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Back to ooliteproject/oolite

Open-source alternatives to Oolite

30 open-source projects similar to ooliteproject/oolite, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Oolite alternative.

  • gdquest-demos/godot-open-rpgAvatar von gdquest-demos

    gdquest-demos/godot-open-rpg

    2,589Auf GitHub ansehen↗

    This project is a reference implementation and starter template for developing role-playing games in Godot. It provides a structured architecture for large-scale game development, featuring a pre-implemented framework for core RPG systems. The project distinguishes itself through a focus on code standardization and developer experience. It implements static type hinting and a standardized code layout to ensure consistency, alongside a docstring documentation system that extracts metadata from source code to generate reference guides and editor tooltips. The repository covers several core gam

    GDScriptcombatgamegame-development
    Auf GitHub ansehen↗2,589
  • opendiablo2/opendiablo2Avatar von OpenDiablo2

    OpenDiablo2/OpenDiablo2

    11,038Auf GitHub ansehen↗

    OpenDiablo2 is an open-source re-implementation of an isometric action role-playing game engine. It functions as a cross-platform game client designed to execute core mechanics and logic across multiple operating systems using external game assets. The project focuses on recreating the functionality of a classic action RPG from the ground up through a community-driven effort. It provides a framework for running a game engine that simulates specific gameplay experiences and movement patterns. The engine includes capabilities for isometric projection rendering, deterministic game state simulat

    Go
    Auf GitHub ansehen↗11,038
  • alexbatalov/fallout2-ceAvatar von alexbatalov

    alexbatalov/fallout2-ce

    2,266Auf GitHub ansehen↗
    C++c-plus-plusfallout2game
    Auf GitHub ansehen↗2,266
  • angband/angbandAvatar von angband

    angband/angband

    1,517Auf GitHub ansehen↗

    A free, single-player roguelike dungeon exploration game

    C
    Auf GitHub ansehen↗1,517

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  • antionio/game-off-2013Avatar von antionio

    antionio/game-off-2013

    144Auf GitHub ansehen↗

    Room for Change - Randomly generated action RPG

    Java
    Auf GitHub ansehen↗144
  • arx/arxlibertatisAvatar von arx

    arx/ArxLibertatis

    1,064Auf GitHub ansehen↗

    Cross-platform port of Arx Fatalis, a first-person role-playing game

    C++arx-fatalisc-plus-pluscmake
    Auf GitHub ansehen↗1,064
  • bertram25/valyriatearAvatar von Bertram25

    Bertram25/ValyriaTear

    255Auf GitHub ansehen↗

    Open Source J-RPG (Based on the Hero of Allacrost engine)

    Lua
    Auf GitHub ansehen↗255
  • camhenlin/roguishAvatar von CamHenlin

    CamHenlin/Roguish

    99Auf GitHub ansehen↗

    open source, multiplayer, extensible rogue-like

    HTML
    Auf GitHub ansehen↗99
  • christopho/zsdxAvatar von christopho

    christopho/zsdx

    194Auf GitHub ansehen↗

    This repository was moved to GitLab: https://gitlab.com/solarus-games/zsdx

    Lua
    Auf GitHub ansehen↗194
  • cleverraven/cataclysm-ddaAvatar von CleverRaven

    CleverRaven/Cataclysm-DDA

    12,459Auf GitHub ansehen↗

    Cataclysm-DDA is an open-world survival game and turn-based roguelike set in a post-apocalyptic world. It functions as a simulation where players manage resources, engage in combat, and handle character progression in an environment where time only advances when the player takes an action. The project includes a procedural world generator that creates randomized, persistent environments and city layouts, ensuring unique maps for every new game session. The simulation covers tactical movement and resource management through turn-based strategy gameplay. It also provides options for personali

    C++c-plus-pluscataclysmgame
    Auf GitHub ansehen↗12,459
  • clintbellanger/flare-gameAvatar von clintbellanger

    clintbellanger/flare-game

    89Auf GitHub ansehen↗

    Fantasy action RPG using the FLARE engine

    Python
    Auf GitHub ansehen↗89
  • crawl/crawlAvatar von crawl

    crawl/crawl

    2,892Auf GitHub ansehen↗

    Dungeon Crawl: Stone Soup official repository

    C++
    Auf GitHub ansehen↗2,892
  • egoboo/egobooAvatar von egoboo

    egoboo/egoboo

    127Auf GitHub ansehen↗

    Egoboo is a working cool 3D dungeon crawling game in the spirit of NetHack for Windows, Linux and Mac.

    C++
    Auf GitHub ansehen↗127
  • exult/exultAvatar von exult

    exult/exult

    662Auf GitHub ansehen↗

    Exult is a project to recreate Ultima 7 for modern operating systems, using the game's original plot, data, and graphics files.

    C++
    Auf GitHub ansehen↗662
  • flareteam/flare-engineAvatar von flareteam

    flareteam/flare-engine

    1,264Auf GitHub ansehen↗

    Free/Libre Action Roleplaying Engine (engine only)

    C++2d-game-engineaction-rpgc-plus-plus
    Auf GitHub ansehen↗1,264
  • interkarma/daggerfall-unityAvatar von Interkarma

    Interkarma/daggerfall-unity

    3,413Auf GitHub ansehen↗

    Open source recreation of Daggerfall in the Unity engine

    C#
    Auf GitHub ansehen↗3,413
  • jwvhewitt/dmeternalAvatar von jwvhewitt

    jwvhewitt/dmeternal

    60Auf GitHub ansehen↗

    Dungeon Monkey Eternal- Third game in the dungeon monkey series, first written in Python.

    Python
    Auf GitHub ansehen↗60
  • legend-of-dragoon-modding/severed-chainsAvatar von Legend-of-Dragoon-Modding

    Legend-of-Dragoon-Modding/Severed-Chains

    478Auf GitHub ansehen↗

    Legend of Dragoon decompiled, reverse engineered, and ported to PC/Mac/Linux/Steam Deck

    Java
    Auf GitHub ansehen↗478
  • mitallast/diablo-jsAvatar von mitallast

    mitallast/diablo-js

    1,001Auf GitHub ansehen↗

    Isometric minimal-code style game at html5 canvas and javascript

    Java
    Auf GitHub ansehen↗1,001
  • nethack/nethackAvatar von NetHack

    NetHack/NetHack

    3,490Auf GitHub ansehen↗

    NetHack is a roguelike dungeon crawler and ASCII-based role playing game. It is a turn-based adventure game featuring permanent character death and the exploration of randomly generated dungeons. The project serves as a cross-platform game engine designed to be compiled and run across diverse operating systems and hardware architectures. It focuses on retro game preservation by maintaining classic game logic for modern computing environments. The codebase implements procedural content generation for maps and encounters and utilizes a grid-based coordinate system for spatial tracking. Renderi

    Ccgameroguelike
    Auf GitHub ansehen↗3,490
  • noxworld-dev/opennoxAvatar von noxworld-dev

    noxworld-dev/opennox

    22Auf GitHub ansehen↗

    OpenNox main repository.

    Auf GitHub ansehen↗22
  • openenroth/openenrothAvatar von OpenEnroth

    OpenEnroth/OpenEnroth

    833Auf GitHub ansehen↗

    Open reimplementation of Might and Magic 6 7 8 game engine

    C++
    Auf GitHub ansehen↗833
  • openmw/openmwAvatar von OpenMW

    OpenMW/openmw

    6,366Auf GitHub ansehen↗

    OpenMW is a modern, open-source game engine designed to execute the game Morrowind and its expansions. It serves as a cross-platform game runtime and 3D world renderer, providing a data-driven environment to run game logic and physics with improved stability. The project functions as a game modding framework, utilizing a modular plugin system and an interpreted scripting layer to load external modifications. This architecture allows for the integration of community content, custom textures, and external scripts without altering the base executable code. The engine covers a broad range of cap

    C++
    Auf GitHub ansehen↗6,366
  • pyrdacor/ambermoon.netAvatar von Pyrdacor

    Pyrdacor/Ambermoon.net

    525Auf GitHub ansehen↗

    Ambermoon rewrite in C#

    C#
    Auf GitHub ansehen↗525
  • ryzom/ryzomcoreAvatar von ryzom

    ryzom/ryzomcore

    442Auf GitHub ansehen↗

    Ryzom Core is the open-source project related to Ryzom Game. Written in C++, Ryzom Core contains the whole code (client, server, tools) used to make the commercial MMORPG Ryzom. Ryzom Core is a toolkit for the development of massively multiplayer online universes. It provides the base…

    C++
    Auf GitHub ansehen↗442
  • scottcjn/legend-of-elya-n64Avatar von Scottcjn

    Scottcjn/legend-of-elya-n64

    84Auf GitHub ansehen↗

    Legend of Elya — N64 game with a real 819K-parameter transformer running on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 60 tok/s. Built with libdragon SDK.

    C
    Auf GitHub ansehen↗84
  • seedhartha/reoneAvatar von seedhartha

    seedhartha/reone

    304Auf GitHub ansehen↗

    Game engine capable of running KotOR and TSL

    C++
    Auf GitHub ansehen↗304
  • space-wizards/space-station-14Avatar von space-wizards

    space-wizards/space-station-14

    3,523Auf GitHub ansehen↗

    Space Station 14 is a C# multiplayer game and roleplay simulation framework. It is built upon an Entity-Component-System (ECS) game engine that separates logic into systems and data into components to manage complex entity interactions. The project functions as a grid-based physics simulator with a YAML data-driven prototype system for defining game objects. The project features a specialized 2D sprite rendering engine that maps server-side appearance data to client-side shaders. It implements a networking model with client-side prediction and dirty-flagged state synchronization to reduce inp

    C#c-sharpgamehacktoberfest
    Auf GitHub ansehen↗3,523
  • tizian/cendric2Avatar von tizian

    tizian/Cendric2

    308Auf GitHub ansehen↗

    2D Game

    C
    Auf GitHub ansehen↗308
  • veloren/velorenAvatar von veloren

    veloren/veloren

    7,099Auf GitHub ansehen↗

    Veloren is an open-source multiplayer RPG featuring a voxel-based action adventure in a procedurally generated fantasy world. It is built upon a voxel game engine that supports 3D rendering via Vulkan and Metal, utilizing a procedural world generator to create geography and ecosystems based on erosion algorithms and temperature maps. The project is distinguished by a sandboxed plugin system using WebAssembly, which allows for the addition of new game logic and equipment without recompiling the core engine. It also features a dedicated game server architecture designed to synchronize state, ma

    Rust3dcubecubeworld
    Auf GitHub ansehen↗7,099