awesome-repositories.com
Blog
awesome-repositories.com

Entdecke die besten Open-Source-Repositories mit KI-gestützter Suche.

EntdeckenKuratierte SuchenOpen-Source-AlternativenSelf-hosted SoftwareBlogSitemap
ProjektÜber unsRanking-MethodikPresseMCP-Server
RechtlichesDatenschutzAGB
© 2026 Bringes Technology SRL·VAT RO45896025·hello@awesome-repositories.com
·

5 Repos

Awesome GitHub RepositoriesStroke Objects

Represents individual handwritten marks as discrete, editable data objects.

Distinct from Object-Oriented Models: Focuses on stroke-specific object representation rather than general visual object hierarchies.

Explore 5 awesome GitHub repositories matching software engineering & architecture · Stroke Objects. Refine with filters or upvote what's useful.

Awesome Stroke Objects GitHub Repositories

Finde die besten Repos mit KI.Wir suchen mit KI nach den am besten passenden Repositories.
  • xournalpp/xournalppAvatar von xournalpp

    xournalpp/xournalpp

    14,891Auf GitHub ansehen↗

    Xournalpp is a digital note-taking and annotation application designed for capturing natural handwriting and sketching. It functions as a vector graphics editor that treats individual strokes, shapes, and text as discrete, editable objects, allowing users to refine and manipulate their work after it has been placed on the canvas. The application provides a specialized environment for overlaying handwritten notes and drawings onto existing PDF documents. By utilizing pressure-sensitive stylus input, it simulates a natural writing experience, while its layered canvas composition enables users t

    Stores individual handwritten marks as discrete data objects to allow for independent selection and transformation.

    C++c-plus-pluscrossplatformgtk3
    Auf GitHub ansehen↗14,891
  • szimek/signature_padAvatar von szimek

    szimek/signature_pad

    11,955Auf GitHub ansehen↗

    signature_pad is a JavaScript library and drawing tool for capturing handwritten digital signatures on an HTML5 canvas. It provides a handwriting capture interface that transforms raw mouse or touch inputs into smooth, professional-looking lines. The project uses Bézier curve interpolation to smooth jagged input points into fluid strokes. It supports the configuration of drawing aesthetics, including pen color, background color, and line width, and includes a history management system for undoing and restoring drawing actions. The library handles the serialization of signature data into poin

    Coordinates line segments by managing the drawing lifecycle through distinct start, update, and end events.

    TypeScriptcanvasdrawingjavascript
    Auf GitHub ansehen↗11,955
  • metafizzy/zdogAvatar von metafizzy

    metafizzy/zdog

    10,603Auf GitHub ansehen↗

    Zdog is a JavaScript graphics library designed for rendering pseudo-three-dimensional geometric models within web browser environments. It functions as a lightweight engine that draws flat, vector-based shapes onto HTML5 canvas or SVG elements by utilizing a scene graph to manage object relationships and spatial transformations. The library distinguishes itself through a unique approach to volumetric modeling, where three-dimensional depth is simulated on flat shapes by dynamically adjusting stroke thickness. This technique allows for the creation of rounded, plump visual effects without the

    Simulates three-dimensional volume on flat shapes by dynamically adjusting stroke thickness.

    JavaScript3dcanvassvg
    Auf GitHub ansehen↗10,603
  • microsoft/windows-universal-samplesAvatar von microsoft

    microsoft/Windows-universal-samples

    9,696Auf GitHub ansehen↗

    This repository is a comprehensive collection of reference implementations and sample libraries for the Universal Windows Platform. It provides practical examples of how to use Windows Runtime APIs to build cross-device applications, including detailed guidance on XAML-based declarative user interfaces and DirectX-integrated rendering. The project distinguishes itself by providing a wide array of hardware integration suites, covering low-level communication with USB, Serial, I2C, SPI, and GPIO peripherals. It includes specialized implementations for mixed reality holographic rendering, advanc

    Allows for erasing, selecting, reshaping, and re-playing digital ink strokes based on timestamps or input conditions.

    JavaScript
    Auf GitHub ansehen↗9,696
  • saber-notes/saberAvatar von saber-notes

    saber-notes/saber

    4,173Auf GitHub ansehen↗

    Saber is an end-to-end encrypted note-taking application designed for handwritten content. It provides a digital ink canvas for creating documents and a system for organizing those notes within a hierarchy of nested folders. The application ensures privacy by encrypting both notes and device configurations on the client side before they are synchronized across devices. This process prevents the server from accessing stored content or user settings. The toolset includes digital ink annotation capabilities, such as text highlighting and layer-based stroke rendering. The user interface supports

    Draws handwritten marks as distinct layers to maintain highlight colors independently from overlapping ink.

    Dartandroidcross-platformdart
    Auf GitHub ansehen↗4,173
  1. Home
  2. Software Engineering & Architecture
  3. Object-Oriented Models
  4. Stroke Objects

Unter-Tags erkunden

  • Ink Stroke ManipulationTools for modifying, erasing, and replaying discrete digital ink stroke objects. **Distinct from Stroke Objects:** Focuses on the manipulation of existing strokes rather than the data representation itself.
  • Layered RenderingRendering digital ink strokes as distinct layers to manage overlapping colors and highlights. **Distinct from Stroke Objects:** Distinct from Stroke Objects: focuses on the visual layering and rendering order rather than the data representation of a stroke.
  • Lifecycle TrackingManaging the states of drawing marks from start to completion. **Distinct from Stroke Objects:** Focuses on the temporal state of the stroke (start/update/end) rather than just the data object representation.
  • Volumetric Stroke ModifiersTools for dynamically adjusting stroke thickness to simulate volume and depth on flat vector shapes. **Distinct from Stroke Objects:** Distinct from Stroke Objects: focuses on the volumetric simulation technique rather than the data representation of individual marks.