This project is an open-source, cross-platform rhythm game engine designed to execute musical gameplay by synchronizing visual hit objects with audio tracks. It functions as a comprehensive competitive gaming platform that tracks player performance metrics, manages official leaderboards, and facilitates the distribution of rhythm-based challenges across desktop and mobile operating systems.
Die Hauptfunktionen von ppy/osu sind: Game Engines, Rhythm, Competitive Gaming Platforms, Cross-Platform Engines, Modular Rulesets, Open Source Games, Beatmap Repositories, Level Editors.
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