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Back to puniverse/quasar

Projects sharing features with Quasar

30 open-source projects similar to puniverse/quasar, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • actix/actixactix avatar

    actix/actix

    9,223View on GitHub↗

    Actix is a Rust actor framework and concurrent programming toolkit designed for building applications that manage state through an asynchronous messaging system. It provides a model where independent actors serve as autonomous units of state and logic, communicating via strongly typed messages sent to unique addresses. The framework distinguishes itself by isolating state within these actors, allowing internal data to be mutated safely during message handling without the use of locks or mutexes. It employs an asynchronous mailbox system to buffer incoming requests and uses supervision strateg

    Rustactixactoractor-model
    View on GitHub↗9,223
  • ergo-services/ergoergo-services avatar

    ergo-services/ergo

    4,441View on GitHub↗

    Ergo is a distributed actor framework for Go that implements the Erlang distribution protocol, enabling the construction of resilient, concurrent applications that can communicate transparently with Erlang/OTP nodes. At its core, it provides an actor model with isolated lightweight processes, priority-ordered mailboxes, and a meta-process architecture that separates blocking I/O from sequential message handling to prevent actor freezing. The framework includes a Raft-inspired cluster consensus system for leader election and automatic failover, along with OTP-style supervision trees that organi

    Goactor-modelactorsdistributed
    View on GitHub↗4,441
  • lunatic-solutions/lunaticlunatic-solutions avatar

    lunatic-solutions/lunatic

    4,867View on GitHub↗

    Lunatic is a WebAssembly runtime and concurrent process manager that implements an Erlang-inspired model of lightweight concurrency and fault tolerance. It functions as a distributed actor system where isolated processes communicate via message passing across a network of linked nodes. The system utilizes a WebAssembly sandbox environment to isolate memory and restrict system call permissions for each individual process. This capability-based security model ensures that processes are sandboxed to safely execute untrusted code. The platform provides a fault-tolerant supervision tree for hiera

    Rustactorsassemblyscripterlang
    View on GitHub↗4,867

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  • akka/akkaakka avatar

    akka/akka

    13,271View on GitHub↗

    Akka is an actor model framework and distributed systems platform used to build concurrent and distributed applications. It provides a toolkit for managing multi-threaded state and behavior through asynchronous message passing, allowing developers to create concurrent applications without manual locks or synchronization. The system functions as a cluster management and event sourcing framework, automating the scaling and coordination of high-availability clusters. It enables the deployment of elastic services that coordinate workloads across multiple network nodes and ensures fault tolerance

    Scala
    View on GitHub↗13,271
  • asynkron/protoactor-goasynkron avatar

    asynkron/protoactor-go

    5,469View on GitHub↗

    protoactor-go is a framework for building concurrent and distributed systems in Go using the actor model. It provides a distributed actor system that enables isolated entities to communicate via asynchronous messaging and share state across a cluster. The framework implements a multi-language actor protocol, allowing interoperability between actors written in Go, C#, and Java. It further supports a virtual actor implementation, where actors are automatically instantiated across a network based on a unique identity. The system includes a supervision model for managing actor lifecycles and fau

    Goactor-modelactorsakka
    View on GitHub↗5,469
  • lonng/nanolonng avatar

    lonng/nano

    3,173View on GitHub↗

    Nano is a distributed application framework designed for building systems using an actor-based messaging model. It functions as a distributed actor framework that decouples components through asynchronous messaging to maintain state isolation across a server cluster. The system acts as a cluster message dispatcher and session-aware request router, tracking client state to route incoming messages to the specific agent holding the session data. It utilizes a distributed agent registry to coordinate the dispatching of messages between multiple application instances acting as agents. The framewo

    Godistributed-systemsgamegolang
    View on GitHub↗3,173
  • egametang/etegametang avatar

    egametang/ET

    9,813View on GitHub↗

    ET is a C# game server framework and distributed actor model runtime designed for large-scale multiplayer environments. It provides a comprehensive toolkit for building distributed game backends, incorporating a multiplayer network transport layer and a specialized suite for game AI and pathfinding. The framework is distinguished by its use of a distributed actor model to scale processing across multiple threads and servers, utilizing isolated actors for state management and messaging. It features a unified codebase architecture that allows shared logic between the server and client, enabling

    C#actorc-sharpdotnet
    View on GitHub↗9,813
  • celluloid/celluloidcelluloid avatar

    celluloid/celluloid

    3,870View on GitHub↗

    Celluloid is a concurrent object framework for the Ruby language. It implements the actor model to enable the construction of multithreaded programs where objects communicate through asynchronous message passing to avoid shared state locks. The framework provides a system for managing asynchronous interactions without manual locking or thread management. It utilizes actor-based object orientation to handle parallel execution and non-blocking tasks. The project covers several architecture and capability areas, including mailbox-driven execution, fiber-based task scheduling, and proxy-based me

    Ruby
    View on GitHub↗3,870
  • amphp/ampamphp avatar

    amphp/amp

    4,419View on GitHub↗

    Amp is a non-blocking concurrency framework for PHP. It provides a core infrastructure for writing asynchronous applications using an event loop to schedule operations, timers, and signals within a single process. The project implements a coroutine library that utilizes fibers to suspend and resume function execution. This allows the system to handle concurrent tasks without blocking the main execution thread, optimizing CPU usage during input and output operations. It further manages pending operation results through a future and promise implementation. The framework covers a broad range of

    PHP
    View on GitHub↗4,419
  • ponylang/ponycponylang avatar

    ponylang/ponyc

    6,133View on GitHub↗

    Pony is an open-source, actor-model, capabilities-secure, high performance programming language

    Ponyactor-modelpony-languagepony-source
    View on GitHub↗6,133
  • janet-lang/janetjanet-lang avatar

    janet-lang/janet

    4,308View on GitHub↗

    Janet is a Lisp-based dynamic programming language featuring a register-based bytecode virtual machine and an embeddable scripting engine. It functions as a fiber-based concurrency runtime and includes a parsing engine based on Parsing Expression Grammars. The project is distinguished by its ability to be integrated into C or C++ applications via a minimal header interface. It utilizes a Lisp-style macro system for compile-time code transformation and employs prototype-based table inheritance for object-oriented behavior. The runtime covers a broad set of capabilities, including asynchronous

    Ccfunctional-languageimperative-language
    View on GitHub↗4,308
  • socketry/asyncsocketry avatar

    socketry/async

    2,447View on GitHub↗

    This project is a framework for building concurrent, event-driven applications in Ruby. It provides a core engine that orchestrates non-blocking input and output operations, allowing developers to handle high-volume network traffic and system tasks without the complexity of traditional callback-based programming. By leveraging lightweight fibers, the library enables cooperative multitasking that maintains responsiveness during heavy data processing workloads. The framework distinguishes itself through a structured concurrency model that organizes tasks into parent-child hierarchies. This appr

    Rubyasyncasynchronousruby
    View on GitHub↗2,447
  • alibaba/coobjcalibaba avatar

    alibaba/coobjc

    4,016View on GitHub↗

    coobjc is an Objective-C coroutine library that provides await methods and generators to simplify asynchronous programming in Objective-C and Swift. It enables the implementation of non-blocking workflows to eliminate nested callbacks and thread blocking. The toolkit includes a non-blocking Foundation wrapper to convert synchronous Foundation and UIKit APIs into suspendable operations. It provides a lazy sequence generator for producing values on demand via yield, as well as a channel-based communication tool for exchanging data between concurrent tasks using buffered and unbuffered channels.

    Objective-Cactoractor-modelarm64
    View on GitHub↗4,016
  • akkadotnet/akka.netakkadotnet avatar

    akkadotnet/akka.net

    5,023View on GitHub↗

    Akka.NET is an actor model framework used for building concurrent and distributed applications. It functions as a distributed computing platform and state manager that enables isolated actors to communicate via asynchronous message passing, ensuring thread-safe state management without manual locks. The project is distinguished by its decentralized coordination capabilities, including a distributed state manager that uses sharding and dynamic rebalancing to maintain high availability. It incorporates an event sourcing engine that persists state as a sequence of events in an append-only log an

    C#actoractor-modelakka
    View on GitHub↗5,023
  • akka/akka-coreakka avatar

    akka/akka-core

    13,272View on GitHub↗

    Akka Core is an actor model framework and asynchronous concurrency library used for building scalable and resilient distributed systems. It provides a distributed computing platform and fault tolerant runtime that manages communication and state across networked nodes. The system uses location-transparent messaging and a cluster management system to organize nodes into high-availability architectures. This allows for the creation of elastic clusters that scale resources on demand and coordinate distributed workloads. The platform handles concurrent state management and distributed systems or

    Scala
    View on GitHub↗13,272
  • dotnet/orleansdotnet avatar

    dotnet/orleans

    10,789View on GitHub↗

    Orleans is a .NET distributed actor framework designed for building scalable, cloud-native applications. It implements a virtual actor model where entities with stable identities manage their own state and lifecycle across a cluster of servers. The framework provides a distributed state management system with ACID transaction support and a distributed pub/sub streaming engine for real-time data processing. It distinguishes itself through location-transparent routing, automatic actor activation and deactivation, and elastic cluster scaling that redistributes workloads during node failures. Th

    C#actor-modelactorscloud-computing
    View on GitHub↗10,789
  • wren-lang/wrenwren-lang avatar

    wren-lang/wren

    8,043View on GitHub↗

    Wren is an embeddable, class-based scripting language and bytecode interpreter. It provides a dependency-free virtual machine designed for integrating dynamic script execution into host applications via a C API. The language is centered on a modern object-oriented model featuring inheritance, method overloading, and first-class functions. It utilizes a concurrent fiber runtime to manage lightweight, cooperatively scheduled execution paths without relying on operating system threads. The project includes a comprehensive suite of object-oriented primitives, closure-based state capture, and a m

    Wrenbytecodecfibers
    View on GitHub↗8,043
  • ketoo/noahgameframeketoo avatar

    ketoo/NoahGameFrame

    4,139View on GitHub↗

    NoahGameFrame is a distributed game server framework designed for real-time multiplayer games. It utilizes an actor model backend to manage game state and logic through an asynchronous, event-driven system that distributes workloads across multiple CPUs. The framework features a scriptable server environment that integrates external scripting languages, allowing for updates to game behavior and mechanics without restarting the server. It also employs a plugin-based architecture with an interface-oriented design to enable the addition of custom application logic and modular engine extensions.

    C++
    View on GitHub↗4,139
  • statelyai/xstatestatelyai avatar

    statelyai/xstate

    29,734View on GitHub↗

    XState is a statechart logic library and finite state machine framework used to model complex application behavior. It provides a system for defining states, events, and transitions to govern how a system responds to inputs through a formal schema. The project includes a visual state machine editor that allows for the design of state machine diagrams which automatically generate the corresponding logic and code. It implements an actor model to manage independent concurrent entities that communicate via asynchronous events to coordinate behavioral flows. The framework covers event-driven stat

    TypeScriptbackground-jobsfinite-state-machinefsm
    View on GitHub↗29,734
  • ray-project/rayray-project avatar

    ray-project/ray

    42,895View on GitHub↗

    Ray is a distributed computing framework designed to scale Python and Java applications across clusters by abstracting task scheduling and resource management. It functions as a resource-aware execution engine that manages task dependencies, placement, and fault tolerance across networked compute nodes. At its core, the system provides a stateful actor model, allowing developers to define classes that run in dedicated processes to maintain and mutate internal state across remote method calls. The framework distinguishes itself through a robust cross-language interoperability layer, enabling f

    Pythondata-sciencedeep-learningdeployment
    View on GitHub↗42,895
  • ruby-concurrency/concurrent-rubyruby-concurrency avatar

    ruby-concurrency/concurrent-ruby

    5,830View on GitHub↗

    Concurrent Ruby is a comprehensive concurrency toolkit for the Ruby language that provides thread-safe data structures, synchronization primitives, and asynchronous execution patterns. It implements core concurrency abstractions including an actor model framework where isolated actors communicate through asynchronous message passing, a future and promise system for composing non-blocking operations, and thread pool executors that manage reusable worker threads for concurrent task execution. The library distinguishes itself through a broad set of coordination mechanisms that go beyond basic th

    Ruby
    View on GitHub↗5,830
  • nanomsg/nngnanomsg avatar

    nanomsg/nng

    4,604View on GitHub↗

    nng is a brokerless messaging library and a modern implementation of the nanomsg protocol. It provides an asynchronous network transport for communication between distributed processes, utilizing non-blocking input and output to distribute network traffic across multiple CPU cores. The library enables the implementation of scalable messaging patterns, such as request-reply and publish-subscribe, without the need for a central message broker. It includes built-in encryption protocols to provide secure message transport and protect data transmissions between network nodes. The project covers d

    C
    View on GitHub↗4,604
  • luvit/luvitluvit avatar

    luvit/luvit

    3,953View on GitHub↗

    Luvit is an event-driven runtime for Lua that integrates libuv to provide non-blocking I/O and asynchronous system operations. It functions as an asynchronous network framework and execution environment that leverages Just-In-Time compilation for high-performance script processing. The platform enables the distribution of network traffic across multiple CPU cores through a TCP cluster manager that shares socket handles among child processes. It provides specialized capabilities for building HTTP servers by decoding incoming request streams and encoding responses via a stream processor. The r

    Lua
    View on GitHub↗3,953
  • aceld/golangaceld avatar

    aceld/golang

    3,935View on GitHub↗

    This project is a technical programming guide and educational resource focused on Go internals, runtime mechanisms, and advanced language features. It provides detailed conceptual analysis of the language's execution model, including its scheduler, memory escape analysis, and garbage collection mechanisms. The material distinguishes itself through deep dives into high-concurrency system design, exploring the implementation of worker pools and communication channels. It also covers low-level network programming with a focus on I/O multiplexing and TCP state management, alongside a study of dis

    View on GitHub↗3,935
  • nats-io/nats.gonats-io avatar

    nats-io/nats.go

    6,657View on GitHub↗

    This is a Golang client library for interacting with a cloud native distributed messaging system. It provides the necessary tools for Go applications to exchange messages using publish-subscribe and request-reply patterns, as well as specialized clients for managing persistent streams and distributed storage. The library includes a JetStream client for durable message streaming and replay, a Key-Value store client for managing distributed state with versioning and watchers, and an Object Store client for the storage and retrieval of large binary files via chunked delivery. The implementation

    Gocloud-nativecloud-native-architecturescloud-native-microservices
    View on GitHub↗6,657
  • rmosolgo/graphql-rubyrmosolgo avatar

    rmosolgo/graphql-ruby

    5,448View on GitHub↗

    GraphQL-Ruby is a Ruby library for building GraphQL APIs with a strongly typed schema and a dedicated query execution engine. It provides a comprehensive framework for mapping application objects to a formal type system, enabling structured data fetching through defined resolvers. The project distinguishes itself with advanced performance and delivery mechanisms, including a data loader for batching and caching to prevent N+1 query patterns. It supports high-performance data delivery through incremental response streaming, deferred query responses, and parallel data fetching using fibers. Add

    Ruby
    View on GitHub↗5,448
  • cch123/golang-notescch123 avatar

    cch123/golang-notes

    4,032View on GitHub↗

    This project is a technical reference and a collection of internal analysis notes focused on the Go language runtime and compiler. It provides a detailed breakdown of the language internals, covering memory management, garbage collection, and the execution model of the scheduler. The material distinguishes itself by providing deep dives into low-level system details, including a reference for Go assembly instructions, register usage, and system call interfacing. It specifically analyzes the internal implementation of concurrency primitives, such as the goroutine scheduling mechanism, channel

    HTMLcodegogolang
    View on GitHub↗4,032
  • gatling/gatlinggatling avatar

    gatling/gatling

    6,923View on GitHub↗

    Gatling is a load testing framework and traffic generation engine used to measure response times and error rates under heavy load. It functions as an as-code testing library, allowing users to define high-volume traffic simulations and performance tests through programming languages rather than graphical interfaces. The system enables multi-language load simulation and the ability to model concurrent user traffic to identify infrastructure bottlenecks and stability limits. It supports a test-as-code workflow, where version-controlled scripts are integrated into build pipelines as performance

    Scala
    View on GitHub↗6,923
  • vonng/ddiaVonng avatar

    Vonng/ddia

    22,648View on GitHub↗

    This project serves as a comprehensive technical reference for the architecture and design of data-intensive applications. It provides a structured analysis of the fundamental principles required to build reliable, scalable, and maintainable software systems, covering the core trade-offs inherent in modern data infrastructure. The repository explores the mechanics of distributed data management, including strategies for replication, partitioning, and achieving consensus across multiple nodes. It details the design of storage engines, indexing techniques, and transaction management models, whi

    Pythonbookdatabaseddia
    View on GitHub↗22,648
  • zio/ziozio avatar

    zio/zio

    4,347View on GitHub↗

    ZIO is a functional effect system for the JVM that models asynchronous and concurrent programs as pure, composable values with typed error handling and dependency injection. Its core identity is built on fiber-based concurrency, where lightweight, non-blocking fibers execute millions of concurrent tasks with structured lifecycle management, and a dual-channel error model that separates expected business failures from unexpected system defects at compile time. The system provides effect-typed dependency injection through a layer-based dependency graph, pull-based reactive stream processing with

    Scalaasynchronicityasynchronousasynchronous-programming
    View on GitHub↗4,347