EasyR1 is a distributed model training system and reinforcement learning framework for large language and vision-language models. It functions as a multimodal trainer and an implementation of a Proximal Policy Optimization pipeline designed to refine the reasoning and perception capabilities of models that process both text and images. The system specializes in distributing reinforcement learning workloads across multiple compute nodes to manage high memory requirements. It optimizes hardware utilization through padding-free training and fine-tuning to fit large models onto available graphics
Ignite is a high-level training framework for PyTorch neural networks that serves as a training engine and deep learning lifecycle manager. It provides a structured system for organizing and automating training and evaluation loops, managing data iterators and triggering event handlers at specific milestones during the model training process. The project distinguishes itself through a comprehensive suite of tools for distributed training and model evaluation. It includes utilities for synchronizing gradients and coordinating collective communication across multiple GPUs or nodes, as well as a
xtuner is a comprehensive training engine for large language models, offering a toolkit for pre-training, supervised fine-tuning, and the optimization of vision-language multimodal models. It serves as a distributed training accelerator and a specialized framework for scaling Mixture-of-Experts models and aligning model behavior through reinforcement learning from human feedback. The project distinguishes itself through advanced memory and compute optimizations, such as sequence parallelism for ultra-long context windows and interleaved pipeline parallelism to reduce GPU idle time. It provide
rllm is an asynchronous reinforcement learning framework for training language agents. It provides a unified pipeline that runs the same agent code for both evaluation and training, automatically capturing traces for gradient computation. The framework supports distributed reinforcement learning across multiple GPUs and nodes using pluggable backends, and executes agents in isolated sandboxes—either locally or in the cloud—for safe and scalable rollout collection. It trains agents built with LangGraph, SmolAgents, OpenAI Agents SDK, or custom frameworks without requiring core logic changes. T
SLIME is a distributed reinforcement learning framework for large language model post-training that bridges Megatron training with SGLang inference servers. It orchestrates scalable RL loops across GPU clusters, decoupling training and inference into independent processes that communicate over HTTP and NCCL for independent scaling and fault tolerance. The system supports multi-agent reinforcement learning workflows with parallel agent instances, customizable rollout…
Die Hauptfunktionen von thudm/slime sind: RL Post-Training, Custom Tool and Reward Definitions, Agentic Data Generation Engines, Custom Rollout Flow Logic, Generation Step Customizations, Decoupled Training-Inference Pipelines, Training-Serving Environment Decoupling, Multi-Node Training Scaling.
Open-Source-Alternativen zu thudm/slime sind unter anderem: hiyouga/easyr1 — EasyR1 is a distributed model training system and reinforcement learning framework for large language and… pytorch/ignite — Ignite is a high-level training framework for PyTorch neural networks that serves as a training engine and deep… internlm/xtuner — xtuner is a comprehensive training engine for large language models, offering a toolkit for pre-training, supervised… rllm-org/rllm — rllm is an asynchronous reinforcement learning framework for training language agents. It provides a unified pipeline… open-mmlab/mmagic — mmagic is a multimodal training pipeline and framework for generative AI, focusing on visual synthesis and… openai/baselines — Baselines is a comprehensive suite of frameworks for reinforcement learning algorithm implementation, imitation…