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4 repositorios

Awesome GitHub RepositoriesSpatial Interaction Frameworks

A framework for handling hand tracking, gaze, and controller input in 3D mixed reality environments.

Distinct from Interactive Input Frameworks: Distinct from Interactive Input Frameworks: focuses on spatial MR input modalities (hand tracking, gaze) rather than terminal interaction flows.

Explore 4 awesome GitHub repositories matching development tools & productivity · Spatial Interaction Frameworks. Refine with filters or upvote what's useful.

Awesome Spatial Interaction Frameworks GitHub Repositories

Encuentra los mejores repositorios con IA.Buscaremos los repositorios que mejor coincidan usando IA.
  • microsoft/mixedrealitytoolkit-unityAvatar de microsoft

    microsoft/MixedRealityToolkit-Unity

    6,071Ver en GitHub↗

    This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity

    Handles hand tracking, gaze, and controller input in 3D mixed reality environments.

    C#hololensholotoolkitholotoolkit-unity
    Ver en GitHub↗6,071
  • brownhci/webgazerAvatar de brownhci

    brownhci/WebGazer

    3,865Ver en GitHub↗

    WebGazer is a JavaScript eye tracking library and browser-based computer vision tool that predicts a user's gaze coordinates on a screen in real time using a standard webcam. It functions as a client-side biometric tracker and accessibility input framework, mapping eye gaze to screen interactions to enable hands-free navigation and user interaction research. The system performs all video processing and gaze analysis locally within the web browser, removing the need for external servers. It employs regression-based mapping models to translate eye coordinates into screen pixels, utilizing a tra

    Maps eye gaze and spatial interaction to screen coordinates to enable hands-free navigation.

    HTML
    Ver en GitHub↗3,865
  • extendrealityltd/vrtkAvatar de ExtendRealityLtd

    ExtendRealityLtd/VRTK

    3,719Ver en GitHub↗

    VRTK is a virtual reality interaction framework and UI toolkit. It provides a collection of components for integrating 2D and 3D interface elements, input handling systems, and navigation frameworks into virtual environments. The project includes a physics engine integration layer for managing body collisions and the behavior of interactive objects. It also provides a locomotion system specifically designed to implement movement techniques that reduce motion sickness in virtual spaces. The framework covers 3D object interaction, virtual UI design, and the development of user-driven events. T

    Provides a framework for handling spatial interaction, including hand tracking and controller input in 3D.

    C#betaoculus-riftsteamvr
    Ver en GitHub↗3,719
  • thestonefox/vrtkAvatar de thestonefox

    thestonefox/vrtk

    3,719Ver en GitHub↗

    vrtk is a virtual reality interaction framework and locomotion system designed to build consistent 3D object interactions and user interfaces across different hardware. It provides a hardware-agnostic movement model that decouples player navigation logic from specific controller inputs to ensure cross-platform compatibility. The project includes a spatial UI kit for rendering 2D and 3D interactive menus and physical controls specifically for head-mounted displays. It utilizes an event-driven input layer to translate physical pointer and touch data into virtual object events and actions. The

    Provides a unified framework for handling spatial interactions and object manipulation across different VR hardware.

    C#
    Ver en GitHub↗3,719
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