4 Repos
Controls for switching between binary states or boolean properties within a design interface.
Distinguishing note: No candidates provided; this is a specific UI interaction pattern for design systems.
Explore 4 awesome GitHub repositories matching user interface & experience · Interface Toggles. Refine with filters or upvote what's useful.
This project is a browser-based collaborative design platform that provides a comprehensive workspace for interface design, interactive prototyping, and design system management. It functions as a vector graphics editor that enables teams to create, manage, and iterate on designs in real-time, utilizing a component-based inheritance model to ensure consistency across complex projects. The platform distinguishes itself through a deep integration of design and development workflows. It features a specialized developer handoff workspace that allows for the inspection of design properties, precis
The platform enables users to display boolean variant properties as visual toggles in the interface by using opposing value pairs like true or false.
LMMS is a digital audio workstation and MIDI sequencer designed for composing, arranging, and mixing music. It functions as a comprehensive production environment that integrates a MIDI sequencer, a sample-based synthesizer, and an audio mixing console. The project distinguishes itself through a versatile synthesis engine that includes additive synthesis, wavetable generation, and emulations of vintage hardware such as NES audio and FM chips. It also serves as a VST plugin host, allowing for the integration of third-party virtual instruments and audio effects via a standardized interface. Be
Provides controls for switching between different production windows like the Song Editor or FX Mixer.
Veloren is an open-source multiplayer RPG featuring a voxel-based action adventure in a procedurally generated fantasy world. It is built upon a voxel game engine that supports 3D rendering via Vulkan and Metal, utilizing a procedural world generator to create geography and ecosystems based on erosion algorithms and temperature maps. The project is distinguished by a sandboxed plugin system using WebAssembly, which allows for the addition of new game logic and equipment without recompiling the core engine. It also features a dedicated game server architecture designed to synchronize state, ma
Allows players to adjust their local experience by clearing chat, muting others, or toggling visual shaders.
UnleashedRecomp is a legacy software modernization project that uses static binary recompilation to enable native execution on Windows and Linux. Its primary purpose is to remove the need for emulation while updating old applications to support modern hardware and high-resolution displays. The project implements a game modding infrastructure that allows for the loading of external assets and custom software tweaks using standardized modification formats. It also includes an achievement tracking system that mirrors original platform notifications and a dedicated menu for monitoring progress.
Includes a centralized settings menu for toggling quality-of-life features and adjusting audio levels.