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4 repositorios

Awesome GitHub RepositoriesAudio Source Captures

Capabilities for ingesting raw audio from multiple origins such as files, sockets, and hardware.

Distinct from Multi-Source Audio Playback: Focuses on the capture and ingestion of raw data for distribution rather than just unifying playback interfaces.

Explore 4 awesome GitHub repositories matching graphics & multimedia · Audio Source Captures. Refine with filters or upvote what's useful.

Awesome Audio Source Captures GitHub Repositories

Encuentra los mejores repositorios con IA.Buscaremos los repositorios que mejor coincidan usando IA.
  • badaix/snapcastAvatar de badaix

    badaix/snapcast

    7,701Ver en GitHub↗

    Snapcast is a multiroom audio streaming system designed to broadcast synchronized high-fidelity audio from a central server to multiple network clients. It functions as a TCP audio distribution server that captures raw audio sources and distributes them to synchronous network audio players. The system utilizes networked clock synchronization to coordinate timing between devices, ensuring simultaneous playback across different physical locations without echo or delay. It includes a remote audio playback controller to manage volume, mute status, and stream assignments via HTTP or WebSockets. T

    Reads raw audio data from files, sockets, or hardware devices for distribution to network clients.

    C++
    Ver en GitHub↗7,701
  • snapcast/snapcastAvatar de snapcast

    snapcast/snapcast

    7,447Ver en GitHub↗

    Snapcast is a multi-room audio streaming server and network audio synchronizer. It coordinates audio playback across multiple networked clients from a single central server to ensure synchronized sound across different locations. The system utilizes a network audio synchronizer to prevent echo and lag, aligning audio streams through precise time synchronization. It also includes an audio stream resampler that adjusts the sample rate of incoming audio to match the specific hardware requirements of each playback client. The project provides a remote audio controller for centralized management

    Captures audio from diverse inputs including pipes, hardware devices, network sockets, and files.

    C++audioaudio-playeraudio-streaming
    Ver en GitHub↗7,447
  • karlstav/cavaAvatar de karlstav

    karlstav/cava

    5,856Ver en GitHub↗

    Reads audio data from PulseAudio, PipeWire, ALSA, JACK, and CoreAudio for spectrum analysis.

    Calsaaudio-visualizerfreebsd
    Ver en GitHub↗5,856
  • thewh1teagle/vibeAvatar de thewh1teagle

    thewh1teagle/vibe

    5,298Ver en GitHub↗

    Vibe is a cross-platform transcription tool that converts spoken audio into text by running Whisper neural models directly on your device, with no cloud dependency. It can transcribe audio from files, microphones, system output, and network streams, and supports both batch processing of multiple files and real-time captioning from continuous input. Beyond basic transcription, Vibe identifies and labels different speakers through speaker diarization, and offers a choice of Command-Line Interface or HTTP API for automated and remote workflows. It also includes plugins to export transcripts to c

    Ingests audio from files, microphones, system output, and network streams using platform-specific audio APIs.

    TypeScriptaicross-platformdesktop
    Ver en GitHub↗5,298
  1. Home
  2. Graphics & Multimedia
  3. Multi-Source Audio Playback
  4. Audio Source Captures