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picoe/Eto

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3,941 Stars·344 Forks·C#·2 Aufrufe

Eto

Eto ist ein .NET-Framework für plattformübergreifende GUIs, das verwendet wird, um Desktop- und mobile Benutzeroberflächen aus einer einzigen Codebasis zu erstellen. Es fungiert als nativer Backend-UI-Wrapper, der Anwendungsoberflächen unter Verwendung der nativen Steuerelemente des Host-Betriebssystems rendert, um ein konsistentes Erscheinungsbild und eine konsistente Performance sicherzustellen.

Das Framework ermöglicht die Entwicklung professioneller Software für Windows, macOS und Linux bei gleichzeitiger Beibehaltung nativen Verhaltens über verschiedene Hardware- und OS-Umgebungen hinweg. Es erlaubt die Integration von Drittanbieter-Bibliotheken zur Handhabung spezialisierter Aufgaben wie Datenvisualisierung, Karten-Rendering und Videowiedergabe.

Das Toolset deckt plattformübergreifende GUI-Entwicklung und Multi-Plattform-App-Deployment ab, wodurch Entwickler Geschäftslogik und Layouts über verschiedene Betriebssysteme hinweg teilen können.

Features

  • .NET Native Desktop UI Frameworks - Provides a comprehensive framework for building professional Windows, macOS, and Linux applications using .NET with a native look and feel.
  • Cross-Platform Native Framework Integrations - Bridges core engine functionality with platform-specific native controls to ensure OS consistency.
  • Backend Rendering Resolvers - Dynamically selects the appropriate native rendering engine at runtime based on the host operating system.
  • Cross-Platform GUI Frameworks - Serves as a .NET framework for building cross-platform graphical user interfaces for desktop and mobile.
  • Cross-Platform GUI Toolkits - Facilitates the development of native user interfaces for desktop and mobile from a single codebase.
  • Cross-Platform Interface Design - Enables the creation of single user interfaces that maintain consistent behavior and appearance across multiple desktop OSs.
  • Native Backend UI Wrappers - Renders application interfaces using the native operating system controls for consistent appearance and performance.
  • Cross-Platform UI Bridges - Provides the bridge that routes events and properties between the shared .NET logic and native system APIs.
  • Native Widget Mapping - Maps generic UI control abstractions to specific native widgets across different target operating systems.
  • Cross-Platform Desktop Frameworks - Provides a toolset for developing professional desktop software that maintains native behavior across different OS environments.
  • Cross-Platform Mobile UI Kits - Offers a library for creating mobile interfaces that share logic and layout across multiple mobile operating systems.
  • UI Component Embeds - Integrates specialized third-party interactive elements like maps and data visualizations into the application interface.
  • Component Hierarchies - Implements a structural hierarchy of UI components that translate abstract layout requests into platform-specific view trees.
  • External Component Wrappers - Allows the embedding of third-party native views into the managed layout through specialized wrapper interfaces.
  • Native Application Deployments - Supports shipping a single application to multiple target platforms while sharing business logic and layout.
  • GUI Frameworks - Cross-platform GUI framework for desktop and mobile.

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Häufig gestellte Fragen

Was macht picoe/eto?

Eto ist ein .NET-Framework für plattformübergreifende GUIs, das verwendet wird, um Desktop- und mobile Benutzeroberflächen aus einer einzigen Codebasis zu erstellen. Es fungiert als nativer Backend-UI-Wrapper, der Anwendungsoberflächen unter Verwendung der nativen Steuerelemente des Host-Betriebssystems rendert, um ein konsistentes Erscheinungsbild und eine konsistente Performance sicherzustellen.

Was sind die Hauptfunktionen von picoe/eto?

Die Hauptfunktionen von picoe/eto sind: .NET Native Desktop UI Frameworks, Cross-Platform Native Framework Integrations, Backend Rendering Resolvers, Cross-Platform GUI Frameworks, Cross-Platform GUI Toolkits, Cross-Platform Interface Design, Native Backend UI Wrappers, Cross-Platform UI Bridges.

Welche Open-Source-Alternativen gibt es zu picoe/eto?

Open-Source-Alternativen zu picoe/eto sind unter anderem: wxwidgets/wxwidgets — wxWidgets is a C++ UI toolkit and cross-platform GUI framework used to develop desktop applications for Windows,… pybee/toga — Toga is a cross-platform UI framework and Python native GUI toolkit used to build applications that render native user… andlabs/ui — This project is a cross-platform UI framework and native desktop GUI library. It provides a unified set of… andlabs/libui — libui is a native C GUI library and cross-platform framework used to build desktop applications. It provides a unified… fyne-io/fyne — Fyne is a cross-platform graphical user interface toolkit for the Go programming language. It provides a comprehensive… webview/webview_deno — This project is a cross-platform library for building desktop applications using Deno. It enables developers to create…