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Interfaces for requesting and assigning specific server instances to players or sessions.
Distinct from Game Automation APIs: Different from general game automation APIs; specifically handles the secure allocation of compute resources.
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Agones is a Kubernetes game server orchestrator designed for hosting, scaling, and managing dedicated multiplayer game servers. It extends the Kubernetes control plane using custom resource definitions to define game server and fleet objects, utilizing a dedicated fleet manager to maintain pools of warm server instances. The system provides a game server SDK and language-specific client libraries that allow server processes to signal readiness, health, and shutdown states directly to the controller. It distinguishes itself through specialized scaling logic, including the use of WebAssembly mo
Provides a dedicated API for requesting secure game server allocations to ensure player access to the cluster.