2 repositorios
Tools for modifying engine rendering parameters and camera settings while the game is executing.
Distinguishing note: No candidate covers the real-time modification of a game engine's internal configuration variables for visual correction.
Explore 2 awesome GitHub repositories matching game development · Runtime Engine Configuration. Refine with filters or upvote what's useful.
UEVR is a modding toolkit designed to inject virtual reality support into games built with Unreal Engine. It functions as a stereoscopic rendering injector and plugin loader that enables 3D depth and head tracking in titles not natively designed for VR. The project distinguishes itself by providing a framework for six-degree-of-freedom tracking and a world-space UI projector that transforms flat 2D interface elements into 3D objects. It includes a VR input mapping framework to synchronize headset and controller transforms with engine components for physics and camera interaction. The system
Allows adjusting rendering variables and camera offsets while a game is running to fix visual artifacts.
Bloxstrap is a custom game bootstrapper and configuration tool for Roblox. It replaces the standard launcher to enable advanced startup configurations, inject internal engine flags, and manage a specialized installation directory. The project provides a client mod manager that allows users to override local assets, such as sounds, textures, and fonts, and ensures these customizations persist across game updates. It includes a configuration utility to unlock hidden graphics settings and engine parameters, alongside a server tracker that identifies the geographic location of active game servers
Allows overriding internal engine flags and graphics settings to unlock advanced performance and visual options.