How this analysis was created: This summary and feature list were written by an AI model that read the project's README and public documentation pages. Each feature links to the documentation it came from; stars, license and language come straight from the GitHub API. The model does not read the source code, and the analysis is refreshed when the project is re-analysed. Learn more on our About page.
MMTweenAnimation
The main features of adad184/mmtweenanimation are: Animation Frameworks, Animation & Transitions.
Open-source alternatives to adad184/mmtweenanimation include: jhurray/jhchainableanimations — Easy to read and write chainable animations in Objective-C and Swift. schneiderandre/popping — Popping is a gallery of iOS user interface animation examples. It provides a collection of visual demonstrations and… cezarykopacz/ckwavecollectionviewtransition — Cool wave like transition between two or more UICollectionView. airbnb/lottie-ios — lottie-ios is a vector graphics engine and animation framework for iOS that renders animations exported from After… facebook/pop — Pop is an animation library for iOS and macOS designed to manage property animations, value interpolation, and physics… suguru/cheetah — Easy animation library on iOS with Swift2.
Pop is an animation library for iOS and macOS designed to manage property animations, value interpolation, and physics engines. It functions as a framework for linking animation engines to arbitrary object properties, extending beyond standard view attributes. The library features a physics-based animation engine that generates motion based on velocity, friction, and target values. This system enables the creation of spring and decay animations to simulate real-world dynamics. The project also provides tools for value interpolation using easing curves, display-link driven updates synced to s
Cool wave like transition between two or more UICollectionView
lottie-ios is a vector graphics engine and animation framework for iOS that renders animations exported from After Effects as native visual elements. It functions as a renderer that converts animation data into high-fidelity native shapes to maintain small file sizes on mobile devices. The framework provides tools for managing playback, looping, and real-time property updates. It allows for the modification of colors, positions, and keyframe properties of active animations to respond to application state changes. The system parses JSON-based animation data and maps keyframes to native layers
Easy to read and write chainable animations in Objective-C and Swift