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Back to deathkiller/jazz2

Open-source alternatives to Jazz2

30 open-source projects similar to deathkiller/jazz2, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Jazz2 alternative.

  • 2003scape/rsc-cAvatar von 2003scape

    2003scape/rsc-c

    120Auf GitHub ansehen↗

    portable, enhanced runescape classic client ported to C99. supports 204 and 177 protocols. original mudclient204 java source refactored by v0rtex/xetr0v and Isaac Eggsampler. compatible with rscsundae, openrsc and 2003scape.

    C
    Auf GitHub ansehen↗120
  • abyssengine/abyssengineAvatar von AbyssEngine

    AbyssEngine/AbyssEngine

    252Auf GitHub ansehen↗

    Abyss Engine clean-room reimplementation of Diablo 2, written in C. The goal is to recreate the original game engine, but on a portable platform that can also easily be modded and extended.

    C
    Auf GitHub ansehen↗252
  • afritz1/opentesarenaAvatar von afritz1

    afritz1/OpenTESArena

    1,329Auf GitHub ansehen↗

    This is an in-progress modern open-source engine for the 1994 DOS game The Elder Scrolls: Arena by Bethesda Softworks. The goal is to replicate all aspects of the original game with a clean-room approach while making quality-of-life changes along the way. Details on Arena's inner-workings can be…

    C++
    Auf GitHub ansehen↗1,329
  • aleph-one-marathon/alephoneAvatar von Aleph-One-Marathon

    Aleph-One-Marathon/alephone

    796Auf GitHub ansehen↗

    Aleph One is the open source continuation of Bungie’s Marathon 2 game engine.

    C++
    Auf GitHub ansehen↗796
  • alexey-lysiuk/openchasmAvatar von alexey-lysiuk

    alexey-lysiuk/OpenChasm

    20Auf GitHub ansehen↗

    Free software reconstruction of Chasm: The Rift game

    C++
    Auf GitHub ansehen↗20

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  • alistert/openjazzAvatar von AlisterT

    AlisterT/openjazz

    398Auf GitHub ansehen↗

    OpenJazz is a free, open-source version of the classic Jazz Jackrabbit™ games.

    C
    Auf GitHub ansehen↗398
  • andrei-drexler/ironwailAvatar von andrei-drexler

    andrei-drexler/ironwail

    978Auf GitHub ansehen↗

    High-performance QuakeSpasm fork

    C
    Auf GitHub ansehen↗978
  • armageddongames/zeldaclassicA

    ArmageddonGames/ZeldaClassic

    0Auf GitHub ansehen↗

    Zelda Classic is a game and editing tool that lets you create custom Legend of Zelda quests.

    Auf GitHub ansehen↗0
  • arnoansems/catacombglAvatar von ArnoAnsems

    ArnoAnsems/CatacombGL

    186Auf GitHub ansehen↗

    CatacombGL is a source port with OpenGL graphics for Catacomb 3D (1991), The Catacomb Abyss (1992), The Catacomb Armageddon (1992) and The Catacomb Apocalypse (1993).

    C++
    Auf GitHub ansehen↗186
  • arx/arxlibertatisAvatar von arx

    arx/ArxLibertatis

    1,064Auf GitHub ansehen↗

    Cross-platform port of Arx Fatalis, a first-person role-playing game

    C++arx-fatalisc-plus-pluscmake
    Auf GitHub ansehen↗1,064
  • b3dgs/lionheart-remakeB

    b3dgs/lionheart-remake

    0Auf GitHub ansehen↗

    | | :---: | | |

    Auf GitHub ansehen↗0
  • banjorecomp/banjorecompAvatar von BanjoRecomp

    BanjoRecomp/BanjoRecomp

    1,838Auf GitHub ansehen↗

    Banjo: Recompiled is a project that uses N64: Recompiled to statically recompile Banjo-Kazooie into a native port with many new features, enhancements, and extensive mod support. This project uses RT64 as the rendering engine to provide graphical enhancements.

    C
    Auf GitHub ansehen↗1,838
  • banteg/crimsonAvatar von banteg

    banteg/crimson

    161Auf GitHub ansehen↗

    A high-fidelity reimplementation of Crimsonland v1.9.93 (2003, GOG "Crimsonland Classic") in Python raylib, paired with deep reverse engineering of the original Windows binary.

    C
    Auf GitHub ansehen↗161
  • bibendovsky/bstoneAvatar von bibendovsky

    bibendovsky/bstone

    358Auf GitHub ansehen↗

    Unofficial source port for Blake Stone series

    C
    Auf GitHub ansehen↗358
  • bradharding/doomretroAvatar von bradharding

    bradharding/doomretro

    758Auf GitHub ansehen↗

    DOOM Retro is the classic, refined DOOM source port for Windows PC. It represents how I like my DOOM to be today, in all its dark and gritty, unapologetically pixelated glory. I have strived to craft a unique and cohesive set of compelling features, while continuing to uphold my respect for that…

    C
    Auf GitHub ansehen↗758
  • chocolate-doom/chocolate-doomAvatar von chocolate-doom

    chocolate-doom/chocolate-doom

    2,270Auf GitHub ansehen↗
    Ccdoomfps
    Auf GitHub ansehen↗2,270
  • classicube/classicubeC

    ClassiCube/ClassiCube

    1,988Auf GitHub ansehen↗

    ClassiCube is a custom Minecraft Classic compatible client written in C from scratch. ClassiCube is not affiliated with (or supported by) Mojang AB, Minecraft, or Microsoft in any way. ClassiCube is not trying to replicate modern Minecraft. It will never support survival, Minecraft accounts, or…

    C
    Auf GitHub ansehen↗1,988
  • codenamecpp/carnage3dAvatar von codenamecpp

    codenamecpp/carnage3d

    550Auf GitHub ansehen↗

    This is open source Grand Theft Auto 1 remake project.

    C++
    Auf GitHub ansehen↗550
  • collinsmith/riiabloC

    collinsmith/riiablo

    0Auf GitHub ansehen↗

    Join us on Discord!

    Auf GitHub ansehen↗0
  • cookgreen/openmbC

    cookgreen/OpenMB

    0Auf GitHub ansehen↗

    Open Source role-playing game engine for Taleworlds' Mount&Blade Series written in C# using Ogre3d Engine.

    Auf GitHub ansehen↗0
  • csinkers/ualbionAvatar von csinkers

    csinkers/ualbion

    163Auf GitHub ansehen↗

    A remake of the 1995 RPG Albion

    C#
    Auf GitHub ansehen↗163
  • cxong/cdogs-sdlAvatar von cxong

    cxong/cdogs-sdl

    1,059Auf GitHub ansehen↗

    Classic overhead run-and-gun game

    C
    Auf GitHub ansehen↗1,059
  • danywaked/retro-arcade-remakesAvatar von danywaked

    danywaked/Retro-Arcade-Remakes

    2Auf GitHub ansehen↗

    A collection of classic arcade game remakes built with C++ and SFML. This project serves as a demonstration of game loop fundamentals, object-oriented design, and clean inter-file communication.

    C++
    Auf GitHub ansehen↗2
  • dgengin/dgengineAvatar von dgengin

    dgengin/DGEngine

    271Auf GitHub ansehen↗

    DGEngine is an implementation of the Diablo 1 game engine.

    C++
    Auf GitHub ansehen↗271
  • dginovker/2006rebottedAvatar von dginovker

    dginovker/2006rebotted

    36Auf GitHub ansehen↗

    1. Import Project in IntelliJ

    Java
    Auf GitHub ansehen↗36
  • dhewm/dhewm3Avatar von dhewm

    dhewm/dhewm3

    2,112Auf GitHub ansehen↗

    dhewm 3 (Doom3 sourceport) main repository

    C++
    Auf GitHub ansehen↗2,112
  • diasurgical/devilutionD

    diasurgical/devilution

    0Auf GitHub ansehen↗

    Nightly builds | Platform ---:| ---

    Auf GitHub ansehen↗0
  • diasurgical/devilutionxAvatar von diasurgical

    diasurgical/devilutionX

    9,578Auf GitHub ansehen↗

    devilutionX is an open-source, cross-platform reimplementation of the original Diablo 1 game engine. It is a software framework designed to run the original action RPG logic and mechanics on modern operating systems by rewriting the engine in a current programming language. The project modernizes the legacy experience by adding support for widescreen resolutions, high-definition scaling, and configurable input mapping for various hardware controllers. It also introduces quality-of-life enhancements such as health bars, auto-loot, and tools to modify game speed and combat rules. The engine co

    C++
    Auf GitHub ansehen↗9,578
  • dpjudas/surrealengineAvatar von dpjudas

    dpjudas/SurrealEngine

    1,062Auf GitHub ansehen↗

    Unreal Engine 1 Reimplementation

    C++
    Auf GitHub ansehen↗1,062
  • 0lvin/heretic2Avatar von 0lvin

    0lvin/heretic2

    30Auf GitHub ansehen↗

    Customized Quake2 engine with Heretic2 code parts.

    C
    Auf GitHub ansehen↗30