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9 repositorios

Awesome GitHub RepositoriesEffect Chains

Sequential stacking of multiple audio processing plugins to create complex signal paths.

Distinct from Effects Processing: Focuses on the sequential order and stacking of plugins rather than individual audio effects.

Explore 9 awesome GitHub repositories matching graphics & multimedia · Effect Chains. Refine with filters or upvote what's useful.

Awesome Effect Chains GitHub Repositories

Encuentra los mejores repositorios con IA.Buscaremos los repositorios que mejor coincidan usando IA.
  • lmms/lmmsAvatar de LMMS

    LMMS/lmms

    10,005Ver en GitHub↗

    LMMS is a digital audio workstation and MIDI sequencer designed for composing, arranging, and mixing music. It functions as a comprehensive production environment that integrates a MIDI sequencer, a sample-based synthesizer, and an audio mixing console. The project distinguishes itself through a versatile synthesis engine that includes additive synthesis, wavetable generation, and emulations of vintage hardware such as NES audio and FM chips. It also serves as a VST plugin host, allowing for the integration of third-party virtual instruments and audio effects via a standardized interface. Be

    Enables stacking multiple audio plugins on a mixer channel to sequentially process sound.

    C++dawhacktoberfestmidi
    Ver en GitHub↗10,005
  • wwmm/easyeffectsAvatar de wwmm

    wwmm/easyeffects

    9,690Ver en GitHub↗

    EasyEffects is a real-time audio processor and system-wide effects manager designed for PipeWire audio streams. It functions as a comprehensive suite for applying filters, equalizers, and limiters to both input and output audio across the entire system. The project distinguishes itself through its use of deep learning for neural network noise suppression and voice isolation, as well as its ability to simulate physical acoustic environments using impulse-response convolution. It includes a sophisticated preset management system that allows users to associate specific audio configurations with

    Sequences audio filters in a serial linear chain where each plugin feeds into the next.

    HTMLauto-volumecompressorequalizer
    Ver en GitHub↗9,690
  • unisonweb/unisonAvatar de unisonweb

    unisonweb/unison

    6,487Ver en GitHub↗

    Allows combining multiple effect requirements in a single type signature.

    Haskellhacktoberfesthaskellprogramming-language
    Ver en GitHub↗6,487
  • spotify/pedalboardAvatar de spotify

    spotify/pedalboard

    5,972Ver en GitHub↗

    Chains multiple audio effects and plugins into sequential or parallel processing pipelines.

    C++audioaudio-processingaudio-production
    Ver en GitHub↗5,972
  • syedhali/ezaudioAvatar de syedhali

    syedhali/EZAudio

    4,991Ver en GitHub↗

    EZAudio es una librería de audio para plataformas Apple que proporciona interfaces estandarizadas para la captura de micrófono, reproducción de archivos y salida de hardware. Funciona como un procesador de audio de baja latencia y un framework de visualización diseñado para manipular buffers de audio y enrutar señales con un retraso mínimo. El proyecto cuenta con un renderizador de formas de onda acelerado por hardware para dibujar amplitudes de audio en tiempo real y gráficos dinámicos. También incluye un analizador de Transformada Rápida de Fourier que convierte muestras de audio del dominio del tiempo en datos del dominio de la frecuencia para el análisis espectral. La librería cubre una amplia gama de capacidades, incluyendo la grabación de audio digital en disco y la gestión de la reproducción de archivos de audio con controles de búsqueda y volumen. Admite el procesamiento de audio en tiempo real mediante el encadenamiento de efectos de audio y el enrutamiento de la entrada del micrófono directamente a la salida de hardware.

    Connects audio units in sequential stacks to apply modifications like equalization and delay.

    Objective-C
    Ver en GitHub↗4,991
  • bespokesynth/bespokesynthAvatar de BespokeSynth

    BespokeSynth/BespokeSynth

    4,526Ver en GitHub↗

    BespokeSynth is a modular synthesizer environment that combines a node-based audio graph routing system with a live scripting bridge, enabling real-time patching and control without recompilation. Its architecture integrates a granular synthesis engine, FFT-based spectral processing, a MIDI Polyphonic Expression pipeline, and a Euclidean rhythm generator, all within a freeform workspace designed for live experimentation. The project distinguishes itself through its live coding capabilities, allowing Python scripts to create, modify, and control synthesis parameters at runtime, and its plugin

    Provides a reorderable list of effects applied sequentially to an audio signal for complex processing chains.

    C++
    Ver en GitHub↗4,526
  • zio/zioAvatar de zio

    zio/zio

    4,347Ver en GitHub↗

    ZIO is a functional effect system for the JVM that models asynchronous and concurrent programs as pure, composable values with typed error handling and dependency injection. Its core identity is built on fiber-based concurrency, where lightweight, non-blocking fibers execute millions of concurrent tasks with structured lifecycle management, and a dual-channel error model that separates expected business failures from unexpected system defects at compile time. The system provides effect-typed dependency injection through a layer-based dependency graph, pull-based reactive stream processing with

    Chains effects sequentially with flatMap, passing results and short-circuiting on failure.

    Scalaasynchronicityasynchronousasynchronous-programming
    Ver en GitHub↗4,347
  • mudcube/midi.jsAvatar de mudcube

    mudcube/MIDI.js

    3,924Ver en GitHub↗

    MIDI.js es una librería de JavaScript para reproducir archivos MIDI y activar notas musicales dentro de navegadores web. Funciona como una librería MIDI web y sintetizador de audio soundfont, proporcionando los motores centrales necesarios para renderizar sonidos de instrumentos para múltiples pistas simultáneas. El proyecto incluye un motor especializado de sincronización MIDI-a-visual que interpola eventos musicales en bucles de animación continuos para sincronizar visuales con la reproducción de audio. También proporciona un generador de código soundfont para convertir archivos de instrumentos de audio en código base64 para su consumo directo por el navegador. La librería cubre el análisis de archivos MIDI y el control de reproducción, incluyendo la activación de notas y el monitoreo de eventos en tiempo real. Gestiona la síntesis de audio a través de la carga y renderizado de instrumentos, utilizando un sistema para el procesamiento de audio basado en navegador para aplicar efectos y filtros a las señales sintetizadas.

    Implements a sequential processing pipeline to apply filters, delays, and compressors to sound output.

    JavaScript
    Ver en GitHub↗3,924
  • surge-synthesizer/surgeAvatar de surge-synthesizer

    surge-synthesizer/surge

    3,896Ver en GitHub↗

    Surge is a polyphonic software synthesizer and VST plugin designed for complex sound generation. It functions as a hybrid synthesis engine, combining subtractive, wavetable, frequency modulation, and physical modeling techniques to produce audio. The project distinguishes itself through extensive microtuning capabilities, supporting non-standard musical scales and intonations via industry-standard tuning files. It also features an Open Sound Control compatible architecture for remote parameter management and hardware synchronization. The system covers a broad range of audio engineering capab

    Applies a sequential chain of equalization, reverb, delay, and distortion to refine the final output signal.

    Caudio-unitssynthesizervst3
    Ver en GitHub↗3,896
  1. Home
  2. Graphics & Multimedia
  3. Audio & Music
  4. Audio Processing
  5. Effects Processing
  6. Effect Chains

Explorar subetiquetas

  • Effect Composition SignaturesListing multiple ability requirements in a single type signature so functions can perform different effects together. **Distinct from Effect Chains:** Distinct from Effect Chains: focuses on type-level effect composition rather than sequential audio processing.
  • Parallel Effect MergingCombines multiple independent effect chains by summing their outputs with configurable gain staging. **Distinct from Effect Chains:** Distinct from Effect Chains: focuses on parallel merging of chains rather than sequential stacking.
  • Sequence ManagementTools for arranging and reordering the priority and sequence of audio effects in a chain. **Distinct from Effect Chains:** Focuses on the act of managing the order of plugins within the chain rather than the chain's existence.
  • SequentialExecutes one effect after another, passing the success value of the first into the second, and short-circuiting on failure. **Distinct from Effect Chains:** Distinct from Effect Chains: focuses on sequential chaining with short-circuiting, not audio processing pipelines.
  • Visual Order ConfigurationUser interface elements that allow the rearrangement of processing chains via direct manipulation. **Distinct from Effect Chains:** Focuses on the UI interaction (drag-and-drop) for reordering, not the underlying signal chain logic.