2 Repos
Programmatic interfaces that bridge physical device rotation data to visual element movement.
Distinct from Motion Primitives: None of the candidates provide a specific interface for mapping gyroscope rotation to web scene offsets.
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Parallax is a device motion parallax engine and interactive depth effect library. It provides the core logic and interfaces necessary to simulate visual depth by shifting scene layers based on a smart device gyroscope or mouse movement. The system functions as a device orientation controller that maps physical device rotation and cursor position to programmatic offsets. It distinguishes itself through a motion interface that handles relative orientation calibration, allowing the engine to calculate movement based on a cached starting position. The library covers motion behavior configuration
Maps physical device orientation and rotation to programmatic movement and offsets in a web scene.
HoloCubic is an embedded desktop widget station and holographic display system. It consists of a graphics framework for rendering resolution-specific visuals and a hardware setup that uses a beam-splitting prism and transparent screen to create floating 3D visual effects. The system includes a PC-based hardware emulator used to design and verify graphical interfaces before deploying code to physical hardware. It also features an inertial measurement unit motion controller that translates physical movement into navigation inputs for the user interface. The project covers an asset pipeline for
Bridges physical device rotation and movement data from IMUs to interface navigation.