30 open-source projects similar to vasanthv/hello, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Hello alternative.
simple-peer is a JavaScript library that provides a wrapper for WebRTC to simplify the establishment of peer-to-peer networking in the browser. It serves as a tool for creating direct device-to-device connections for the transmission of binary data and real-time media streaming. The library manages the exchange of strings and binary buffers through a data channel implementation and provides tools for sharing real-time audio and video tracks between peers. It covers the full lifecycle of peer connectivity, including signaling coordination, session description negotiation, and the gathering of
Mirotalk is a self-hosted video conferencing platform and peer-to-peer communication server. It utilizes WebRTC for high-resolution video calls, screen sharing, and real-time audio streaming, operating as a decentralized system that routes media streams directly between participants to ensure privacy and low latency. The platform integrates conversational language models and speech recognition to provide real-time transcription and automated meeting tasks. It also functions as a white-label collaboration suite, allowing users to apply corporate visual identities across the interface and sourc
Jitsi is an open-source communication suite providing a self-hosted platform for real-time video conferencing, audio calls, and instant messaging. It functions as a comprehensive toolkit for streaming voice and video across different devices and platforms, allowing for the deployment of private team collaboration environments. The project is distinguished by its multi-protocol communication bridging, which translates and exchanges data between diverse network standards including SIP, XMPP, and IRC. This allows users on different protocols to interact within a unified communication interface.
Mirotalksfu is a WebRTC video conferencing platform and AI-integrated meeting suite. It functions as a real-time communication system for hosting high-resolution audio and video meetings, serving as a self-hosted virtual classroom and a collaborative workspace. The platform distinguishes itself by integrating generative AI assistants, speech recognition, and digital avatars into live sessions. It also operates as an RTMP streaming gateway, allowing users to broadcast live meeting content to external audiences and platforms. The system provides a collaboration suite featuring a shared interac
Togetherjs is a real-time collaboration framework designed to synchronize application state, cursors, and navigation across multiple user sessions. It provides a synchronization tool for shared browsing and a signaling server to facilitate peer-to-peer communication. The project integrates audio chat and media streaming via peer-to-peer technology, allowing collaborators to engage in live voice communication. It includes a presence and identity manager to map session participants to custom profiles, names, and avatars. The framework covers a broad surface of collaborative capabilities, inclu
Ant-Media-Server is a server-side streaming engine designed for real-time audio and video broadcasting. It functions as a live media transcoder and WebRTC streaming server, facilitating the ingestion, processing, and delivery of media streams across multiple protocols. The platform is distinguished by its cloud-scale media infrastructure, which automates server capacity expansion to handle fluctuating volumes of concurrent viewers. It utilizes adaptive bitrate streaming to adjust video quality in real time based on network conditions and employs WebRTC and SRT to achieve ultra-low latency del
This project is a scalable real-time communication platform designed for multi-party video and audio conferencing. It functions as a modular media server that orchestrates live sessions, manages virtual meeting rooms, and handles the distribution of media streams across distributed computing environments. The platform distinguishes itself through its support for protocol bridging, allowing for the translation between WebRTC, RTSP, SIP, and HLS. It incorporates hardware-accelerated transcoding to maintain performance across diverse devices and utilizes a plugin-based architecture to enable cus
LiveTalking is an interactive talking head engine and AI avatar management platform designed to synchronize synthetic speech with facial movements. It functions as a real-time orchestrator that connects large language models and text-to-speech services to neural-rendered digital humans. The project distinguishes itself through low-latency streaming capabilities and the ability to handle real-time conversational interruptions. It supports advanced audio-visual customization, including human voice cloning and the ability to drive avatar expressions using real-time webcam data. The platform cov
VidGear is a high-performance Python video processing framework designed for capturing, transcoding, and manipulating video streams. It functions as a multi-protocol video streamer and a WebRTC streaming server, enabling the transfer of video frames over networks using RTSP, RTMP, RTP, and MJPEG protocols. The project distinguishes itself through hardware-accelerated video transcoding and decoding using GPU backends like CUDA to reduce CPU load. It includes a cross-platform screen capture tool and a specialized system for establishing direct peer-to-peer media connections using WebRTC signali
This project is a browser-based video conferencing platform that facilitates direct, peer-to-peer communication between participants. By utilizing browser-native media capture and direct network connections, it enables real-time audio, video, and screen sharing without relying on central media relay servers. The platform distinguishes itself through its focus on ephemeral, private communication. It generates unique, short-lived session identifiers for virtual rooms that exist only in memory, ensuring that no persistent user accounts or long-term storage are required. To maintain connection st
Nettu-meet is a self-hosted video conferencing platform designed for professional and educational environments. It provides a comprehensive suite of real-time communication tools, including audio and video streaming, screen sharing, and collaborative digital whiteboards, to facilitate remote tutoring and group meetings. The platform distinguishes itself through its focus on programmatic integration and organizational customization. It exposes a RESTful API that allows external systems to automate the scheduling and management of meeting sessions, enabling the integration of live video workflo
Project-Lightspeed is a low-latency video relay and WebRTC live streaming server. It functions as an OBS streaming backend that ingests media streams and converts them for real-time playback in web browsers. The system operates as a WebSocket stream orchestrator, managing connection handshakes and stream authentication to coordinate signaling between the server and the client browser. It utilizes a high-speed protocol to achieve sub-second delay between the broadcast source and the viewer. The server covers media relay capabilities, including network packet relaying and the ingestion of vide
FastRTC is a Python framework for building low-latency, bidirectional audio and video streams. It serves as a real-time communication library that provides a wrapper for WebRTC media servers, allowing users to create streaming applications with integrated media handling. The project distinguishes itself by providing a gateway for telephony integration, which maps temporary phone numbers to streaming media endpoints. It also includes built-in voice activity detection to manage automatic turn-taking and speech boundary identification in real-time conversations. The library supports mounting me
aiortc is a Python implementation of the WebRTC protocol, providing an asynchronous stack for real-time audio, video, and data streaming between peers. It functions as a media engine and data channel implementation that manages peer connections through a non-blocking framework. The library enables the establishment of direct peer-to-peer networking by negotiating session descriptions and connectivity paths. It facilitates secure, bidirectional data transmission via data channels and supports low-latency media streaming using standard codecs. The system includes capabilities for network NAT t
This project is a community-curated directory of open-source software designed for deployment in private server environments and home labs. It serves as a comprehensive resource for discovering independent, self-hosted alternatives to mainstream cloud services, enabling users to maintain full data ownership and control over their digital infrastructure. The directory is structured through a hierarchical taxonomy that organizes a vast collection of applications into logical categories, ranging from media management and data analytics to private communication and team productivity tools. It dis
BigBlueButton is an open-source virtual classroom software and meeting server designed for hosting real-time online teaching sessions. It functions as a WebRTC video conferencing platform and collaboration suite, providing a self-hosted environment for virtual classroom management and online course administration. The system distinguishes itself through specialized educational tools, including an interactive quiz engine, breakout room coordination, and live polling. It provides a comprehensive suite of collaborative assets such as a shared infinite whiteboard, real-time co-authored notes, and
This project is a jQuery-based file upload widget that provides a browser interface for selecting and transferring files to a server. It functions as a chunked file uploader and a resumable upload client, enabling the transfer of large files by splitting them into smaller segments or continuing interrupted uploads from the last successfully sent byte. The tool includes a client-side image processor for validating, resizing, and generating previews of images before transmission. It also serves as a cross-domain upload tool, using various transport mechanisms to send files to different domains
WebGazer is a JavaScript eye tracking library and browser-based computer vision tool that predicts a user's gaze coordinates on a screen in real time using a standard webcam. It functions as a client-side biometric tracker and accessibility input framework, mapping eye gaze to screen interactions to enable hands-free navigation and user interaction research. The system performs all video processing and gaze analysis locally within the web browser, removing the need for external servers. It employs regression-based mapping models to translate eye coordinates into screen pixels, utilizing a tra
jsQR is a JavaScript library for locating and decoding QR codes directly within a browser or Node.js environment. It functions as a client-side scanner and decoder that extracts text and data from images using pixel arrays, removing the need for server-side processing. The library provides tools for QR code localization to identify the exact coordinates of corners and alignment patterns within a larger image. It uses image pattern recognition to isolate the QR code and extract its encoded content. Its internal operations cover binarization-based thresholding, geometric pattern localization,
Element Web is a web-based communication client used for real-time messaging and collaboration via the decentralized Matrix protocol. It functions as an end-to-end encrypted messenger, a VoIP client for voice and video conferencing, and an interface for interacting with integrated bots and external bridges. The project distinguishes itself through a modular architecture that supports runtime module loading and external script imports to extend core capabilities. It provides extensive white-labeling options, allowing for the customization of application branding, visual themes, and the use of
exif-js is a JavaScript library for extracting image metadata directly in the browser. It functions as a binary image buffer parser that reads raw image bytes to retrieve technical details without requiring files to be uploaded to a server. The library parses data following the EXIF and IPTC standards to extract camera settings, timestamps, GPS coordinates, captions, keywords, and copyright information. It utilizes typed arrays and offset-based traversal to navigate image structures and map numeric identifiers to human-readable tags.
omni-tools is a browser-based utility suite that provides client-side tools for manipulating PDFs, media files, and data formats. It functions as a collection of web-based processors and calculation engines that execute directly within the browser without requiring server-side processing. The suite includes a client-side PDF editor for merging, splitting, and reorganizing document structures, and a web-based media processor for resizing, trimming, and converting image and video files. It also features a data format converter that transforms structured information between JSON, CSV, and XML fo
Background Removal JS is a client-side neural matting library that runs a lightweight AI model directly in the browser to compute alpha mattes, removing image backgrounds without uploading any data to a server. It functions as a browser-based image background removal SDK and client-side image matting library, keeping all processing on the user's device to eliminate server costs and preserve privacy. The project provides a cross-platform creative editing engine that produces identical image and video output across web, mobile, desktop, and server environments from a single codebase. It offers
Janus is a WebRTC media gateway that routes real-time audio, video, and data between web browsers and server-side application logic. It functions as a central media relay that manages session negotiation and encryption for multiple browser endpoints. The project utilizes a modular plugin architecture that decouples the core server from specific media logic, allowing developers to implement custom modules for media processing, event handling, and transport protocols. This design enables the server to act as a protocol translation bridge, converting WebRTC streams into legacy formats such as SI
RecordRTC is a JavaScript library for capturing audio, video, and screen streams within the browser. It functions as a media recording tool that enables the capture of media streams and their export as playable files. The library provides specialized utilities for recording desktop windows or entire screens and capturing 2D or 3D animations from canvas elements. It handles these tasks by interfacing with browser media stream objects to save activity as video files.
PartyKit is a serverless WebSocket backend platform for building real-time multiplayer applications. It provides a globally distributed edge computing runtime that runs stateful server code close to users, with automatic scaling and hibernation for idle rooms. The platform handles WebSocket connections, HTTP requests, and durable storage without requiring infrastructure management, and includes a client and server SDK with hooks, storage, and Yjs integration for building collaborative features. The platform distinguishes itself through per-room isolation using Durable Objects, where each uniq
PeerJS Server is a WebRTC signaling server and connection broker that coordinates handshakes between clients to establish direct peer-to-peer connections. It functions as a coordination point for discovering peer identifiers and initiating real-time media and data streams between remote browser clients. The project can be deployed as a dedicated signaling server or integrated as Node.js middleware within an existing web application to share a single network port. It manages the lifecycle of peer connections through a centralized signaling process, assigning unique identifiers to clients and m
jsmpeg is a JavaScript MPEG1 video decoder and canvas-based video renderer. It functions as a client-side media decoder that processes video frames in JavaScript, rendering them to an HTML5 canvas without relying on native browser video elements. The project provides a low-latency video player capable of receiving binary media data over WebSockets for real-time streaming. It also supports the progressive loading of static video files via Ajax to allow playback to begin before a file is fully downloaded. The system includes capabilities for playback state and event management, allowing for th
This project is a reference implementation and framework for building real-time communication systems. It provides an Android demo application for WebRTC video, audio, and data transmission, alongside a communication SDK for integrating instant messaging, VoIP, and multi-party video conferencing into mobile and web applications. The framework includes a P2P media streaming client for direct high-definition transmission between devices and an interactive whiteboard application that synchronizes drawing and screen sharing across connected users. It also provides a foundation for IM and VoIP sys
VDO.Ninja is a low-latency peer-to-peer media routing service and video streaming platform designed to integrate remote audio and video feeds into professional production workflows. It functions as a WebRTC broadcast integration tool and studio controller, allowing for the direct transmission of high-definition media between publishers and viewers with minimal delay. The platform distinguishes itself through extensive protocol bridging, converting between WebRTC, WHIP, WHEP, SRT, and RTMP to ensure compatibility across diverse network environments and professional studio software. It includes