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2 repositorios

Awesome GitHub RepositoriesCursor Customization

Customizing the visual appearance and behavior of the mouse pointer in a game environment.

Distinct from Mouse Pointer Utilities: Closest candidates focus on OS-level utilities or general input handling, not game-specific cursor assets.

Explore 2 awesome GitHub repositories matching game development · Cursor Customization. Refine with filters or upvote what's useful.

Awesome Cursor Customization GitHub Repositories

Encuentra los mejores repositorios con IA.Buscaremos los repositorios que mejor coincidan usando IA.
  • godotengine/godot-demo-projectsAvatar de godotengine

    godotengine/godot-demo-projects

    8,250Ver en GitHub↗

    This repository is a comprehensive collection of functional 2D and 3D demo projects and implementation samples for the Godot Game Engine. It serves as an interactive tutorial and reference library, providing a working codebase to demonstrate how to apply engine features in real-world scenarios. The collection focuses on practical implementation guides, covering a wide array of technical capabilities from basic engine fundamentals to advanced rendering and scripting techniques. It allows users to study the application of node-based composition, asset pipelines, and game logic through direct ex

    Provides the ability to change the appearance of the mouse pointer via project settings or scripts.

    GDScript
    Ver en GitHub↗8,250
  • urho3d/urho3dAvatar de urho3d

    urho3d/urho3d

    4,707Ver en GitHub↗

    Urho3D is a cross-platform 3D game engine written in C++. It uses a component-based scene graph to compose game objects from nodes and attached components, separating transforms from behaviors for modular design. The engine integrates AngelScript and Lua scripting for game logic, uses the Bullet library for physics simulation, and renders scenes with OpenGL or Direct3D through forward, deferred, or light pre-pass pipelines with customizable render passes and shadow mapping. The engine distinguishes itself with a built-in visual scene and UI editor for composing 3D worlds and interface layouts

    Loads cursor images from textures and switches between custom and OS default shapes programmatically.

    C++2d3d3d-graphics
    Ver en GitHub↗4,707
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