can function as a single-file personal wiki where all content and application logic are stored within one HTML file for local-first use, or as a self-hosted wiki server that serves content over HTTP. The project is distinguished by a data-driven architecture where plugins and extensions are treated as stored data entries. It features a filter-based query engine for manipulating structured data and a transclusion system that allows the live content of one entry to be embe
Enables the execution of a full installation on Android devices using a Unix-like environment.
RePlugin is an Android plugin framework and component orchestrator designed to load external activities, services, and receivers into an application without updating the main binary. It functions as a dynamic feature delivery system that decouples application modules into independent plugins. The framework provides a communication bridge for bidirectional data exchange between the host application and external plugins, as well as inter-plugin synchronization. It manages the entire plugin lifecycle, including installation, version management, and integrity verification to ensure the safety of
Executes activities, services, providers, and receivers within a plugin environment while maintaining native task and affinity behavior.
Genkit is an open-source framework for building AI-powered applications. It provides a unified interface for connecting to hundreds of generative AI models from multiple providers, enabling text, image, audio, and video generation through a single API. The framework structures multi-step AI interactions—including chat, retrieval-augmented generation, tool use, and agentic workflows—as composable, traceable flows with built-in streaming and state management. The framework distinguishes itself through a comprehensive developer toolkit that includes a command-line interface and a local developer
Provides a flow-based execution model for composable, traceable AI workflows with streaming and state management.
Este proyecto es un sistema operativo móvil de código abierto diseñado para reemplazar el software propietario de los dispositivos con un sistema impulsado por la comunidad. Su propósito principal es permitir el desarrollo de imágenes de sistema personalizadas y la extensión del ciclo de vida de los dispositivos móviles, proporcionando actualizaciones al hardware después de que el soporte oficial del fabricante haya finalizado. El sistema permite la eliminación de bloatware y la modificación de comportamientos a nivel de sistema mediante el desarrollo de ROMs personalizadas. Los usuarios pueden compilar imágenes completas del sistema desde árboles de fuentes para adaptar el sistema operativo a hardware móvil específico. La arquitectura subyacente utiliza un kernel de Linux modificado, una librería C personalizada optimizada para entornos de baja memoria y una capa de abstracción de hardware para desacoplar el framework de los controladores específicos del dispositivo. Emplea un entorno de ejecución gestionado y un framework modular para separar las implementaciones específicas del proveedor del sistema genérico.
Implements the managed execution environment for running applications with AOT and JIT compilation on mobile devices.
Este proyecto es un estudio técnico y guía de análisis centrado en la arquitectura interna de Node.js. Proporciona un examen profundo del runtime, centrándose en cómo el motor gestiona los manejadores de memoria, ejecuta operaciones asíncronas e implementa la lógica de módulos central. La guía analiza específicamente la integración de clases y funciones nativas de C++ en JavaScript y documenta el comportamiento del bucle de eventos libuv. Incluye referencias detalladas para optimizar el rendimiento identificando rescates (bailouts) del compilador V8 y perfilando la ejecución para mejorar la eficiencia de los recursos. El material cubre una amplia gama de sistemas internos, incluyendo programación de red de bajo nivel para TCP y UDP, gestión de procesos para clustering y subprocesos, y la mecánica de E/S no bloqueante. También explora la implementación a nivel de fuente de buffers, streams y la capa de enlace de nativo a script.
Explains how to run compiled binaries and scripts within a live Android environment using a system bridge.
ExecuTorch is a lightweight C++ runtime for deploying PyTorch models on mobile, embedded, and edge hardware. It provides an ahead-of-time compilation pipeline that exports, quantizes, and lowers model graphs into compact serialized programs, then executes them through a minimal runtime with hardware acceleration and on-device large language model inference capabilities. The project distinguishes itself through a hardware accelerator delegate system that partitions model subgraphs and offloads computation to specialized backends including NPUs, GPUs, and DSPs from Apple, Arm, Intel, MediaTek,
Loads serialized programs and runs inference with a lightweight C++ runtime on edge devices.
This project provides a containerized runtime for Android emulator virtualization, allowing virtual Android devices to run within isolated container environments. It is designed to support headless emulation and device orchestration for use in continuous integration and development pipelines. The system differentiates itself by implementing GPU hardware acceleration via passthrough to improve graphics rendering performance. It also utilizes external SDK mounting and volume-mapped state persistence to reduce image size and maintain emulator data across restarts. The environment supports remot
Provides a full Linux-based container environment for executing a virtualized Android runtime.