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Back to kripken/emscripten

Open-source alternatives to Emscripten

30 open-source projects similar to kripken/emscripten, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Emscripten alternative.

  • assemblyscript/assemblyscriptAvatar von AssemblyScript

    AssemblyScript/assemblyscript

    17,926Auf GitHub ansehen↗

    AssemblyScript is a compiler and tooling suite used for WebAssembly module development. It converts a subset of TypeScript syntax into binary modules to achieve high execution speeds and cross-platform binary execution. The project focuses on translating typed source code into the compact binary format required by WebAssembly runtimes. This allows for the movement of computationally heavy logic into binary modules for browser performance optimization and execution across different operating systems. The compilation process involves TypeScript-compatible syntax analysis and the generation of

    WebAssemblyassemblyscriptcompilertypescript
    Auf GitHub ansehen↗17,926
  • tinygo-org/tinygoAvatar von tinygo-org

    tinygo-org/tinygo

    17,529Auf GitHub ansehen↗

    TinyGo is a specialized compiler and development toolkit designed to bring the Go programming language to resource-constrained microcontrollers and WebAssembly environments. It provides a bare-metal runtime environment that enables high-level code execution without the need for a traditional operating system, utilizing an LLVM-based backend to generate efficient machine instructions. The project distinguishes itself through aggressive optimization techniques tailored for small hardware, including a static memory allocation strategy and whole-program dead code elimination that significantly re

    Goadafruitarduinoarm
    Auf GitHub ansehen↗17,529
  • ffmpegwasm/ffmpeg.wasmAvatar von ffmpegwasm

    ffmpegwasm/ffmpeg.wasm

    17,184Auf GitHub ansehen↗

    ffmpeg.wasm is a browser-based multimedia processing engine that brings the capabilities of the FFmpeg library directly to the client environment. By utilizing WebAssembly, it enables audio and video transcoding, format conversion, and stream recording to occur entirely within the browser without requiring server-side infrastructure. The library distinguishes itself by executing resource-intensive media tasks in background threads, ensuring that the main user interface remains responsive during complex operations. It manages data through an isolated, in-memory virtual file system, allowing fo

    Caudioexperimental-featuresffmpeg
    Auf GitHub ansehen↗17,184

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  • yewstack/yewAvatar von yewstack

    yewstack/yew

    32,696Auf GitHub ansehen↗

    Yew is a framework for building front-end web applications using Rust and WebAssembly. It provides a component-based architecture that allows developers to create modular, reusable user interface elements that manage their own state and logic. By compiling code into binary modules, the framework enables high-performance execution within modern browser environments. The framework distinguishes itself through a macro-based markup language that transforms declarative, HTML-like syntax into strongly-typed component structures during compilation. It features a robust server-side rendering engine t

    Rustasmjsconcurrencyelm
    Auf GitHub ansehen↗32,696
  • wasmerio/wasmerAvatar von wasmerio

    wasmerio/wasmer

    20,421Auf GitHub ansehen↗

    Wasmer is a high-performance runtime engine designed to execute sandboxed WebAssembly modules across server-side, edge, and browser environments. It functions as a comprehensive platform for building, distributing, and running isolated applications, providing a secure and portable execution layer that maintains consistency across diverse hardware architectures and operating systems. The platform distinguishes itself through a robust toolchain that enables cross-language interoperability and the transformation of code into portable binary packages. It supports ahead-of-time binary generation t

    Rustemscriptenlinuxmacos
    Auf GitHub ansehen↗20,421
  • floooh/sokolAvatar von floooh

    floooh/sokol

    9,620Auf GitHub ansehen↗

    Sokol is a C hardware abstraction layer and cross-platform graphics library designed for managing windowing, input, and audio across different operating systems. It functions as a GPU resource manager and multimedia application framework, providing a unified API for rendering 2D and 3D graphics across WebGL, Metal, Direct3D, and OpenGL. The project is distinguished by its single-header implementation, which simplifies integration and portability. It utilizes a stateless render pass definition and a one-update-per-frame model to synchronize CPU data to GPU memory and manage resource lifecycles

    C
    Auf GitHub ansehen↗9,620
  • nim-lang/nimAvatar von nim-lang

    nim-lang/Nim

    18,071Auf GitHub ansehen↗

    Nim is a statically typed, compiled systems programming language designed for high performance and cross-platform development. It translates high-level source code into C, C++, or JavaScript, allowing developers to produce efficient native binaries or web-compatible scripts from a single codebase. The language emphasizes a clean, indentation-based syntax that simplifies code hierarchy while maintaining the power of a full-featured systems language. What distinguishes Nim is its robust metaprogramming framework, which allows developers to inspect, modify, and generate code structures during th

    Nimcompilerefficienthacktoberfest
    Auf GitHub ansehen↗18,071
  • wasm-bindgen/wasm-packAvatar von wasm-bindgen

    wasm-bindgen/wasm-pack

    7,207Auf GitHub ansehen↗

    wasm-pack is a build tool and workflow orchestrator for compiling Rust code to WebAssembly. It coordinates the compilation process and generates the JavaScript glue code required to execute Rust logic within web browsers and server-side runtimes. The tool manages binary optimization to reduce file sizes and improve execution speed. It also functions as a package manager, bundling compiled WebAssembly modules into archives compatible with JavaScript registries and bundlers. The project covers language interoperability through the automatic generation of TypeScript type definitions. It further

    Rust
    Auf GitHub ansehen↗7,207
  • jetbrains/compose-jbAvatar von JetBrains

    JetBrains/compose-jb

    19,136Auf GitHub ansehen↗

    This is a Kotlin Multiplatform UI framework for building consistent user interfaces across desktop, web, and mobile platforms using a single codebase. It functions as a declarative framework that enables the creation of shared UI components that run across multiple target environments. The project includes a cross-platform desktop toolkit for managing native window features, system notifications, and hardware acceleration. For web targets, it provides a declarative interface library and a rendering engine that executes via WebAssembly to achieve high-performance execution in browsers. The fr

    Kotlin
    Auf GitHub ansehen↗19,136
  • pretzelhammer/rust-blogAvatar von pretzelhammer

    pretzelhammer/rust-blog

    8,318Auf GitHub ansehen↗

    This project is an educational blog and learning resource dedicated to the Rust programming language. It provides a collection of curated guides, technical articles, and structured learning paths designed to teach language fundamentals, concurrency, and systems programming. The repository distinguishes itself by offering practical implementation tutorials for complex systems. This includes detailed guides on compiler development—specifically translating source code into targets such as ARM64, x86_64, LLVM IR, and WebAssembly—as well as networking examples for building multithreaded chat serve

    Rustblogbloggingrust
    Auf GitHub ansehen↗8,318
  • mono/monoAvatar von mono

    mono/mono

    11,449Auf GitHub ansehen↗

    Mono is an open source implementation of the .NET Framework that provides a managed execution environment, base class libraries, and a cross-platform virtual machine. It serves as a compliant implementation of the ECMA Common Language Infrastructure standard, enabling the execution of intermediate language binaries across different operating systems. The project includes a complete toolset for C# development, featuring a command line compiler and CLI to transform source code into executable assemblies. It distinguishes itself with a flexible managed memory system that supports multiple automa

    C#androidcsharpdotnet
    Auf GitHub ansehen↗11,449
  • k2-fsa/sherpa-onnxAvatar von k2-fsa

    k2-fsa/sherpa-onnx

    13,017Auf GitHub ansehen↗

    Sherpa-ONNX is an ONNX-based speech processing toolkit that provides a local speech recognition engine, an on-device voice synthesis tool, and a speaker identification framework. It is designed as a cross-platform speech API that enables speech-to-text, text-to-speech, and speaker verification tasks to be executed locally on a device without requiring network access. The project is distinguished by its ability to perform zero-shot voice cloning and speaker diarization on-device. It supports a wide range of hardware accelerations, including GPU and various NPU architectures, and provides a Web

    C++aarch64androidarm32
    Auf GitHub ansehen↗13,017
  • dart-lang/sdkAvatar von dart-lang

    dart-lang/sdk

    11,042Auf GitHub ansehen↗

    The Dart SDK is a comprehensive development kit for building cross-platform applications using a multi-paradigm programming language. It provides a unified toolchain that supports both just-in-time compilation for rapid development and ahead-of-time compilation for high-performance native machine code. The platform is built on a sound static type system and an isolate-based concurrency framework, which executes independent tasks in separate memory heaps to achieve parallelism without shared state contention. The SDK distinguishes itself through a versatile compilation pipeline that transforms

    Dartdartlanguageprogramming-language
    Auf GitHub ansehen↗11,042
  • electric-sql/pgliteAvatar von electric-sql

    electric-sql/pglite

    14,707Auf GitHub ansehen↗

    Pglite is a client-side relational database engine that runs a full-featured PostgreSQL instance directly within browser and Node.js environments. By leveraging WebAssembly, it provides a persistent SQL storage solution that enables complex data management and querying without requiring an external database server. The project distinguishes itself through a reactive SQL data layer that automatically synchronizes user interface components with live query results. It manages database operations using worker threads to prevent main-thread blocking and coordinates access across multiple browser t

    TypeScriptdatabasepostgreswasm
    Auf GitHub ansehen↗14,707
  • gopherjs/gopherjsAvatar von gopherjs

    gopherjs/gopherjs

    13,127Auf GitHub ansehen↗

    GopherJS is a cross-compiler toolchain that converts Go source code into JavaScript. It functions as a transpiler, enabling the execution of statically typed Go code within web browsers and other standard JavaScript runtime environments. The project provides a comprehensive implementation of the Go standard library, replacing system-level calls with browser-compatible APIs to maintain language semantics. It maps Go's memory allocation patterns and type definitions onto the host JavaScript engine, while utilizing source map generation to allow for debugging using original Go source files. By

    Gocompilergogolang
    Auf GitHub ansehen↗13,127
  • microsoft/msbuildAvatar von Microsoft

    Microsoft/msbuild

    5,519Auf GitHub ansehen↗

    MSBuild is a task-based build engine and programmatic framework used to compile and package .NET applications. It functions as a customizable orchestrator that executes sequences of targets to automate software compilation and deployment workflows using a structured XML-based configuration schema. The system allows for the creation of custom build tasks and reusable rules to handle unique compilation requirements. It supports multi-target framework development, enabling a single codebase to be compiled against various runtime versions to ensure compatibility across different platforms. The e

    C#
    Auf GitHub ansehen↗5,519
  • kaldi-asr/kaldiAvatar von kaldi-asr

    kaldi-asr/kaldi

    15,415Auf GitHub ansehen↗

    Kaldi is an automatic speech recognition toolkit used to train and deploy models that convert spoken audio into text. It functions as a framework for designing and evaluating acoustic and language models through a structured pipeline of processing tools. The system acts as a cross-platform speech engine, capable of compiling recognition logic for Android and WebAssembly to enable execution on mobile devices and web browsers. It also includes a dedicated converter for migrating speech recognition models from the HTK format into a compatible internal structure. The toolkit covers a broad range

    Shell
    Auf GitHub ansehen↗15,415
  • apache/nuttxAvatar von apache

    apache/nuttx

    3,912Auf GitHub ansehen↗

    NuttX is a POSIX-compliant real-time operating system designed for microcontrollers ranging from 8-bit to 64-bit architectures. It provides a deterministic execution environment with a real-time task scheduler and a POSIX embedded kernel to ensure portable code execution across diverse hardware targets. The project distinguishes itself through a comprehensive hardware abstraction layer that provides standardized drivers for I2C, SPI, CAN, and USB across various semiconductor chipsets. It also features an embedded networking stack supporting TCP, UDP, IPv4, and IPv6, alongside industrial proto

    Cembeddedmcumicrocontroller
    Auf GitHub ansehen↗3,912
  • brunodev85/winlatorAvatar von brunodev85

    brunodev85/winlator

    17,890Auf GitHub ansehen↗

    Winlator is an Android-based compatibility tool designed to execute x86 and x86_64 Windows applications on mobile hardware. It functions as a translation environment that bridges the gap between desktop software and ARM-based processors, enabling the execution of programs that lack native mobile versions. The project distinguishes itself by integrating a cross-platform instruction translator with a compatibility layer to manage system calls and machine code. It utilizes user-space containerization to isolate the Windows environment, allowing for the management of dependencies and system resou

    C
    Auf GitHub ansehen↗17,890
  • rust-lang/cargoAvatar von rust-lang

    rust-lang/cargo

    14,624Auf GitHub ansehen↗

    Cargo is the official build system and package manager for the Rust programming language. It provides a unified command-line interface that orchestrates the entire development lifecycle, including compiling source code, managing complex dependency graphs, running tests, and distributing packages through a centralized registry. By utilizing declarative manifest files, it ensures that builds remain reproducible and consistent across different environments. The tool distinguishes itself through its deep integration with the Rust compiler and its sophisticated approach to project management. It f

    Rustcargopackage-managerrust
    Auf GitHub ansehen↗14,624
  • wasm-bindgen/wasm-bindgenAvatar von wasm-bindgen

    wasm-bindgen/wasm-bindgen

    9,042Auf GitHub ansehen↗

    wasm-bindgen is a glue code generator and interoperability tool that facilitates high-level communication and data exchange between compiled Rust modules and JavaScript environments. It functions as a memory bridge and type definition generator, allowing the exchange of complex data types and the calling of functions across execution boundaries. The project distinguishes itself by automating the conversion of data types and function signatures using attribute-based bindings. It generates the necessary JavaScript and WebAssembly wrappers to manage linear memory mapping and creates automatic Ty

    Rust
    Auf GitHub ansehen↗9,042
  • bytecodealliance/wasmtimeAvatar von bytecodealliance

    bytecodealliance/wasmtime

    18,241Auf GitHub ansehen↗

    Wasmtime is a WebAssembly runtime and sandboxed bytecode executor designed to run WebAssembly bytecode on a host system. It functions as an embeddable engine that integrates into applications through native APIs and language-specific bindings, as well as a standalone execution environment accessible via a command line interface. It is a WASI compatible runtime, implementing the WebAssembly System Interface to provide portable access to system resources. The engine utilizes a JIT compilation model to translate intermediate representation into optimized machine code for various CPU architecture

    Rustaotcraneliftjit
    Auf GitHub ansehen↗18,241
  • jupyterlite/jupyterliteAvatar von jupyterlite

    jupyterlite/jupyterlite

    4,840Auf GitHub ansehen↗

    JupyterLite is a WebAssembly-based interactive notebook environment that enables browser-based computing without a backend server. It provides a client-side data science sandbox where users can execute programming language kernels and run interactive notebooks entirely within the web browser. The project allows for the creation of tailored distributions by pre-installing specific language packages, bundling custom wheels, and applying environment configurations. It supports the generation of static sites that can be deployed to any standard HTTP host, including the ability to package the envi

    TypeScriptjupyterjupyterlabjupyterlab-extension
    Auf GitHub ansehen↗4,840
  • bytecodealliance/wasm-micro-runtimeAvatar von bytecodealliance

    bytecodealliance/wasm-micro-runtime

    5,990Auf GitHub ansehen↗
    Caotassembly-scriptembedded
    Auf GitHub ansehen↗5,990
  • kripken/ammo.jsAvatar von kripken

    kripken/ammo.js

    4,514Auf GitHub ansehen↗

    ammo.js is a JavaScript port of the Bullet physics engine, compiled via Emscripten to provide a high-performance physics library for the browser. It functions as a 3D rigid body engine and an Emscripten compiled library that enables complex physical computations using WebAssembly and JavaScript. The project provides specialized simulation capabilities for soft body physics, modeling the deformation of flexible materials like cloth and rubber, and a vehicle dynamics engine for calculating the mechanics of wheeled vehicles. The simulation surface also covers rigid body dynamics for non-deforma

    C++
    Auf GitHub ansehen↗4,514
  • microsoft/stlAvatar von microsoft

    microsoft/STL

    11,084Auf GitHub ansehen↗

    This project is a C++ Standard Library implementation that provides the foundational classes and functions required by the ISO C++ standard. It serves as a template-based generic programming library, providing the Standard Template Library's set of containers, algorithms, and iterators for data manipulation. The library is a core component of the MSVC toolchain, designed specifically for integration with the Microsoft Visual C++ compiler and build tools. The implementation covers memory management through optimized allocators and buffer strategies, as well as tools for performance benchmarki

    C++
    Auf GitHub ansehen↗11,084
  • electronicarts/eastlAvatar von electronicarts

    electronicarts/EASTL

    9,273Auf GitHub ansehen↗

    EASTL is a C++ Standard Template Library implementation consisting of containers, iterators, and algorithms. It provides cross-platform data structures and a template-based algorithm library designed for use in resource-constrained game engine environments. The library focuses on game engine memory management, providing specialized utilities that ensure predictable memory allocation and high-performance access for real-time applications. These containers maintain consistent behavior across different operating systems and hardware platforms. The project covers high-performance C++ development

    C++c-plus-plusc-plus-plus-11c-plus-plus-14
    Auf GitHub ansehen↗9,273
  • rustwasm/wasm-bindgenAvatar von rustwasm

    rustwasm/wasm-bindgen

    9,057Auf GitHub ansehen↗

    wasm-bindgen is a bindings generator and interop layer designed to map data types and functions across the boundary between WebAssembly and JavaScript. It functions as a foreign function interface that synthesizes the necessary boilerplate to enable bidirectional communication between Rust and the browser runtime. The project generates glue code and wrappers that automate the conversion of complex types, allowing Rust functions to be exported as JavaScript modules and browser APIs to be imported into Rust. It uses procedural macros to define these interfaces and synthesizes bindings based on

    Rust
    Auf GitHub ansehen↗9,057
  • jetbrains/kotlinAvatar von JetBrains

    JetBrains/kotlin

    52,880Auf GitHub ansehen↗

    Kotlin is a statically typed, general-purpose programming language designed for type safety and concise syntax. It functions as a cross-platform development toolkit that enables the sharing of business logic across mobile, web, and server-side environments by compiling a unified intermediate representation into platform-specific machine code, bytecode, or source code. The project distinguishes itself through a multi-target build orchestration model that manages complex compilation units and hierarchical source sets. Developers can define common interface logic that is satisfied by platform-sp

    Kotlincompilergradle-pluginintellij-plugin
    Auf GitHub ansehen↗52,880
  • linera-io/linera-protocolAvatar von linera-io

    linera-io/linera-protocol

    32,085Auf GitHub ansehen↗

    Linera is a multi-chain smart contract platform designed for horizontal scalability through a microchain-based distributed ledger. By partitioning state into independent, parallel chains that share a common validator set, the protocol enables high-performance execution of modular applications. The system utilizes a WebAssembly-based runtime to ensure secure, platform-independent execution of contract logic across the network. The platform distinguishes itself through an asynchronous messaging framework that coordinates state changes between chains by queuing messages for execution in subseque

    Rustblockchainrustwasm
    Auf GitHub ansehen↗32,085