5 repositorios
Collections of pre-configured simulation worlds, physics engines, and control tasks for agent training.
Distinct from Simulation Environments: Focuses on the curated library of available environments rather than the general simulation framework.
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Gym is a reinforcement learning environment toolkit and agent simulation framework. It provides a standardized API and a universal communication interface that defines how learning agents interact with simulation environments through actions and observations. The project includes a benchmark environment suite and a diverse library of pre-configured simulation worlds, including physics engines and classic control tasks. It enables the creation of custom simulation environments to train agents in specific operational scenarios while ensuring reproducibility across different learning algorithms.
Includes a diverse library of pre-configured simulation worlds, including physics engines and classic control tasks.
OpenMAIC is an LLM multi-agent education platform designed to create immersive, interactive classroom simulations. It functions as a learning environment where multiple AI agents collaborate through a state-machine orchestration framework to coordinate conversational turns and interactions. The platform features an AI-driven interactive lesson generator that transforms documents and topics into educational experiences including slides, quizzes, and project activities. It integrates a speech-enabled interface that combines speech-to-text and text-to-speech for voice-based interaction, alongsid
Builds responsive, in-browser 3D simulations that allow for hands-on exploration of complex educational processes.
This project is a comprehensive deep reinforcement learning course and training platform. It provides a structured educational curriculum that combines theoretical lessons with hands-on tutorials to teach the implementation of neural networks and agent behavior. The platform integrates a model sharing hub where users can upload, download, and version trained machine learning models. It also features a benchmarking system that uses leaderboards to evaluate and compare agent performance against community standards. The educational experience is delivered through interactive notebooks and inclu
Utilizes the Gymnasium standardized API to define state spaces and reward functions for agent training.
Habitat-sim is a high-performance 3D simulation platform designed for training and benchmarking embodied AI agents within photorealistic indoor and outdoor environments. It serves as a simulator for AI and robotics, providing a system for generating synthetic data and simulating physical interactions. The project is distinguished by a native C++ core that enables high-throughput simulation and a rendering pipeline using physically based rendering and baked global illumination. It features a navigation system based on pre-computed navigation meshes to ensure collision-free traversal and a rigi
Provides high-resolution 3D scans of residential and commercial environments for agent training.
Habitat-Lab is an open-source platform for training and evaluating embodied AI agents in photorealistic 3D indoor environments. It functions as a high-performance 3D indoor environment simulator that supports physics-based interaction, enabling research into navigation and manipulation tasks. The platform provides a modular task-environment abstraction that separates task logic from environment simulation, using configuration-driven pipeline assembly to compose simulation and training pipelines. It includes a hierarchical sensor-actuator architecture for mixing and matching perception and act
A high-performance simulator that renders realistic indoor scenes and supports physics-based interaction for embodied AI research.