This project is a collection of reference implementations for vanilla web applications, interactive browser games, and core frontend development patterns. It consists of small web applications and tools built using standard HTML, CSS, and JavaScript without the use of external frameworks or libraries. The collection demonstrates various practical implementations, including browser-based mini games with arcade and word-guessing mechanics, as well as frontend interface prototypes. These examples cover the use of the native document object model for state manipulation and the implementation of i
LogicFlow is an SVG-based flowchart editing framework and visual graph editor used for building customizable business process diagrams. It serves as a customizable diagramming engine for rendering business process models, entity relationship diagrams, and unified modeling language charts. The system is characterized by a plugin-based architecture that allows developers to define specialized graphical elements and register pluggable modules. A distinctive feature is its overlay system, which positions standard HTML components on top of the SVG canvas to create interactive menus and control pan
X6 is a JavaScript diagramming library and SVG graph rendering engine used to build interactive flowcharts, mind maps, and visual workflow editors. It provides a framework for defining customizable node and edge behaviors, utilizing a hybrid rendering approach that combines SVG and HTML. The library decouples the visual graph representation from underlying business logic and data structures through a dedicated state management system. It allows for extensive extensibility via a registration mechanism for custom nodes, edges, and canvas tools. The toolkit includes capabilities for automatic g
KineticJS is an HTML5 Canvas JavaScript framework and 2D graphics engine. It provides a system for building interactive user interfaces and 2D graphics by managing a scene graph of elements with dedicated rendering and event propagation. The framework functions as a canvas interaction library that adds event handling to canvas-based applications for desktop and mobile devices. It includes a server-side canvas renderer, allowing graphics to be drawn and rendered in a server environment.
Dockercraft is a Cuberite-based system that visualizes running Docker containers as blocks inside a Minecraft world, providing an in-game interface for managing containers through block interactions. It maps each Docker container to a distinct block entity, linking container lifecycle events to block state changes for at-a-glance status monitoring.
Die Hauptfunktionen von docker-archive-public/docker.dockercraft sind: Minecraft-Based Visualizers, Minecraft-Based Management Interfaces, Minecraft-Based Visualizations, Plugin-Based API Bridges, Docker Container Game Interactions, Docker Container Management, Container-to-Block Mappings, Container Status Block Renderers.
Open-Source-Alternativen zu docker-archive-public/docker.dockercraft sind unter anderem: ericdrowell/kineticjs — KineticJS is an HTML5 Canvas JavaScript framework and 2D graphics engine. It provides a system for building… flot/flot — Flot is an interactive charting library for jQuery that renders line, bar, pie, and time-series plots with zooming and… antvis/x6 — X6 is a JavaScript diagramming library and SVG graph rendering engine used to build interactive flowcharts, mind maps,… bradtraversy/vanillawebprojects — This project is a collection of reference implementations for vanilla web applications, interactive browser games, and… didi/logicflow — LogicFlow is an SVG-based flowchart editing framework and visual graph editor used for building customizable business… highcharts/highcharts — Highcharts is a JavaScript charting library and interactive data visualization framework used to render complex…