30 open-source projects similar to jetbrains/compose-multiplatform, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Compose Multiplatform alternative.
This is a Kotlin Multiplatform UI framework for building consistent user interfaces across desktop, web, and mobile platforms using a single codebase. It functions as a declarative framework that enables the creation of shared UI components that run across multiple target environments. The project includes a cross-platform desktop toolkit for managing native window features, system notifications, and hardware acceleration. For web targets, it provides a declarative interface library and a rendering engine that executes via WebAssembly to achieve high-performance execution in browsers. The fr
This project is a declarative user interface framework designed for building shared applications across mobile, desktop, and web environments. It utilizes a unified codebase to define application layouts and state management, enabling developers to target multiple operating systems through a single development workflow. The framework leverages a cross-platform graphics engine to render visual elements consistently across different platforms. It incorporates a platform-specific interop layer that allows shared code to access native hardware features and system application programming interface
Iced is a cross-platform GUI library for Rust designed for building native desktop applications. It functions as a reactive toolkit that manages application state by mapping user interactions to messages, which then trigger automatic view refreshes. The framework utilizes a rendering system that supports both hardware-accelerated GPU graphics and software backends to ensure compatibility across multiple operating systems. It implements a reactive model inspired by the Elm architecture to coordinate state updates and view reconciliation. The toolkit includes a flexible layout engine and a mod
This is a Dart state management library and architectural framework that decouples business logic from the user interface by transforming a stream of events into a stream of states. It implements a business logic component pattern to ensure that state transitions are predictable and testable. The project distinguishes itself through advanced event stream processing, providing concurrency strategies to drop, restart, or queue incoming events. It includes a dedicated state persistence layer for saving and restoring application state to maintain session continuity, as well as tools for state his
Slint is a declarative user interface framework designed for building native graphical applications across desktop, mobile, and embedded platforms. It utilizes a specialized markup language to define reactive interface components, which are then compiled into optimized machine code to ensure high performance and minimal resource consumption. By separating visual structure from application logic, the framework enables developers to create consistent interfaces that run efficiently on hardware ranging from resource-constrained microcontrollers to high-end desktop systems. The framework distingu
Sunflower is a reference implementation designed to demonstrate modern Android development patterns and industry-standard architectural practices. It serves as a comprehensive guide for building functional mobile applications by integrating declarative user interface toolkits with robust data management and navigation systems. The project distinguishes itself by showcasing the transition from legacy view-based systems to modern declarative frameworks. It provides a practical example of how to organize code into distinct layers, manage complex state, and implement dependency injection to ensur
This project provides a framework for managing multi-agent systems, designed to automate complex software development, infrastructure, and business workflows. It functions as a multi-agent workflow orchestrator that routes tasks to domain-specific workers while maintaining state persistence and infrastructure automation. By leveraging large language models, the system decomposes high-level objectives into actionable plans, ensuring that complex operations are executed with consistency and reliability. The framework distinguishes itself through its hierarchical agent registry and policy-driven
React is a JavaScript library for building user interfaces through the composition of modular, self-contained components. It employs a declarative programming model where developers describe the desired visual state, and the library automatically manages the underlying document updates and state synchronization. By utilizing a virtual representation of the document, it calculates and applies minimal changes to the browser, ensuring efficient rendering even in complex applications. The library distinguishes itself through a sophisticated scheduling system that manages rendering work in increme
Avalonia is a cross-platform desktop framework that enables the creation of native-feeling applications for Windows, macOS, and Linux from a single codebase. It functions as a declarative UI toolkit, allowing developers to define complex visual hierarchies and interface structures using a markup-based syntax that maps directly to underlying object properties. By utilizing the Model-View-ViewModel architectural pattern, the framework facilitates a clean separation between application logic and user interface layout, which simplifies unit testing and component maintenance. The framework disting
This project is a collection of reference implementations demonstrating recommended patterns for organizing code and managing data flow in Android applications. It provides structural examples of layered architecture, separating code into presentation, domain, and data layers to decouple business logic from data sources. The repository includes specific samples for implementing declarative user interfaces that automatically update their visual state based on underlying data changes. It further demonstrates how to manage object lifetimes and component dependencies to reduce boilerplate and sim
Tivi is a cross-platform application for discovering and tracking television shows, built with Kotlin Multiplatform and Compose Multiplatform to share its user interface across Android, iOS, and desktop platforms. The app follows the Model-View-Intent (MVI) architecture pattern, where user actions are modelled as sealed class intents that reduce into a single immutable state object, ensuring predictable and unidirectional data flow managed through Kotlin coroutines and StateFlow. The application uses Hilt for compile-time dependency injection and SQLDelight for type-safe local data storage, c
React-Native-Elements is a cross-platform mobile UI toolkit and component library designed for the React Native framework. It provides a system of pre-styled visual components to build consistent user interfaces across mobile and web platforms using a single shared codebase. The framework enables the development of applications that run across different operating systems and web browsers while maintaining a unified look and feel. It supports rapid UI prototyping and application design by providing reusable building blocks that reduce the need to create every custom component from scratch.
This project is a cross-platform mobile app template and UI starter for Android and iOS. It provides a foundation for building consistent mobile interfaces from a single declarative codebase. The architecture implements a reactive state management framework using BLoC and RxDart to decouple business logic from the user interface. It also includes an internationalized mobile architecture to manage multi-language support and regional localization across the application. The codebase covers capabilities for mobile client implementation, including the rendering of remote content, local data pers
Kotlin is a statically typed, general-purpose programming language designed for type safety and concise syntax. It functions as a cross-platform development toolkit that enables the sharing of business logic across mobile, web, and server-side environments by compiling a unified intermediate representation into platform-specific machine code, bytecode, or source code. The project distinguishes itself through a multi-target build orchestration model that manages complex compilation units and hierarchical source sets. Developers can define common interface logic that is satisfied by platform-sp
Clay is a header-only layout engine designed for C and C++ applications that computes element positions and dimensions using a declarative box model. By operating as an immediate-mode framework, it calculates interface geometry dynamically on every frame, allowing for the creation of responsive and fluid user interfaces without maintaining persistent state. The library functions as a platform-agnostic tool that decouples layout logic from specific graphics backends. It provides a flexible coordinate system that supports layered elements, such as modals and tooltips, alongside standard documen
bgfx is a cross-platform, graphics rendering abstraction layer designed for high-performance applications. It provides a unified interface that maps high-level rendering commands to native graphics APIs, allowing developers to maintain a single codebase that executes consistently across diverse operating systems and hardware architectures. The library distinguishes itself through a multi-threaded command submission model that decouples rendering logic from the main application thread, effectively minimizing CPU bottlenecks. It utilizes a backend-agnostic command buffer and a deferred resource
F2 is a cross-platform charting engine and grammar-based visualization tool designed to render interactive data visualizations. It functions as a declarative system that allows users to build complex charts by defining the relationships between data dimensions and visual encoding channels. The framework is specifically optimized for mobile data visualization, providing a toolkit for creating touch-optimized charts. It supports custom data visualization styling, enabling the use of personalized shapes and animations to define a unique visual identity. The engine provides a platform-agnostic r
inKino is a cross-platform movie browser and dedicated cinema client designed for accessing screening times and movie information from Finnkino digital services. Built with Dart, the application functions as a discovery tool to track available cinema showtimes across multiple operating systems. The application focuses on cinema schedule tracking and a movie discovery workflow, enabling the retrieval of cinema schedules and movie details to locate available screenings. It provides a unified interface for accessing these services across different devices. The system utilizes a cross-platform u
This project is a Chromium-based mobile browser and rendering engine designed for mobile platforms. It functions as a web extension host, allowing the execution of browser extensions within a mobile environment to provide custom functionality. The project distinguishes itself through custom user interface modifications, such as the implementation of a specialized night mode and the relocation of the address bar for improved ergonomics. It also includes a remote debugging interface and protocol that allow an external developer console to connect to a live browser instance for inspecting and tr
This project is a minimal reproduction of the Vue 3 core logic, designed for studying the framework's internal source code. It implements a reactive state engine, a template compiler, a virtual DOM renderer, and a component lifecycle manager. The implementation uses proxies and effect schedulers to track data dependencies and trigger automatic interface updates. It features a template compiler that parses interpolation and text nodes to convert template syntax into renderable structures, alongside a virtual DOM system that transforms component definitions into a tree of elements. The system
JSON Render is a generative user interface framework that translates structured data and natural language prompts into interactive components. It functions as a declarative engine that maps JSON schemas to native interface elements, enabling the creation of functional layouts across web, mobile, and terminal environments. The framework distinguishes itself through its ability to synthesize interfaces from artificial intelligence models, allowing for real-time iteration and incremental updates as data patches arrive. It supports a unified component registry that ensures consistent rendering ac
Uno is a cross-platform development framework used to build native mobile, web, desktop, and embedded applications from a single C# and XAML codebase. It provides a native UI framework that renders visual elements across different operating systems using shared layout and styling rules. The platform features a hot reload development environment that allows for the modification of code and layouts in a running application without restarting the process. It supports a dual-mode rendering system, offering a choice between a shared cross-platform canvas and native platform controls. The framewor
This project is a development starter kit and build system designed for creating cross-browser web extensions. It provides a unified codebase structure that allows developers to manage background scripts, content scripts, and user interface components within a single project, automating the generation of browser-specific manifest files and deployment packages. The framework distinguishes itself through a multi-target build pipeline that abstracts platform-specific dependencies and transforms a unified configuration into tailored outputs for different browser environments. It includes a hot mo
Firefox is a cross-platform web browser engine designed to render web content, execute JavaScript, and manage secure browsing sessions. It utilizes a multi-process isolation architecture that distributes browser tasks across independent operating system processes to ensure stability and prevent site-specific failures from impacting the entire application. The engine incorporates a sandboxed execution environment to restrict web content and untrusted scripts to isolated memory compartments, enforcing security policies that prevent unauthorized access to system resources. The project distinguis
Cargo is the official build system and package manager for the Rust programming language. It provides a unified command-line interface that orchestrates the entire development lifecycle, including compiling source code, managing complex dependency graphs, running tests, and distributing packages through a centralized registry. By utilizing declarative manifest files, it ensures that builds remain reproducible and consistent across different environments. The tool distinguishes itself through its deep integration with the Rust compiler and its sophisticated approach to project management. It f
Leptos is a full-stack Rust web framework designed for building reactive applications that share logic and types between the server and the browser. It provides a comprehensive toolkit for developing web interfaces where specific DOM nodes update automatically in response to changes in underlying reactive signals, rather than re-rendering entire component trees. The framework distinguishes itself through a fine-grained reactivity model that tracks dependencies at the individual data point level. It utilizes compile-time template transformation to convert declarative HTML-like syntax into opti
Qwen-code is an AI-powered development framework designed for orchestrating intelligent coding agents within terminal and IDE environments. It provides a comprehensive infrastructure for automating software maintenance, code generation, and complex refactoring tasks by managing multi-agent workflows and persistent session states. The system is built to handle both interactive development and automated background processes, ensuring that agents can execute shell commands and file operations safely within isolated, sandboxed environments. What distinguishes this project is its focus on granular
This project is a comprehensive, curated directory of static analysis, linting, and security scanning utilities. It serves as a central resource for developers to discover, compare, and select tools based on specific programming languages, licensing models, and integration requirements. The directory distinguishes itself by providing deep metadata for each listed utility, including community-driven popularity rankings, maintenance status, and deployment methods. By aggregating these tools into a single searchable index, it enables teams to identify solutions for enforcing coding standards, ma
This project is an AI-powered IDE extension and LLM coding assistant that provides a conversational interface for generating, refactoring, and debugging code. It functions as an AI agent framework and a Model Context Protocol client, connecting AI models to external data sources and tools to automate complex development tasks. The system is distinguished by its use of autonomous AI agents capable of multi-step task execution, including the ability to read files, modify code, and run terminal commands iteratively. It supports recursive agent orchestration through subagent delegation and employ
Awesome Copilot is a comprehensive framework for autonomous software development, providing the infrastructure to orchestrate multi-agent teams and automate complex coding workflows. It functions as a centralized platform for managing AI-driven development, enabling developers to deploy specialized agents that interact with local files, terminal commands, and external APIs to execute end-to-end software delivery tasks. The project distinguishes itself through its focus on governance and extensibility, offering a suite of security controls, policy-based execution guardrails, and audit trails t