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Back to actix/actix

Open-source alternatives to Actix

30 open-source projects similar to actix/actix, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Actix alternative.

  • asynkron/protoactor-goasynkron avatar

    asynkron/protoactor-go

    5,469View on GitHub↗

    protoactor-go is a framework for building concurrent and distributed systems in Go using the actor model. It provides a distributed actor system that enables isolated entities to communicate via asynchronous messaging and share state across a cluster. The framework implements a multi-language actor protocol, allowing interoperability between actors written in Go, C#, and Java. It further supports a virtual actor implementation, where actors are automatically instantiated across a network based on a unique identity. The system includes a supervision model for managing actor lifecycles and fau

    Goactor-modelactorsakka
    View on GitHub↗5,469
  • puniverse/quasarpuniverse avatar

    puniverse/quasar

    4,553View on GitHub↗

    Quasar is a JVM concurrency framework that implements the actor model and a lightweight thread library. It provides isolated execution units that communicate via asynchronous message passing to eliminate shared mutable state. The project distinguishes itself through a distributed actor system capable of operating across multiple cluster nodes with location-transparent registries and actor state migration. It utilizes a work-stealing fiber scheduler to manage millions of lightweight threads, allowing tasks to suspend during non-blocking I/O operations without stalling underlying system threads

    Javaactorsconcurrencyfibers
    View on GitHub↗4,553
  • akkadotnet/akka.netakkadotnet avatar

    akkadotnet/akka.net

    5,023View on GitHub↗

    Akka.NET is an actor model framework used for building concurrent and distributed applications. It functions as a distributed computing platform and state manager that enables isolated actors to communicate via asynchronous message passing, ensuring thread-safe state management without manual locks. The project is distinguished by its decentralized coordination capabilities, including a distributed state manager that uses sharding and dynamic rebalancing to maintain high availability. It incorporates an event sourcing engine that persists state as a sequence of events in an append-only log an

    C#actoractor-modelakka
    View on GitHub↗5,023

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  • akka/akka-coreakka avatar

    akka/akka-core

    13,272View on GitHub↗

    Akka Core is an actor model framework and asynchronous concurrency library used for building scalable and resilient distributed systems. It provides a distributed computing platform and fault tolerant runtime that manages communication and state across networked nodes. The system uses location-transparent messaging and a cluster management system to organize nodes into high-availability architectures. This allows for the creation of elastic clusters that scale resources on demand and coordinate distributed workloads. The platform handles concurrent state management and distributed systems or

    Scala
    View on GitHub↗13,272
  • akka/akkaakka avatar

    akka/akka

    13,271View on GitHub↗

    Akka is an actor model framework and distributed systems platform used to build concurrent and distributed applications. It provides a toolkit for managing multi-threaded state and behavior through asynchronous message passing, allowing developers to create concurrent applications without manual locks or synchronization. The system functions as a cluster management and event sourcing framework, automating the scaling and coordination of high-availability clusters. It enables the deployment of elastic services that coordinate workloads across multiple network nodes and ensures fault tolerance

    Scala
    View on GitHub↗13,271
  • egametang/etegametang avatar

    egametang/ET

    9,813View on GitHub↗

    ET is a C# game server framework and distributed actor model runtime designed for large-scale multiplayer environments. It provides a comprehensive toolkit for building distributed game backends, incorporating a multiplayer network transport layer and a specialized suite for game AI and pathfinding. The framework is distinguished by its use of a distributed actor model to scale processing across multiple threads and servers, utilizing isolated actors for state management and messaging. It features a unified codebase architecture that allows shared logic between the server and client, enabling

    C#actorc-sharpdotnet
    View on GitHub↗9,813
  • ruby-concurrency/concurrent-rubyruby-concurrency avatar

    ruby-concurrency/concurrent-ruby

    5,830View on GitHub↗

    Concurrent Ruby is a comprehensive concurrency toolkit for the Ruby language that provides thread-safe data structures, synchronization primitives, and asynchronous execution patterns. It implements core concurrency abstractions including an actor model framework where isolated actors communicate through asynchronous message passing, a future and promise system for composing non-blocking operations, and thread pool executors that manage reusable worker threads for concurrent task execution. The library distinguishes itself through a broad set of coordination mechanisms that go beyond basic th

    Ruby
    View on GitHub↗5,830
  • ergo-services/ergoergo-services avatar

    ergo-services/ergo

    4,441View on GitHub↗

    Ergo is a distributed actor framework for Go that implements the Erlang distribution protocol, enabling the construction of resilient, concurrent applications that can communicate transparently with Erlang/OTP nodes. At its core, it provides an actor model with isolated lightweight processes, priority-ordered mailboxes, and a meta-process architecture that separates blocking I/O from sequential message handling to prevent actor freezing. The framework includes a Raft-inspired cluster consensus system for leader election and automatic failover, along with OTP-style supervision trees that organi

    Goactor-modelactorsdistributed
    View on GitHub↗4,441
  • lonng/nanolonng avatar

    lonng/nano

    3,173View on GitHub↗

    Nano is a distributed application framework designed for building systems using an actor-based messaging model. It functions as a distributed actor framework that decouples components through asynchronous messaging to maintain state isolation across a server cluster. The system acts as a cluster message dispatcher and session-aware request router, tracking client state to route incoming messages to the specific agent holding the session data. It utilizes a distributed agent registry to coordinate the dispatching of messages between multiple application instances acting as agents. The framewo

    Godistributed-systemsgamegolang
    View on GitHub↗3,173
  • vonng/ddiaVonng avatar

    Vonng/ddia

    22,648View on GitHub↗

    This project serves as a comprehensive technical reference for the architecture and design of data-intensive applications. It provides a structured analysis of the fundamental principles required to build reliable, scalable, and maintainable software systems, covering the core trade-offs inherent in modern data infrastructure. The repository explores the mechanics of distributed data management, including strategies for replication, partitioning, and achieving consensus across multiple nodes. It details the design of storage engines, indexing techniques, and transaction management models, whi

    Pythonbookdatabaseddia
    View on GitHub↗22,648
  • celluloid/celluloidcelluloid avatar

    celluloid/celluloid

    3,870View on GitHub↗

    Celluloid is a concurrent object framework for the Ruby language. It implements the actor model to enable the construction of multithreaded programs where objects communicate through asynchronous message passing to avoid shared state locks. The framework provides a system for managing asynchronous interactions without manual locking or thread management. It utilizes actor-based object orientation to handle parallel execution and non-blocking tasks. The project covers several architecture and capability areas, including mailbox-driven execution, fiber-based task scheduling, and proxy-based me

    Ruby
    View on GitHub↗3,870
  • ponylang/ponycponylang avatar

    ponylang/ponyc

    6,133View on GitHub↗

    Pony is an open-source, actor-model, capabilities-secure, high performance programming language

    Ponyactor-modelpony-languagepony-source
    View on GitHub↗6,133
  • dotnet/orleansdotnet avatar

    dotnet/orleans

    10,789View on GitHub↗

    Orleans is a .NET distributed actor framework designed for building scalable, cloud-native applications. It implements a virtual actor model where entities with stable identities manage their own state and lifecycle across a cluster of servers. The framework provides a distributed state management system with ACID transaction support and a distributed pub/sub streaming engine for real-time data processing. It distinguishes itself through location-transparent routing, automatic actor activation and deactivation, and elastic cluster scaling that redistributes workloads during node failures. Th

    C#actor-modelactorscloud-computing
    View on GitHub↗10,789
  • alibaba/coobjcalibaba avatar

    alibaba/coobjc

    4,016View on GitHub↗

    coobjc is an Objective-C coroutine library that provides await methods and generators to simplify asynchronous programming in Objective-C and Swift. It enables the implementation of non-blocking workflows to eliminate nested callbacks and thread blocking. The toolkit includes a non-blocking Foundation wrapper to convert synchronous Foundation and UIKit APIs into suspendable operations. It provides a lazy sequence generator for producing values on demand via yield, as well as a channel-based communication tool for exchanging data between concurrent tasks using buffered and unbuffered channels.

    Objective-Cactoractor-modelarm64
    View on GitHub↗4,016
  • statelyai/xstatestatelyai avatar

    statelyai/xstate

    29,734View on GitHub↗

    XState is a statechart logic library and finite state machine framework used to model complex application behavior. It provides a system for defining states, events, and transitions to govern how a system responds to inputs through a formal schema. The project includes a visual state machine editor that allows for the design of state machine diagrams which automatically generate the corresponding logic and code. It implements an actor model to manage independent concurrent entities that communicate via asynchronous events to coordinate behavioral flows. The framework covers event-driven stat

    TypeScriptbackground-jobsfinite-state-machinefsm
    View on GitHub↗29,734
  • ketoo/noahgameframeketoo avatar

    ketoo/NoahGameFrame

    4,139View on GitHub↗

    NoahGameFrame is a distributed game server framework designed for real-time multiplayer games. It utilizes an actor model backend to manage game state and logic through an asynchronous, event-driven system that distributes workloads across multiple CPUs. The framework features a scriptable server environment that integrates external scripting languages, allowing for updates to game behavior and mechanics without restarting the server. It also employs a plugin-based architecture with an interface-oriented design to enable the addition of custom application logic and modular engine extensions.

    C++
    View on GitHub↗4,139
  • eclipse-vertx/vert.xeclipse-vertx avatar

    eclipse-vertx/vert.x

    14,667View on GitHub↗

    Vert.x is a reactive polyglot framework and asynchronous programming library for the Java Virtual Machine. It functions as an event-driven networking framework and toolkit for building non-blocking applications. The system enables the development of high-concurrency network services and event-driven microservices. It supports the creation of reactive services using multiple languages running on the JVM. The framework covers a wide range of capabilities including the management of HTTP and TCP network protocols, non-blocking file system access, and the integration of reactive clients.

    Javaconcurrencyevent-loophigh-performance
    View on GitHub↗14,667
  • lunatic-solutions/lunaticlunatic-solutions avatar

    lunatic-solutions/lunatic

    4,867View on GitHub↗

    Lunatic is a WebAssembly runtime and concurrent process manager that implements an Erlang-inspired model of lightweight concurrency and fault tolerance. It functions as a distributed actor system where isolated processes communicate via message passing across a network of linked nodes. The system utilizes a WebAssembly sandbox environment to isolate memory and restrict system call permissions for each individual process. This capability-based security model ensures that processes are sandboxed to safely execute untrusted code. The platform provides a fault-tolerant supervision tree for hiera

    Rustactorsassemblyscripterlang
    View on GitHub↗4,867
  • doocs/advanced-javadoocs avatar

    doocs/advanced-java

    78,987View on GitHub↗

    This project is a comprehensive Java backend engineering guide and technical reference focused on high-concurrency design, distributed systems, and microservices architecture. It provides detailed strategies for decomposing monolithic applications, managing service discovery, and implementing the architectural patterns required for scalable backend environments. The repository distinguishes itself through an extensive collection of big data algorithmic references and database scaling strategies. It covers memory-efficient techniques for analyzing massive datasets, such as Top-K element extrac

    Javaadvanced-javadistributed-search-enginedistributed-systems
    View on GitHub↗78,987
  • shishan100/java-interview-advancedshishan100 avatar

    shishan100/Java-Interview-Advanced

    4,140View on GitHub↗

    This project is a technical interview course and study guide focused on senior-level Java engineering. It provides a curriculum centered on system design, high-concurrency engineering, and the construction of distributed systems. The resources include a distributed database strategy guide and a microservices architecture reference. These materials cover specific design patterns for message queues, distributed systems, and the implementation of reliable asynchronous communication. The content covers broad capability areas including search engine architecture, distributed cache optimization, a

    HTML
    View on GitHub↗4,140
  • shekhargulati/52-technologies-in-2016shekhargulati avatar

    shekhargulati/52-technologies-in-2016

    7,311View on GitHub↗

    This project serves as a comprehensive educational repository and technical reference collection, documenting a wide range of software engineering practices and modern development technologies. It provides a structured learning path for developers, curating tutorials and practical examples that cover the full lifecycle of application development, from initial project scaffolding to deployment and maintenance. The repository distinguishes itself by offering deep technical insights into complex architectural patterns, including actor-based concurrency models for managing parallel tasks and cont

    JavaScriptawesomeawesome-listblog
    View on GitHub↗7,311
  • erlang/otperlang avatar

    erlang/otp

    12,252View on GitHub↗

    OTP is a concurrent programming framework and distributed computing platform that serves as the Erlang runtime environment. It provides a fault-tolerant operating environment designed for building scalable, real-time systems that manage massive amounts of simultaneous tasks through asynchronous messaging. The environment is distinguished by its use of an actor-based concurrency model and hierarchical supervision trees that automatically restart failed processes. It supports hot code loading to allow system updates without downtime and utilizes a preemptive user-space scheduler to manage light

    Erlang
    View on GitHub↗12,252
  • lightningnetwork/lndlightningnetwork avatar

    lightningnetwork/lnd

    8,154View on GitHub↗

    Lnd is a full implementation of the Lightning Network protocol, functioning as a Bitcoin Layer 2 daemon that manages payment channels and settles transactions on the Bitcoin blockchain. It serves as an off-chain payment processor and a cryptographic wallet manager, enabling the execution of instant, scalable transactions through a network node. The project distinguishes itself through a focus on secure node networking and programmatic control. It provides gRPC and REST API servers for automating payment workflows and utilizes macaroon-based authorization to delegate granular permissions via c

    Gobitcoinblockchaincryptocurrency
    View on GitHub↗8,154
  • processone/ejabberdprocessone avatar

    processone/ejabberd

    6,692View on GitHub↗

    ejabberd is a multi-protocol communication gateway and scalable server that implements XMPP for instant messaging and presence. It serves as a federated messaging platform, enabling interoperable communication and user discovery between different remote servers. The project functions as an MQTT message broker for lightweight IoT device communication and a SIP signaling server for managing voice and multimedia signaling traffic. It allows for the hosting of multiple domains on a single instance using virtual hosting to isolate configurations and prevent username conflicts. The system provides

    Erlangchatejabberderlang
    View on GitHub↗6,692
  • actix/actix-webactix avatar

    actix/actix-web

    24,421View on GitHub↗

    Actix Web is an asynchronous web framework designed for building high-performance network services. It provides a foundation for processing concurrent requests through a non-blocking execution model, utilizing an actor-based concurrency system to manage lightweight processes and message passing. The framework includes a low-level networking layer that handles the parsing and serialization of HTTP traffic according to standard specifications. The framework distinguishes itself through a type-safe routing engine that enforces strict data types at compile time, ensuring that request parameters a

    Rustactixactix-webasync
    View on GitHub↗24,421
  • emqx/emqxemqx avatar

    emqx/emqx

    16,422View on GitHub↗

    This project is a high-performance MQTT broker and IoT data platform designed to manage millions of concurrent device connections. It provides a scalable infrastructure for ingesting, processing, and routing telemetry data across distributed systems, utilizing an actor-based concurrency model to maintain high availability and state synchronization across cluster nodes. The platform distinguishes itself through integrated stream processing and edge computing capabilities. It allows users to execute declarative SQL-based rules directly against incoming message streams for real-time filtering, t

    Erlangaiotbrokercoap
    View on GitHub↗16,422
  • python-telegram-bot/python-telegram-botpython-telegram-bot avatar

    python-telegram-bot/python-telegram-bot

    29,227View on GitHub↗

    This project is an asynchronous messaging framework designed for building interactive applications on the Telegram platform. It functions as a comprehensive wrapper that maps native platform methods and update types into structured objects, enabling developers to create event-driven services that respond to real-time user input. By integrating with standard event loops, the library facilitates high-throughput communication and non-blocking message processing. The framework distinguishes itself through a sophisticated update-driven dispatcher pattern that routes incoming messages to specific h

    Pythonbotchatbotframework
    View on GitHub↗29,227
  • celery/celerycelery avatar

    celery/celery

    28,596View on GitHub↗

    Celery is an asynchronous job processor and distributed task queue designed to offload time-consuming operations to background worker nodes. By utilizing a message-passing architecture, it decouples task producers from consumers, allowing applications to maintain responsiveness while scaling workloads across multiple isolated environments. The system functions as a distributed workload orchestrator that manages the lifecycle of deferred operations through persistent queues. It distinguishes itself by providing a pluggable transport abstraction, which allows the core task logic to remain indep

    Pythonamqppythonpython-library
    View on GitHub↗28,596
  • ray-project/rayray-project avatar

    ray-project/ray

    42,895View on GitHub↗

    Ray is a distributed computing framework designed to scale Python and Java applications across clusters by abstracting task scheduling and resource management. It functions as a resource-aware execution engine that manages task dependencies, placement, and fault tolerance across networked compute nodes. At its core, the system provides a stateful actor model, allowing developers to define classes that run in dedicated processes to maintain and mutate internal state across remote method calls. The framework distinguishes itself through a robust cross-language interoperability layer, enabling f

    Pythondata-sciencedeep-learningdeployment
    View on GitHub↗42,895
  • lichess-org/lilalichess-org avatar

    lichess-org/lila

    18,362View on GitHub↗

    Lila is a comprehensive, open-source chess gaming platform designed for real-time multiplayer interaction, competitive tournament management, and deep strategic analysis. It provides a global environment where users can engage in live matches, participate in structured competitions, and access extensive archives of historical game data for research and study. The platform distinguishes itself through a highly scalable architecture that utilizes actor-model concurrency and event-sourced game states to ensure precise match reconstruction and fault tolerance. It integrates distributed engine eva

    Scalachessfree-softwarefunctional-programming
    View on GitHub↗18,362