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4 repositorios

Awesome GitHub RepositoriesSimulation Clock Synchronizers

Mechanisms for aligning simulator and hardware clocks to ensure consistent behavior.

Distinct from Clock Synchronization Protocols: Distinct from general clock synchronization: focuses on simulator-to-hardware clock alignment for consistent physics execution.

Explore 4 awesome GitHub repositories matching data & databases · Simulation Clock Synchronizers. Refine with filters or upvote what's useful.

Awesome Simulation Clock Synchronizers GitHub Repositories

Encuentra los mejores repositorios con IA.Buscaremos los repositorios que mejor coincidan usando IA.
  • microsoft/airsimAvatar de microsoft

    microsoft/AirSim

    17,956Ver en GitHub↗

    AirSim is a high-fidelity simulation platform designed for the development and testing of autonomous vehicles. Built as a plugin for game engines, it provides a physics-based environment that models vehicle dynamics and sensor data, serving as a foundation for robotics research, computer vision training, and reinforcement learning. The platform distinguishes itself through its support for hardware-in-the-loop and software-in-the-loop testing, allowing developers to validate control logic and firmware against real-world signals or concurrent processes. It offers extensive programmatic control

    Coordinates simulator and flight controller clocks to ensure consistent behavior regardless of processing delays or debugging pauses.

    C++aiairsimartificial-intelligence
    Ver en GitHub↗17,956
  • pygame/pygameAvatar de pygame

    pygame/pygame

    8,620Ver en GitHub↗

    Pygame is a framework for building interactive 2D applications and games using the Python programming language. It functions as a 2D graphics rendering engine, a game input and event manager, and a multimedia audio toolkit. The project serves as a wrapper for the Simple DirectMedia Layer, providing a Python interface for low-level access to graphics, audio, keyboard, mouse, and joystick hardware. Its capabilities cover 2D graphics rendering and image manipulation, digital audio playback and streaming, and the management of game entities and physics simulations. It also includes tools for rea

    Provides high-resolution clock timing to regulate frame rates and maintain consistent game speed.

    Cgame-devgame-developmentgamedev
    Ver en GitHub↗8,620
  • misprit7/computerrariaAvatar de misprit7

    misprit7/computerraria

    3,840Ver en GitHub↗

    Computerraria is a digital logic circuit simulator and computer architecture educational tool. It provides a sandbox environment for building and testing functional computer systems by connecting modular logic gates and electronic wires. The project serves as a RISC-V architecture simulator that executes RV32I machine code using virtualized hardware components. It includes a virtualized CPU toolchain that uses containerized systems to compile source code into binary formats compatible with these custom processor architectures. The system covers digital logic circuit design and RISC-V ISA sim

    Implements specialized execution paths to process complex wiring networks faster than standard simulation steps.

    Rustlogic-gatesrisc-vriscv
    Ver en GitHub↗3,840
  • spite/ccapture.jsAvatar de spite

    spite/ccapture.js

    3,756Ver en GitHub↗

    ccapture.js is a JavaScript library for recording HTML5 canvas animations at a fixed framerate. It exports captured animation sequences as WebM movie files, animated GIFs, or archives of individual PNG and JPEG images. The library ensures smooth video output by hooking into the browser's animation loop to decouple rendering from real time. This deterministic frame pacing allows for high-resolution recording without frame drops, regardless of rendering complexity or hardware performance. The tool manages the process by extracting raw pixel data from the canvas into memory buffers before assem

    Decouples the rendering clock from real time to ensure a consistent frame rate regardless of hardware performance.

    JavaScript
    Ver en GitHub↗3,756
  1. Home
  2. Data & Databases
  3. Clock Synchronization Protocols
  4. Simulation Clock Synchronizers

Explorar subetiquetas

  • Frame Rate RegulatorsClocks that maintain a consistent simulation speed and frame rate across different hardware environments. **Distinct from Simulation Clock Synchronizers:** Distinct from Simulation Clock Synchronizers: focuses on regulating the application's frame rate rather than aligning simulator and hardware clocks.
  • Simulation Performance OptimizationsTechniques to improve the execution speed of logic simulators. **Distinct from Simulation Clock Synchronizers:** Focuses on internal simulation speed via execution paths, whereas Simulation Clock Synchronizers focuses on timing alignment between hardware and software.