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5 Repos

Awesome GitHub RepositoriesInput Normalization Utilities

Tools that translate disparate pointer, mouse, and touch events into a unified stream of interaction data.

Distinguishing note: Focuses on unifying disparate input event types into a single stream.

Explore 5 awesome GitHub repositories matching user interface & experience · Input Normalization Utilities. Refine with filters or upvote what's useful.

Awesome Input Normalization Utilities GitHub Repositories

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  • hammerjs/hammer.jsAvatar von hammerjs

    hammerjs/hammer.js

    24,356Auf GitHub ansehen↗

    Hammer.js is a library for recognizing touch gestures in web applications. It functions as a unified interface that translates raw pointer, mouse, and touch inputs into a consistent stream of interaction data, allowing developers to detect patterns such as taps, swipes, and pans across different browsers and hardware. The library distinguishes itself through a modular architecture that uses configurable logic blocks to evaluate input streams against specific mathematical thresholds. It maintains an internal registry of active touch points to track complex multi-finger movements like pinching

    Translates disparate pointer, mouse, and touch events into a unified stream of interaction data for consistent gesture processing.

    JavaScript
    Auf GitHub ansehen↗24,356
  • clauderic/dnd-kitAvatar von clauderic

    clauderic/dnd-kit

    17,243Auf GitHub ansehen↗

    This project is a modular toolkit for building accessible, component-based drag-and-drop interfaces in React. It provides a foundational framework for managing complex spatial interactions, state synchronization, and element registration, allowing developers to create interactive web applications that support mouse, touch, and keyboard inputs. The library distinguishes itself through a highly extensible architecture that separates input handling from interaction logic. It utilizes a sensor-based input abstraction to normalize diverse user interactions and a plugin-driven lifecycle to inject c

    Normalizes mouse, touch, and keyboard events into a unified stream of interaction commands.

    TypeScriptdragdrag-and-dropdraggable
    Auf GitHub ansehen↗17,243
  • darkroomengineering/lenisAvatar von darkroomengineering

    darkroomengineering/lenis

    13,217Auf GitHub ansehen↗

    Lenis is a lightweight JavaScript library designed to provide fluid, momentum-based scrolling experiences for web interfaces. It functions as a frontend utility that decouples visual scroll position from the browser's native state, allowing for custom easing and duration while preserving standard browser accessibility, search functionality, and layout measurement tools. The library distinguishes itself by normalizing input from mouse wheels and touch gestures into a unified stream, ensuring consistent physics across different devices. It operates by intercepting native scroll events and apply

    Normalizes mouse wheel and touch gestures into a unified stream for consistent interaction physics.

    TypeScriptperformancereactscroll
    Auf GitHub ansehen↗13,217
  • taye/interact.jsAvatar von taye

    taye/interact.js

    12,913Auf GitHub ansehen↗

    interact.js ist eine JavaScript-Interaktionsbibliothek, die verwendet wird, um Drag-and-Drop, Größenänderung und Multi-Touch-Gesten in Webbrowsern zu implementieren. Sie bietet ein spezialisiertes Interaktions-Framework für skalierbare Vektorgrafiken, das es ermöglicht, diese Elemente zu verschieben und in der Größe zu ändern. Die Bibliothek verfügt über eine Multi-Touch-Gesten-Engine, die komplexe Muster wie Pinch und Rotate erkennt, sowie eine Koordinaten-Snapping-Engine zum Ausrichten von Elementen an Rastern oder zum Einschränken von Bewegungen innerhalb von Grenzen. Sie enthält zudem einen Cross-Frame-Zustandssynchronisierer, um Interaktionszustände und Eingabeereignisse über mehrere Browserfenster oder eingebettete Frames hinweg zu teilen. Das Projekt deckt breite Fähigkeitsbereiche ab, einschließlich Bewegungsphysik für trägheitsbasierte Geschwindigkeitsberechnungen und Eingabenormalisierung zur Vereinheitlichung von Maus- und Touch-Ereignissen über Browser hinweg. Zusätzliche Funktionen umfassen die koordinatenbasierte Zustandsverfolgung und quantisiertes Snapping, um Positionen und Größen an vordefinierte Intervalle anzupassen.

    Unifies disparate mouse and touch pointer events into a consistent coordinate stream for cross-browser compatibility.

    TypeScript
    Auf GitHub ansehen↗12,913
  • gdamore/tcellAvatar von gdamore

    gdamore/tcell

    5,076Auf GitHub ansehen↗

    tcell is a Go terminal user interface library and framework for building cell-based applications. It functions as a terminal emulator backend and input processor, utilizing a change-based diffing engine to manage screen state and efficiently render updates. The project is distinguished by its pluggable backend abstraction, which allows terminal interfaces to be rendered across physical terminals or compiled into WebAssembly for web browser display. It provides a virtual screen simulation to enable programmatic event injection and output inspection for automated application testing. Its capab

    Normalizes mouse button reporting across different operating systems to ensure consistent event identification.

    Go
    Auf GitHub ansehen↗5,076
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