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nandorojo/moti

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4,542 Stars·157 Forks·TypeScript·MIT·8 Aufrufemoti.fyi↗

Moti

Moti ist ein plattformübergreifendes Animations-Framework und eine zustandsgesteuerte Animations-Engine, die darauf ausgelegt ist, konsistente visuelle Übergänge und Bewegungseffekte auf Mobil- und Webplattformen zu erzeugen. Es fungiert als Wrapper und Bibliothek für native Thread-Animationen und nutzt ein Shared-Value-System, um Zustandsänderungen zwischen der Logikschicht und der nativen Rendering-Engine zu synchronisieren.

Das Framework zeichnet sich durch seine Tools für Layout-Übergänge sowie die Fähigkeit aus, komplexe Sequenzen und Loops auf dem nativen Thread auszuführen, um hohe Bildraten beizubehalten. Es bietet ein System zur Orchestrierung flüssiger Ein- und Ausblendeanimationen, wenn Komponenten die Benutzeroberfläche betreten oder verlassen.

Das Projekt deckt ein breites Spektrum an Bewegungsfunktionen ab, darunter zustandsbasierte Stilübergänge mit benannten Varianten, Keyframe-Sequenzierung und interaktive Animationen, die Benutzereingaben auf visuelle Bereiche abbilden. Zudem enthält es spezialisierte Komponenten für animierte Ladezustände, wie etwa Shimmer-Platzhalter.

Features

  • Animation Frameworks - Offers a single interface for building smooth and consistent visual transitions across mobile and web platforms.
  • Style Variant Registrations - Creates named sets of reusable style configurations to ensure a consistent visual language across components.
  • Native-Thread Animation Libraries - Provides a high-performance animation library for cross-platform applications using native-thread execution.
  • Animation-Aware Unmounting - Provides logic that delays component removal to ensure exit animations complete smoothly.
  • State-driven Animations - Transitions component styles between predefined variants automatically based on reactive application state.
  • State-Based Transition Triggers - Transitions styles between initial and target states based on logic changes or component mount events.
  • Native Thread Animation Engines - Offloads complex animation sequences and loops to the native thread to ensure high frame rates.
  • Animation Orchestrators - Provides tools for coordinating and sequencing multiple animations into complex, looping patterns.
  • Component Transition Effects - Triggers seamless visual transitions as components enter or leave the viewport.
  • Cross-Platform Animation Engines - Implements a rendering-agnostic motion core that ensures consistent animation behavior across both mobile and web platforms.
  • Cross-Platform Motion Systems - Functions as a comprehensive system for building consistent motion effects across different operating systems and devices.
  • Interaction Animations - Triggers high-frame-rate visual responses based on user interaction states like press and hover.
  • Mounting Animations - Automatically executes visual transitions when components first enter the user interface.
  • Layout Transition Engines - Provides specialized tools for animating changes in element geometry and hierarchy during entry and exit.
  • Native Animation Drivers - Uses a shared-value system to synchronize state changes between the React logic layer and the native rendering engine.
  • State Transition Animators - Coordinates application state changes with native animation frames to drive high-performance visual transitions.
  • Animation Sequencing - Orchestrates the timing and order of complex sequences involving animations, loops, and state-based variants.
  • Styling Variants - Enables rapid switching between predefined visual states using named style configurations.
  • State-Driven Animations - Enables high-performance transitions between predefined style variants driven by application state.
  • View Transitions - Creates polished user experiences by animating elements as they enter or leave the view hierarchy.
  • Cross-Platform Style Mapping - Translates high-level animation declarations into platform-specific instructions for consistent rendering on mobile and web.
  • Keyframe Animations - Defines multi-step visual transitions using keyframes and sequential timing for coordinated movements.
  • Visual Property Interpolators - Implements interpolation functions to map user input values directly to visual properties like scale and opacity.
  • Reactive Visual Properties - Modifies visual attributes dynamically based on the interaction state of parent elements to create reactive interfaces.
  • Sequential Style Execution - Executes a series of style changes in a specific order to create complex movements.
  • Configurable Animation Loops - Repeats animation transitions a specific number of times or infinitely with support for reversing direction.
  • Hierarchical Interaction Coordination - Links child animations to the interaction state of parent components for synchronized visual updates.
  • Interactive Motion Drivers - Maps real-time user interaction values to specific custom animation ranges to create responsive visual updates.
  • Animation Lifecycle Callbacks - Executes custom logic functions immediately after an animation sequence completes its playback.
  • Interactive Interface Design - Develops reactive interfaces where animations respond to user inputs like presses or hovers using native rendering.

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Häufig gestellte Fragen

Was macht nandorojo/moti?

Moti ist ein plattformübergreifendes Animations-Framework und eine zustandsgesteuerte Animations-Engine, die darauf ausgelegt ist, konsistente visuelle Übergänge und Bewegungseffekte auf Mobil- und Webplattformen zu erzeugen. Es fungiert als Wrapper und Bibliothek für native Thread-Animationen und nutzt ein Shared-Value-System, um Zustandsänderungen zwischen der Logikschicht und der nativen Rendering-Engine zu synchronisieren.

Was sind die Hauptfunktionen von nandorojo/moti?

Die Hauptfunktionen von nandorojo/moti sind: Animation Frameworks, Style Variant Registrations, Native-Thread Animation Libraries, Animation-Aware Unmounting, State-driven Animations, State-Based Transition Triggers, Native Thread Animation Engines, Animation Orchestrators.

Welche Open-Source-Alternativen gibt es zu nandorojo/moti?

Open-Source-Alternativen zu nandorojo/moti sind unter anderem: airbnb/lottie-react-native — lottie-react-native is a React Native animation library and cross-platform vector animation engine used to render… chenglou/react-motion — react-motion is a physics-driven animation toolkit and library for React applications. It provides a system for… wcandillon/can-it-be-done-in-react-native — This repository is a collection of reference implementations and sample projects that demonstrate high-fidelity… bodymovin/bodymovin — Bodymovin is a motion graphics pipeline tool and plugin that exports After Effects animations into JSON files for… ibanimatable/ibanimatable — IBAnimatable is a set of visual design tools for prototyping bespoke interface elements, motion effects, and… animatedjs/animated — Animated is a declarative framework designed for creating high-performance, cross-platform interface movements. It…