1 repositorio
Systems for converting game level layouts and properties into portable data formats for external use.
Distinct from JSON Exports: Distinct from generic JSON schema mappings or telemetry exports; focuses on the serialization of level design data.
Explore 1 awesome GitHub repository matching game development · Map Data Serialization. Refine with filters or upvote what's useful.
Tiled is a multifunctional visual workspace for designing tile-based game levels, managing assets, and exporting structured world data. It functions as a 2D tile map editor and game level design tool used to create orthogonal, isometric, and hexagonal game environments. The software features a scriptable interface and plugin system for automating map creation tasks. It includes a dedicated tile set manager for importing and editing image-based collections of reusable tiles and animations, as well as a system for saving map layouts and custom properties into JSON or CSV formats. The platform
Saves complex map layouts and custom metadata into JSON and CSV formats for use in game engines.