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redeclipse avatar

redeclipse/base

0
View on GitHub↗
521 Stars·106 Forks·C++·7 Aufruferedeclipse.net↗

Base

Base environment for Red Eclipse and associated source files.

Features

  • First Person Shooters - Old-school arena shooter for modern systems.
  • Games - Open-source arena first-person shooter.
  • First Person Shooters - Arena shooter featuring parkour and high-speed movement.
  • Gaming Tools - Listed in the “Gaming Tools” section of the Awesome Selfhosted awesome list.

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Häufig gestellte Fragen

Was macht redeclipse/base?

Base environment for Red Eclipse and associated source files.

Was sind die Hauptfunktionen von redeclipse/base?

Die Hauptfunktionen von redeclipse/base sind: First Person Shooters, Games, Gaming Tools.

Welche Open-Source-Alternativen gibt es zu redeclipse/base?

Open-Source-Alternativen zu redeclipse/base sind unter anderem: id-software/quake-iii-arena — Quake III Arena is a first-person shooter game engine and arena combat simulator. It consists of the original C++ game… 0ad/0ad — [DEPRECATED] Git mirror of the 0 A.D. SVN source code (migrated to https://gitea.wildfiregames.com on August 20th 2024). abrenaut/posio — A multiplayer geography game using Websockets. assaultcube/ac — AssaultCube. anuken/mindustry — Mindustry is a cross-platform game engine and factory automation simulation that combines resource management with… begleysm/quakejs — Fork of inolen/quakejs with additonal content server, local play page, and start-stop script.

Open-Source-Alternativen zu Base

Ähnliche Open-Source-Projekte, sortiert nach der Anzahl der gemeinsamen Funktionen mit Base.
  • id-software/quake-iii-arenaAvatar von id-Software

    id-Software/Quake-III-Arena

    8,053Auf GitHub ansehen↗

    Quake III Arena is a first-person shooter game engine and arena combat simulator. It consists of the original C++ game source code for a cross-platform 3D game designed to run on Windows, Linux, and Mac. The project provides the source code necessary to render a first-person shooter experience, focusing on player-versus-player battles in closed 3D environments. It serves as a resource for legacy game preservation and the study of early 3D game engine construction. The engine incorporates spatial partitioning, client-side prediction, and state synchronization to manage multiplayer networking

    C
    Auf GitHub ansehen↗8,053
  • 0ad/0adAvatar von 0ad

    0ad/0ad

    2,817Auf GitHub ansehen↗

    DEPRECATED Git mirror of the 0 A.D. SVN source code (migrated to https://gitea.wildfiregames.com on August 20th 2024)

    C++
    Auf GitHub ansehen↗2,817
  • abrenaut/posioAvatar von abrenaut

    abrenaut/posio

    686Auf GitHub ansehen↗

    A multiplayer geography game using Websockets

    Python
    Auf GitHub ansehen↗686
  • anuken/mindustryAvatar von Anuken

    Anuken/Mindustry

    26,624Auf GitHub ansehen↗

    Mindustry is a cross-platform game engine and factory automation simulation that combines resource management with tower defense strategy. Players construct complex supply chains and automated networks to process materials while building defensive structures to protect a core from waves of hostile mechanical forces. The project utilizes a deterministic lockstep networking model to ensure simulation consistency across desktop and mobile devices. It is built on an entity-component-system architecture and a tile-based grid simulation, allowing for the efficient management of thousands of active

    Javaandroiddesktopgame
    Auf GitHub ansehen↗26,624
Alle 30 Alternativen zu Base anzeigen→