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cocoatoucher/Glide

0
View on GitHub↗
506 Stars·46 Forks·Swift·MIT·2 Aufrufe

Glide

Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

Features

  • 2D Game Engines - Game engine for 2D games on Apple platforms.
  • Spieleentwicklung - SpriteKit-based engine for 2D games.
  • Game Engines and Frameworks - Swift-based engine for iOS and macOS development.
  • Game Development - SpriteKit and GameplayKit-based 2D game engine.

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Häufig gestellte Fragen

Was macht cocoatoucher/glide?

Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

Was sind die Hauptfunktionen von cocoatoucher/glide?

Die Hauptfunktionen von cocoatoucher/glide sind: 2D Game Engines, Spieleentwicklung, Game Engines and Frameworks, Game Development.

Welche Open-Source-Alternativen gibt es zu cocoatoucher/glide?

Open-Source-Alternativen zu cocoatoucher/glide sind unter anderem: melonjs/melonjs — melonJS is a lightweight HTML5 game engine for building 2D games in the browser using JavaScript. It provides a… digitsensitive/juno — Juno is a simple and lightweight 2D game framework written in TypeScript for making tiny pixel style HTML5 Games. azul3d/engine. adamslair/duality — a 2D Game Development Framework. bladecoder/bladecoder-adventure-engine — Classic point and click adventure game engine and editor. beefsack/go-astar — Go implementation of the A* search algorithm.

Open-Source-Alternativen zu Glide

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  • beefsack/go-astarAvatar von beefsack

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