4 Repos
Mechanisms for performing memory operations that bypass compiler optimizations for hardware register interaction.
Distinct from Memory Access Profilers: Distinct from Memory Access Profilers: focuses on the volatile keyword and register-level safety rather than performance profiling.
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TinyGo is a specialized compiler and development toolkit designed to bring the Go programming language to resource-constrained microcontrollers and WebAssembly environments. It provides a bare-metal runtime environment that enables high-level code execution without the need for a traditional operating system, utilizing an LLVM-based backend to generate efficient machine instructions. The project distinguishes itself through aggressive optimization techniques tailored for small hardware, including a static memory allocation strategy and whole-program dead code elimination that significantly re
Ensures safe interaction with hardware registers by bypassing compiler optimizations for volatile memory access.
TIC-80 is a fantasy console platform and multi-language game engine that provides a virtual retro game development environment. It operates via a bytecode virtual machine that executes game logic within fixed memory and resolution constraints. The project distinguishes itself by offering integrated asset editors for pixel art, tile maps, and a pattern-based chiptune audio workstation all within a single environment. It supports multi-language scripting, allowing developers to write logic in Lua, JavaScript, or Ruby, and provides a standalone game exporter to package projects into native execu
Provides access to memory-mapped system registers for low-level hardware interaction within the virtual console.
c3c is the compiler for the C3 programming language, transforming source code into executable binaries, static libraries, or dynamic libraries using an LLVM backend. It implements a system based on result-based error handling, scoped memory pooling, and a semantic macro system. The compiler provides first-class support for hardware-backed SIMD vectors that map directly to processor instructions and enables runtime polymorphism through interface-based dynamic dispatch. The project covers a broad set of low-level capabilities, including manual and pooled memory management, inline assembly inte
C3 executes volatile loads and stores to prevent the compiler from optimizing away memory accesses.
embedded-notes ist eine Sammlung technischer Studienleitfäden und Entwicklungsnotizen mit Fokus auf Embedded Linux, Linux-Kernel-Internals und C-Programmierung. Sie dient als Referenz für die Entwicklung eingebetteter Systeme und als Vorbereitungsressource für technische Vorstellungsgespräche in diesem Bereich. Das Projekt bietet detaillierte Dokumentation zum Schreiben von Gerätetreibern, zur Verwaltung von virtuellem Speicher und zum Verständnis der Kernel-Internals. Es enthält zudem Leitfäden zu IoT-Netzwerkprotokollen wie MQTT und TCP/IP und skizziert die architektonischen Details von Chip-Architekturen und Hardware-Peripheriegeräten. Das Material deckt ein breites Spektrum der Systemprogrammierung ab, einschließlich manueller Speicherverwaltung, Prozesslebenszyklus-Management und der Implementierung von Konzepten für Echtzeitbetriebssysteme. Es enthält zudem Referenzen für Low-Level-Tools wie Cross-Kompilierung für ARM, Binäranalyse und Shell-Scripting für Build-Automatisierung.
Explains how to use the volatile keyword to ensure accurate hardware register interaction by bypassing compiler optimizations.