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Back to antvis/g2plot

Open-source alternatives to G2Plot

30 open-source projects similar to antvis/g2plot, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best G2Plot alternative.

  • recharts/rechartsAvatar von recharts

    recharts/recharts

    27,241Auf GitHub ansehen↗

    This project is a declarative data visualization library that provides a composable suite of user interface components for rendering interactive charts. It functions as an SVG-based charting engine, allowing developers to construct complex visualizations by nesting modular building blocks such as axes, grids, legends, and data series within a unified layout. The library distinguishes itself through a highly responsive architecture that automatically reconciles layout changes and maps data domains to pixel coordinates using mathematical scale functions. It prioritizes performance through memoi

    TypeScriptchartcharting-librarycomponents
    Auf GitHub ansehen↗27,241
  • mozilla/metrics-graphicsAvatar von mozilla

    mozilla/metrics-graphics

    7,403Auf GitHub ansehen↗

    metrics-graphics is a data visualization library and declarative graphics framework designed to create principled data graphics and layouts. It functions as a statistical graphics engine that maps raw data to geometric shapes and structured objects to render complex, data-driven layouts. The toolkit specializes in rendering time-series data through line charts and scatterplots using a consistent layout system. It also provides capabilities for statistical distribution mapping, including the creation of rug plots to represent one-dimensional data density. The system covers a broad surface of

    TypeScript
    Auf GitHub ansehen↗7,403
  • adriengivry/overloadA

    adriengivry/Overload

    0Auf GitHub ansehen↗

    Overload is an alternative game engine, inspired by industry standards, initiated by Benjamin VIRANIN, Max BRUN and Adrien GIVRY. Overload is now a community project, opened to any contribution.

    Auf GitHub ansehen↗0
  • aeyrium/bezier-chartAvatar von aeyrium

    aeyrium/bezier-chart

    452Auf GitHub ansehen↗

    A beautiful bezier line chart widget for flutter that is highly interactive and configurable.

    Dart
    Auf GitHub ansehen↗452

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  • ailon/markerjs2A

    ailon/markerjs2

    0Auf GitHub ansehen↗
    Auf GitHub ansehen↗0
  • akien-mga/dynadungeonsAvatar von akien-mga

    akien-mga/dynadungeons

    238Auf GitHub ansehen↗

    Bomberman clone using Godot Engine - Not actively developed since 2015.

    GDScript
    Auf GitHub ansehen↗238
  • ambientrun/ambientAvatar von AmbientRun

    AmbientRun/Ambient

    3,902Auf GitHub ansehen↗

    Ambient is a cross-platform multiplayer game engine and runtime environment developed in Rust. It provides a system for building and deploying high-performance games that run across web browsers and desktop platforms using WebAssembly and WebGPU. The project features a networked database that automatically replicates real-time state and components between servers and players. It utilizes WebAssembly sandboxes to isolate game logic, which prevents individual script crashes and allows for the secure execution of untrusted code. The framework includes a graphics system for high-fidelity 3D visu

    Rust
    Auf GitHub ansehen↗3,902
  • anychart/graphicsjsAvatar von AnyChart

    AnyChart/GraphicsJS

    993Auf GitHub ansehen↗

    A lightweight JavaScript graphics library with the intuitive API, based on SVG/VML technology.

    JavaScript
    Auf GitHub ansehen↗993
  • amethyst/amethystAvatar von amethyst

    amethyst/amethyst

    8,027Auf GitHub ansehen↗

    Amethyst is a data-driven game engine written in Rust for building high-performance 2D and 3D games. It is built on an entity component system architecture that decouples game state from logic to enable parallel processing and reusable code. The framework features a glTF 3D renderer for importing scenes and geometry using physically based materials. It also serves as a multiplayer game framework, providing network transport abstractions and state synchronization for real-time online experiences. The engine covers a broad range of capabilities, including hybrid 2D/3D rendering, asynchronous a

    Rust
    Auf GitHub ansehen↗8,027
  • amzeratul/halleyAvatar von amzeratul

    amzeratul/halley

    3,837Auf GitHub ansehen↗

    Halley is a modular C++ game engine designed for building cross-platform interactive applications. Its core identity is defined by a hardware-abstraction graphics pipeline for consistent rendering across different operating systems and an entity-component-system architecture that separates game state from processing logic. The framework features a hot-reloading development environment that allows updating application logic and assets at runtime without requiring a full process restart. It also includes a multiplayer networking framework based on an asynchronous messaging system to manage real

    C++
    Auf GitHub ansehen↗3,837
  • antvis/g2Avatar von antvis

    antvis/G2

    12,524Auf GitHub ansehen↗

    G2 is a declarative data visualization engine that constructs complex charts and graphical representations by mapping raw data to visual elements through a systematic grammar of graphics. It functions as a modular framework for building custom analytical visualizations, allowing users to define visual encodings and coordinate systems independently of the underlying data. The library distinguishes itself through a multi-backend rendering pipeline that supports Canvas, SVG, and WebGL, ensuring consistent graphical performance across different environments. Its architecture relies on a plugin-ba

    TypeScriptanimationcanvaschart
    Auf GitHub ansehen↗12,524
  • antvis/g6Avatar von antvis

    antvis/G6

    12,157Auf GitHub ansehen↗

    G6 is a graph visualization engine designed for the analysis and representation of relational data. It provides a framework for rendering complex network structures, allowing users to map data points and their connections into interactive visual formats. The library offers a comprehensive set of tools for graph layout, interaction, and animation. It supports the customization of visual elements and node behaviors, enabling the construction of tailored graph applications that handle large-scale datasets and dynamic network updates. The project is implemented in TypeScript and provides extensi

    TypeScriptdata-visualizationgraphgraph-analytics
    Auf GitHub ansehen↗12,157
  • antvis/infographicAvatar von antvis

    antvis/Infographic

    4,408Auf GitHub ansehen↗

    Infographic is a declarative SVG infographic engine and AI-powered generator that transforms structured specifications and natural language descriptions into complete visual layouts. At its core, it provides a data storytelling framework that combines AI-driven layout generation with multi-pattern composition, supporting linear, circular, radial, tree, and mirror arrangements for sequential, hierarchical, and comparative data structures. The project distinguishes itself through a canvas-based interactive editor with real-time element manipulation and state history management, alongside a serv

    TypeScriptaiantvinfographic
    Auf GitHub ansehen↗4,408
  • antvis/mcp-server-chartAvatar von antvis

    antvis/mcp-server-chart

    3,688Auf GitHub ansehen↗

    This project is a Model Context Protocol server that enables large language models to generate and render data visualizations, charts, and diagrams. It functions as a toolset for AI assistants to transform raw data into professional visual representations. The server utilizes an intelligent selection layer to determine the most effective visualization format based on the provided data. It supports remote rendering via external HTTP services and provides the flexibility to route requests to self-hosted rendering endpoints for private network environments. Capabilities cover a wide range of da

    TypeScriptantvllmmcp
    Auf GitHub ansehen↗3,688
  • anychart/anychart-androidAvatar von AnyChart

    AnyChart/AnyChart-Android

    2,371Auf GitHub ansehen↗
    Javaandroidandroid-chartandroid-charting
    Auf GitHub ansehen↗2,371
  • alandefreitas/matplotplusplusAvatar von alandefreitas

    alandefreitas/matplotplusplus

    4,894Auf GitHub ansehen↗

    This C++ data visualization library is a scientific plotting framework used to create 2D and 3D charts, network graphs, and geographic maps. It operates as a multi-backend graphics library, decoupling high-level plotting logic from low-level rendering engines to support various output backends. The project distinguishes itself with a dual-interface API, providing both a global functional interface for rapid prototyping and an object-oriented interface for precise control. It features a component-based layout engine for managing tiled grids and subplots, alongside a layered plot state that all

    C++charting-librarychartscontour-plots
    Auf GitHub ansehen↗4,894
  • apache/echartsAvatar von apache

    apache/echarts

    66,629Auf GitHub ansehen↗

    Apache ECharts is a JavaScript data visualization library used for rendering interactive charts and complex data visualizations in web browsers. It functions as a canvas-based charting engine and a statistical data visualization suite that transforms datasets into visual representations. The framework provides specialized capabilities for three-dimensional data visualization, including the generation of 3D plots and globe visualizations. It also serves as a web-based geographic mapping tool for overlaying heatmaps, routes, and data distributions onto interactive maps. The library covers a br

    TypeScriptapachecanvascharting-library
    Auf GitHub ansehen↗66,629
  • asc-community/mxengineAvatar von asc-community

    asc-community/MxEngine

    1,228Auf GitHub ansehen↗

    MxEngine is an educational modern-C++ general-purpose 3D game engine. Right now MxEngine is developed only by me, #Momo, but any contributions are welcome and will be reviewed. Fow now MxEngine supports OpenGL as graphic API and targets x64 only. I develop the project in my free time, so updates…

    C++
    Auf GitHub ansehen↗1,228
  • ashampoosystems/bodenAvatar von AshampooSystems

    AshampooSystems/boden

    1,748Auf GitHub ansehen↗

    Purely native C++ cross-platform GUI framework for Android and iOS development. https://www.boden.io

    C++android-uicppcpp17
    Auf GitHub ansehen↗1,748
  • aws/lumberyardA

    aws/lumberyard

    0Auf GitHub ansehen↗

    Amazon Lumberyard is no longer offered. This archive provides source for convenience only; you can also view the For continued support, visit our documentation archive on GitHub or contact Lumberyard customer support . We recommend Open 3D Engine, Lumberyard’s Apache-licensed successor. O3DE is…

    Auf GitHub ansehen↗0
  • axmolengine/axmolAvatar von axmolengine

    axmolengine/axmol

    1,399Auf GitHub ansehen↗

    Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP), WebAssembly and Mobile games. (a fork of Cocos2d-x-4.0)

    C++axmolaxmolenginecocos2d-x
    Auf GitHub ansehen↗1,399
  • azza292/rapidrescueAvatar von Azza292

    Azza292/RapidRescue

    77Auf GitHub ansehen↗

    A reinvented Labyrinth game

    GDScript
    Auf GitHub ansehen↗77
  • babylonjs/babylon.jsAvatar von BabylonJS

    BabylonJS/Babylon.js

    25,652Auf GitHub ansehen↗

    Babylon.js is a JavaScript game engine and real-time graphics renderer designed for creating interactive three-dimensional visuals and applications. It functions as a web-based 3D framework and WebGL engine that enables the deployment of high-performance 3D content across various web platforms and devices. The project provides tools for web-based 3D game development, real-time graphics rendering, and the creation of browser-based interactive visualizations. It also supports the development of WebXR virtual and augmented reality experiences using standard web technologies. The framework cover

    TypeScript
    Auf GitHub ansehen↗25,652
  • bauxitedev/meteoriteAvatar von Bauxitedev

    Bauxitedev/meteorite

    329Auf GitHub ansehen↗

    Meteorite is a lowres metroidvania FPS, inspired by Metroid Prime, made for LOWREZJAM 2018.

    GDScript
    Auf GitHub ansehen↗329
  • beautifulinteractions/beautiful-react-diagramsB

    beautifulinteractions/beautiful-react-diagrams

    0Auf GitHub ansehen↗
    Auf GitHub ansehen↗0
  • benpickles/peityAvatar von benpickles

    benpickles/peity

    4,221Auf GitHub ansehen↗

    Peity is a lightweight SVG data visualization library that transforms numeric text content and HTML attributes into small pie, donut, bar, and line charts. It functions as an attribute-driven renderer and a progressive enhancement tool, adding vector graphics to web pages by reading data directly from the DOM without requiring heavy JavaScript frameworks. The library supports custom drawing functions and dynamic color assignments, allowing for the registration of new chart types and the use of custom functions to determine segment colors. Its capability surface covers the rendering of mini d

    HTMLchartjqueryjquery-plugin
    Auf GitHub ansehen↗4,221
  • bevyengine/bevyAvatar von bevyengine

    bevyengine/bevy

    46,634Auf GitHub ansehen↗

    Bevy is a cross-platform game engine and framework built in Rust, designed for creating interactive simulations and graphical applications. It utilizes a data-oriented entity-component-system architecture to manage game state, organizing data into contiguous memory blocks to facilitate high-performance processing and massive parallelization of entities. The engine distinguishes itself through a modular plugin architecture and a system-based task scheduler that automatically parallelizes logic by analyzing data access patterns. By employing reactive change detection and deferred command buffer

    Rustbevygame-developmentgame-engine
    Auf GitHub ansehen↗46,634
  • blackfizz/eazegraphAvatar von blackfizz

    blackfizz/EazeGraph

    1,592Auf GitHub ansehen↗

    An Android chart and graph library

    Java
    Auf GitHub ansehen↗1,592
  • bobbyanguelov/esotericaAvatar von BobbyAnguelov

    BobbyAnguelov/Esoterica

    1,062Auf GitHub ansehen↗

    Esoterica Engine is an MIT licensed prototype game engine framework. It’s intended as a technology demonstrator, an educational tool and an R&D framework. It contains a lot of the boilerplate machinery required for resource management, serialization, gameplay, etc. It provides a lot of…

    C++
    Auf GitHub ansehen↗1,062
  • adventuregamestudio/agsAvatar von adventuregamestudio

    adventuregamestudio/ags

    827Auf GitHub ansehen↗

    AGS editor and engine source code

    C++
    Auf GitHub ansehen↗827