6 Repos
Mechanisms to execute arbitrary code at specific points in a virtual node's existence.
Distinct from Virtual Node Trees: Focuses on intercepting the lifecycle of virtual DOM nodes rather than the structure of the tree itself
Explore 6 awesome GitHub repositories matching user interface & experience · Virtual Node Lifecycle Interception. Refine with filters or upvote what's useful.
Snabbdom is a virtual DOM library and DOM diffing engine used to create and update user interfaces by synchronizing a virtual tree with the browser. It functions as a modular UI framework that provides a system for generating virtual nodes and transforming them into actual browser elements. The project features a modular architecture that separates core rendering logic from optional components. It includes a dedicated SVG rendering engine for managing scalable vector graphics within a virtualized document object model. The library covers a broad range of capabilities, including lifecycle hoo
Provides a mechanism to execute arbitrary code during specific stages of a virtual node's life.
Craft.js is a framework for building extensible drag-and-drop page editors using React components and serializable state management. It provides the core infrastructure to construct custom page builders where users can compose layouts by dragging, dropping, and repositioning elements within a structured editor environment. The framework manages editor state through a component-based node tree, where each user element is represented as an internal node storing its type, props, and parent relationships. This state is managed via React Context and can be serialized to JSON for persistence and sh
Triggers a callback whenever any node's value in the editor state is modified for reactive updates.
Epoxy is an Android library for building complex RecyclerView screens using a model-driven approach. It generates RecyclerView adapter models at compile time from annotated custom views, data binding layouts, or view holders, eliminating the manual boilerplate typically associated with view holders and adapters. The library provides a diffing engine that automatically compares model lists and applies minimal updates with animations for insertions, removals, and moves. The library distinguishes itself through its controller-based model building, where a controller class with a buildModels meth
Associates listeners with keys so callbacks are automatically updated when the key's value changes.
Vue Flow is a TypeScript library for building interactive node-based editors and flowcharts. It provides the core infrastructure for creating diagrams where users can drag, select, and connect nodes with edges, supporting pan and zoom navigation of the canvas. The library offers extensive control over graph behavior and appearance, including the ability to customize connection lines, define custom edge types, and configure zoom constraints and viewport defaults. It includes built-in components like a minimap for navigation, zoom controls, and a fit-view button, along with features for node re
Disables automatic change handling and lets users validate or reject node and edge modifications.
NaughtyAttributes ist eine Sammlung benutzerdefinierter Attribute für den Unity Editor Inspector, die Feldvalidierung, das Exponieren nicht-serialisierter Eigenschaften und das Hinzufügen benutzerdefinierter UI-Steuerelemente ermöglicht. Es fungiert als Erweiterungsbibliothek, um anzupassen, wie Felder innerhalb des Inspector-Interfaces gezeichnet werden und sich verhalten, ohne dass der Autor benutzerdefinierte Editor-Skripte schreiben muss. Die Bibliothek bietet Tools zum Erstellen interaktiver Elemente wie Buttons, die spezifische Methoden ausführen, sowie spezialisierte Eingabesteuerelemente wie Slider und Dropdowns. Sie ermöglicht die Anzeige nativer Eigenschaften und nicht-serialisierter Felder zum Debuggen und Überwachen des Spielzustands in Echtzeit. Das Toolkit enthält Funktionen zur Datenvalidierung durch obligatorische Referenzprüfungen und numerisches Value-Clamping. Es unterstützt zudem Feldänderungs-Callbacks und das Rendern von Asset-Vorschauen für Sprites und Prefabs direkt innerhalb des Inspectors.
Triggers specific functions automatically whenever a field value is modified within the inspector.
This project is an HTML-to-native renderer and cross-platform UI component that transforms web-standard markup into native mobile components. It functions as a CSS-to-native style engine and a customizable HTML parser, allowing web content to be displayed in mobile applications without the use of a full web view. The library is distinguished by its ability to intercept and modify the HTML DOM tree before rendering, enabling the injection of custom components, the filtering of specific nodes, and the overriding of default element translation models. It also implements a sophisticated style res
Intercepts the virtual node tree lifecycle to modify DOM elements or inject components before rendering.