30 open-source projects similar to torokmark/design_patterns_in_typescript, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Design Patterns In Typescript alternative.
This project is a software design pattern implementation guide and architecture reference. It provides a practical collection of code examples demonstrating creational, structural, and behavioral patterns to improve software maintainability and quality. The library includes standardized implementations for object instantiation through creational patterns, templates for assembling objects into efficient hierarchies using structural patterns, and examples for managing object communication and responsibility distribution via behavioral patterns. The project maps these abstract design patterns t
This project is a reference collection of practical examples demonstrating the implementation of common software design patterns in Kotlin. It serves as a guide to architectural best practices and object-oriented principles through the application of behavioral, creational, and structural patterns. The collection provides concrete implementations to demonstrate how to decouple object instantiation, manage communication and responsibility between objects, and organize complex class and object relationships. The reference covers creational patterns such as factories and builders, structural pa
This project is a C++ design patterns library and programming reference. It provides a collection of structural, creational, and behavioral software architecture patterns implemented in C++ to serve as blueprints for organizing classes and objects. The library covers the implementation of standard patterns for object instantiation, communication, and structural organization. It demonstrates the application of industry-standard design patterns to address common software design problems through object-oriented architecture. The codebase includes implementations of creational patterns to standa
This project is a comprehensive collection of software design patterns implemented in Python. It serves as a reference for architectural, behavioral, creational, and structural patterns to guide the organization of Python applications. The collection covers behavioral strategies for managing object communication and state, creational techniques for controlling object instantiation, and structural methods for composing classes and objects into flexible hierarchies. It also includes architectural references for system-wide structuring, such as multi-tier architectures and blackboard models. Th
DesignPatternsPHP is a reference collection of software architecture patterns implemented in PHP 8. It provides a guide for object-oriented programming through sample code demonstrating creational, structural, and behavioral design patterns. The project includes reference implementations for common patterns such as factories, builders, singletons, adapters, bridges, and proxies. Each implementation is accompanied by a PHPUnit test suite to verify that the patterns behave correctly and produce expected logical outcomes. The codebase covers a broad range of architecture capabilities, including
This project is a collection of software design patterns implemented in Go, serving as a technical reference and a set of practical programming examples. It maps theoretical architectural patterns to concrete code to demonstrate structural, creational, and behavioral coding techniques. The repository provides implementations for creational patterns focused on object instantiation and blueprint management, structural patterns for organizing object compositions, and behavioral patterns that manage object interactions and responsibilities. The content covers broad capability areas including in
This project is a collection of simplified explanations and code implementations for common software design patterns using JavaScript. It serves as a guide for implementing creational, structural, and behavioral design patterns to solve software architecture problems. The resource categorizes patterns into three primary groups. Creational patterns focus on flexible object instantiation and resource management. Structural patterns organize object relationships and interfaces to form efficient structures. Behavioral patterns manage communication and interaction between objects. The material co
This project is a comprehensive library of twenty-three standard software design patterns implemented in Java. It serves as an educational resource that maps theoretical architectural concepts to practical object-oriented code. The library organizes these patterns into three primary categories: creational patterns for managing object instantiation, structural patterns for organizing class and object relationships, and behavioral patterns for coordinating communication and responsibility between objects. The implementation provides concrete class examples for a wide range of industry-standard
This repository serves as a reference for implementing standard software design patterns within JavaScript environments. It provides a collection of structural, creational, and behavioral patterns designed to assist developers in organizing complex application logic and improving overall code maintainability. The project demonstrates how to apply object-oriented principles to decouple object creation from core business logic and manage communication between objects. By utilizing these patterns, developers can structure classes and object interactions to ensure code remains modular and flexibl
This project is an object-oriented architecture reference and software design patterns guide. It provides a collection of creational, structural, and behavioral patterns accompanied by practical code examples and architectural explanations to help manage complex control flows and decouple software components. The project functions as a technical documentation framework and UML visualization library. It uses Unified Modeling Language class and sequence diagrams to illustrate object relationships and runtime interactions, and it includes a system for converting architecture guides into HTML, PD
DesignPatternsPHP is a reference collection of sample code implementations for common software design patterns using PHP 8.x. It provides a set of examples for implementing creational, structural, and behavioral patterns to organize object-oriented design. The project includes reference implementations for creational patterns that decouple systems from object instantiation, structural patterns that define how classes organize into complex components, and behavioral patterns that manage algorithms and responsibilities between objects.
This project is a comprehensive study guide and reference repository designed to prepare software engineers for technical interviews. It provides a structured collection of fundamental computer science concepts, algorithm implementations, and system design principles, serving as a centralized resource for reviewing the core knowledge required for engineering assessments. The repository distinguishes itself by offering language-agnostic concept modeling and modular knowledge categorization, which allows candidates to navigate complex topics efficiently. It covers a broad spectrum of technical
This project is a set of software engineering standards and architectural patterns for writing maintainable and refactorable TypeScript code. It provides a comprehensive guide for implementing clean code principles, focusing on the application of SOLID design and structural patterns to build decoupled systems. The framework prioritizes composition over inheritance and utilizes dependency inversion to reduce system coupling. It establishes standards for strict static typing and the use of read-only modifiers to ensure type safety and eliminate runtime errors. The guidance covers a broad range
This project serves as a technical reference and guide for implementing idiomatic software design patterns within the Go programming language. It provides a curated collection of architectural blueprints and coding strategies designed to help developers organize complex codebases into maintainable, modular components. The repository covers a broad spectrum of software engineering practices, including creational, structural, and behavioral design patterns. It emphasizes the use of language-specific idioms to manage object instantiation, decouple component interactions, and extend functionality
This project is a comprehensive educational resource designed to help developers master object-oriented design and architectural patterns. It serves as a structured reference for understanding how to organize classes and objects to improve code maintainability, resolve recurring development challenges, and prepare for technical engineering assessments. The guide covers the three primary categories of design patterns: creational, structural, and behavioral. Each pattern is explained through practical examples that demonstrate how to manage object instantiation, simplify complex interfaces, and
This project is a technical interview preparation resource focused on JavaScript. It provides a collection of common technical questions, detailed answers, and conceptual quizzes designed to help users master core language fundamentals and browser APIs. The resource utilizes an interactive infrastructure that includes a coding workspace with in-browser runtime execution and an automated test suite to validate code correctness. It organizes content through curated learning paths and modular concept mapping to decompose complex language fundamentals into searchable study modules. The curriculu
This project is a Chinese translation of a comprehensive guide to the Go programming language. It serves as a localized educational resource and technical manual designed to provide guidance on language syntax, design, and software development. The resource covers a broad range of Go language education, including the implementation of programming patterns and system design. It includes translated lessons and examples that focus on core language features such as concurrency and the use of interfaces. The content spans various capability areas, including language fundamentals, data modeling, r
This project is a technical programming guide and educational resource focused on Go internals, runtime mechanisms, and advanced language features. It provides detailed conceptual analysis of the language's execution model, including its scheduler, memory escape analysis, and garbage collection mechanisms. The material distinguishes itself through deep dives into high-concurrency system design, exploring the implementation of worker pools and communication channels. It also covers low-level network programming with a focus on I/O multiplexing and TCP state management, alongside a study of dis
This project provides a structural pattern for organizing React and TypeScript applications by decoupling business logic from user interface components and external infrastructure. It implements a layered architecture that isolates core domain rules, ensuring that the application remains independent of specific frameworks, libraries, or external service implementations. The architecture relies on dependency injection and inversion principles to manage service implementations, allowing for modularity and easier testing. By utilizing a functional core and imperative shell, the system separates
This project is a structured educational course and interactive tutorial designed to teach the TypeScript type system. It functions as a coding sandbox where users learn through a series of guided exercises and challenges that are verified using an automated local test runner. The curriculum covers a progression of skills starting with basic typing fundamentals and core language patterns. It advances into generic abstractions, complex type transformation techniques, and advanced type programming. The material also includes practical applications of software engineering patterns, such as bran
Dora is a robotics dataflow framework and distributed orchestrator used to build and manage processing pipelines. It enables the deployment of robotics workloads across clusters with remote node execution and provides a real-time data pipeline for predictable performance. The system is distinguished by its support for multi-language nodes written in Rust, Python, C, or C++ that interoperate within a single dataflow. It utilizes a zero-copy shared-memory transport and columnar formats to minimize latency for large payloads, and it includes bidirectional bridges to integrate with external ecosy
Vulkan-Hpp is a header-only C++ binding library for the Vulkan graphics and compute API. It provides a type-safe wrapper around the Vulkan C API, allowing developers to interface with GPU hardware through a C++ interface that introduces no runtime CPU overhead. The library utilizes Resource Acquisition Is Initialization patterns to manage the lifecycle of Vulkan handles and objects, automating the release of GPU resources. It replaces C-style enumerations and bit-fields with strong typing and static type checking to catch invalid API parameter assignments during compilation. The project cove
Eloquent-JavaScript is a comprehensive JavaScript programming textbook and interactive coding tutorial designed for web development education. It serves as both a language reference and a practical guide, combining theoretical lessons with an environment where learners can execute and modify code examples. The project focuses on the fundamental principles of the JavaScript language, including lexical scoping, prototype-based inheritance, and asynchronous patterns. It provides detailed instruction on object-oriented programming, functional programming, and the use of the browser DOM to create
This is a collection of small JavaScript projects and code samples that demonstrate the implementation of fundamental programming concepts through practical applications. The repository serves as a reference for building interactive user interfaces, managing application state, and integrating external APIs using vanilla JavaScript. The project focuses on the use of standard JavaScript without external frameworks to create interface elements such as modals, sliders, and galleries. It provides examples of organizing complex application logic through object-oriented patterns using classes and ob
This repository provides a collection of fundamental computer science algorithms and data structures implemented in Go. It serves as a technical reference and educational resource, offering reusable modules for common computational tasks including data organization, graph analysis, and numerical operations. The library distinguishes itself through the application of idiomatic Go patterns, utilizing generics for type abstraction and interface-driven polymorphism to ensure compile-time type safety. It emphasizes algorithmic efficiency by employing in-place memory mutation to reduce allocations
This project is a library and software architecture guide focused on the implementation of classic design patterns in JavaScript. It provides a collection of concrete coding examples that translate theoretical architectural patterns into working code to improve software maintainability and scalability. The repository focuses on structural and behavioral patterns used to solve common software engineering problems. It offers a set of templates and standards for organizing complex logic and managing frontend code organization. The content covers broad capability areas including professional Jav
Pytype is a static code analysis tool and type inference engine for Python. It functions as a static type analyzer that detects type mismatches and verifies type annotations without requiring full manual hinting, while also serving as a type stub generator for producing standalone definition files. The project distinguishes itself by automatically determining variable and function types through an analysis of code patterns and assignments. This inference engine allows for structural code verification and the generation of type stubs that describe the interfaces of modules and functions. The
Crab is a memory-safe systems programming language and ahead-of-time compiler designed for high-performance software. It utilizes a type system based on strict ownership and borrowing rules to prevent memory access errors at compile time. The toolchain includes an automated documentation generator that produces technical reference manuals and API guides by parsing structured source code annotations. It also features a dependency management tool to resolve external library graphs and ensure consistent project builds. The project covers software build automation, static type checking, and mult
Closure Library is a JavaScript standard library and utility toolset designed for building large-scale web applications. It provides a collection of core utility modules and standardized APIs to simplify complex application logic and state management. The project is built as a modular framework using a namespace-based module system to prevent global scope pollution. It is specifically designed for use with the Closure Compiler to enable aggressive dead-code elimination and minification, reducing the final delivery size in production. To ensure reliability in large projects, the library utiliz
cel-go is a Go implementation of the Common Expression Language, providing a type-safe engine for the evaluation of non-Turing complete, side-effect-free expressions. It functions as an embedded expression engine that converts human-readable strings into type-checked abstract syntax trees to ensure safe execution. The system utilizes a compile-once evaluate-many model, parsing and validating expressions into cached programs for repeated execution across different datasets. It further distinguishes itself as a partial state evaluator, using commutative logic to compute results and return resid