28 Repos
Techniques for controlling module visibility and exposing public interfaces while hiding internal implementation details.
Distinguishing note: Focuses on structural visibility and barrel-file patterns rather than general software architecture.
Explore 28 awesome GitHub repositories matching software engineering & architecture · Module Encapsulation Patterns. Refine with filters or upvote what's useful.
Bulletproof React is an architectural guide and project boilerplate designed to standardize the development of large-scale, maintainable frontend applications. It provides a set of structural principles and organizational strategies that enforce a strict separation of concerns, ensuring that codebases remain manageable as they grow in complexity over time. The project distinguishes itself by promoting a modular design that groups related logic, components, and services into dedicated feature folders. It utilizes a composition-based approach to build user interfaces and implements a dependency
Uses index files to expose only public interfaces while keeping internal implementation details private to each feature module.
Python is a high-level, interpreted programming language designed for readability and versatility. It operates via a bytecode-based virtual machine and manages memory automatically through reference-counting garbage collection. The language supports multiple programming paradigms, including object-oriented, imperative, and functional styles, and provides a comprehensive standard library for system operations, networking, and data handling. The language is distinguished by its dynamic nature, allowing for runtime object introspection and metaclass-driven class creation. It utilizes protocol-ba
Uses naming conventions to encapsulate internal logic and hide implementation details.
Nim is a statically typed, compiled systems programming language designed for high performance and cross-platform development. It translates high-level source code into C, C++, or JavaScript, allowing developers to produce efficient native binaries or web-compatible scripts from a single codebase. The language emphasizes a clean, indentation-based syntax that simplifies code hierarchy while maintaining the power of a full-featured systems language. What distinguishes Nim is its robust metaprogramming framework, which allows developers to inspect, modify, and generate code structures during th
Simulates interface-like behavior by bundling closures within objects to encapsulate logic.
The Rust Programming Language Book is the official technical guide and educational resource for the Rust language. It provides a comprehensive walkthrough of the language's design, focusing on its core identity as a systems programming language that enforces memory safety and high-performance execution without the need for a garbage collector. The project is distinguished by its focus on ownership, borrowing, and lifetime tracking, which allow the compiler to verify memory safety and thread safety at compile time. It covers the language's unique approach to zero-cost abstractions, including t
Provides explicit public interface definitions to restrict access to internal data and logic.
This project is a collection of guidelines and best practices for the Go programming language, providing a comprehensive style guide and set of programming standards. It establishes a framework for writing maintainable and performant source code through standardized naming, structuring, and organizational conventions. The guide focuses on specific patterns for concurrency, error handling, and performance optimization. It details methods for managing goroutine lifecycles to prevent race conditions, designing structured error wrapping and routing to maintain observability, and implementing memo
Provides patterns for preventing public implementation leakage by encapsulating internal types within public structs.
Sass is a stylesheet compilation engine and CSS preprocessor that extends standard CSS with variables, nested rules, mixins, and functions. It functions as a comprehensive design system tool, enabling developers to organize complex stylesheets into modular, reusable components while automating the transformation of advanced syntax into browser-compatible CSS. The project distinguishes itself through its sophisticated build automation and language-level extensibility. It provides robust support for programmatic style generation, including conditional logic, iterative loops, and unit-aware math
Hides specific variables and functions from external access by prefixing their names.
Recompose is a suite of toolsets for implementing higher-order component composition, context extraction, render optimization, and external state integration. It provides a library of utilities to wrap components in reusable logic and behavioral layers, allowing developers to chain functional wrappers and reduce nesting within a component tree. The project focuses on the composition of functional wrappers to inject properties and behavior into components. It includes a set of helpers for extracting values from component context and passing them as direct properties, as well as tools for integ
Groups recurring layout or data patterns into reusable interfaces for a consistent application look and feel.
This project is a code naming convention guide and programming style guide. It provides a language-agnostic set of rules for naming variables and functions to improve the readability and cohesiveness of a codebase. The guide implements a variable naming framework that organizes identifiers using abstract, high-context, and low-context patterns. It also defines a specific function naming pattern based on a prefix-action-context system to communicate the operational domain and intended results of a function. The system covers broader standards for code readability optimization, including the u
Defines a specific prefix-action-context system for naming functions to communicate their operational domain.
This project is a PHP clean code guide and software architecture reference. It provides a set of standards, naming conventions, and design patterns intended to improve the long-term maintainability and readability of PHP codebases. The guide emphasizes a structured approach to refactoring and system design, focusing on the application of SOLID principles to reduce coupling and increase extensibility. It advocates for object-oriented design through the use of composition over inheritance, the use of final classes to prevent unexpected overrides, and the implementation of strict type declaratio
Establishes a consistent and pronounceable vocabulary for naming variables and functions to increase clarity.
Rete is a framework for building interactive, node-based visual interfaces and dataflow programming environments. It provides a core engine that processes directed graphs, allowing developers to define modular logic where nodes represent operations and connections represent the flow of data or control. By decoupling the graph logic from the user interface, the framework enables the creation of custom visual editors that can be integrated into various frontend component libraries. The project distinguishes itself through a highly extensible, signal-driven architecture that supports complex req
Encapsulates complex node-based logic into reusable modules that can be embedded as single nodes within larger graphs.
This repository serves as a library of reference patterns and scripts for infrastructure automation and configuration management. It provides a collection of standardized examples designed to demonstrate how to define and maintain server environments as code, ensuring consistency across development, testing, and production stages. The project focuses on implementing infrastructure as code best practices by showcasing how to structure automation logic for complex deployments. These examples illustrate the use of declarative modeling to define desired system states, alongside modular task abstr
Encapsulates complex system operations into reusable modules that expose consistent interfaces while hiding implementation details.
This repository contains the design specifications for WebAssembly, serving as a technical standard for portable low-level code. It defines the binary format, instruction set, and execution semantics required to ensure consistent behavior across different hardware platforms. The project establishes the framework for a language compilation target, detailing the requirements for translating high-level programming languages into a low-level binary format. It includes a security model that defines operational rules and safety goals for executing untrusted binary code. The specifications cover th
Implements module-based encapsulation to isolate code and manage dependencies via imports and exports.
F Prime ist ein komponentenbasiertes Framework für die Entwicklung und Bereitstellung von Embedded- und Raumfahrtsoftware. Es bietet eine modulare Architektur, die Softwarelogik von Kommunikationsschnittstellen entkoppelt und es Entwicklern ermöglicht, Systemstrukturen über eine domänenspezifische Modellierungssprache zu definieren. Dieser modellbasierte Ansatz ermöglicht eine automatisierte Codegenerierung, die Konsistenz über komplexe Systemtopologien hinweg gewährleistet und gleichzeitig strikte Schnittstellenverträge zwischen Softwaremodulen aufrechterhält. Das Framework zeichnet sich durch sein integriertes Build-System und eine Suite für Bodendatenoperationen aus. Es automatisiert den gesamten Lebenszyklus von Embedded-Software, von der Cross-Kompilierung und dem Abhängigkeitsmanagement bis hin zur Generierung von Telemetrie- und Befehlsschnittstellen. Durch die Bereitstellung einer einheitlichen Umgebung für Onboard-Flugsoftware und bodengestützte Überwachung erleichtert es die nahtlose Integration, das Testen sowie die Steuerung und Überwachung verteilter Embedded-Systeme über verschiedene Hardwareplattformen hinweg. Über die Kernarchitektur hinaus enthält das Projekt umfassende Werkzeuge für die Systembeobachtbarkeit, einschließlich Echtzeit-Telemetrie-Visualisierung, Ereignisprotokollierung und diagnostischer Tracing-Funktionen. Es unterstützt eine breite Palette von Bereitstellungsszenarien, von Bare-Metal-Umgebungen bis hin zu Echtzeitbetriebssystemen, und bietet Mechanismen für Speicherverwaltung, zustandsgesteuerte Verhaltensmodellierung und asynchrone Aufgabenausführung. Das Projekt wird als C++-Repository mit umfangreicher Dokumentation und Build-System-Unterstützung für die plattformübergreifende Entwicklung gepflegt.
Wraps external library logic within a component to provide a standardized interface for other system parts.
AutoMapper is a strongly typed object-to-object mapper for .NET. It provides utilities for copying data between different object representations using convention-based property matching to eliminate manual assignment code. The library automates the transformation of data models by matching source and destination properties based on shared names and types. It supports the conversion of internal domain models into data transfer objects, facilitating data movement between presentation, business, and data access layers. The system employs reflection-based type discovery and recursive object grap
Provides capabilities to flatten nested source properties into single destination properties via name concatenation.
This project is a boilerplate and template for Go applications implementing Clean Architecture. It provides a standardized project structure designed to organize code into decoupled layers, ensuring that core business logic remains independent of databases, frameworks, and user interfaces. The implementation focuses on a domain-driven design that utilizes dependency injection and the repository pattern to abstract data storage. It enforces architectural boundaries through internal package encapsulation and layer-based dependency inversion. The project includes a development toolchain that au
Implements internal package restrictions to ensure implementation details remain hidden from external consumers.
Octicons ist eine Bibliothek handgefertigter skalierbarer Vektorgrafiken und ein standardisiertes Design-System-Icon-Set. Sie bietet eine Sammlung optimierter SVG-Dateien und visueller Symbole, die für den Einsatz in Web-Interfaces vorgesehen sind, um eine einheitliche Identität über digitale Produktlayouts hinweg zu wahren. Die Bibliothek kapselt Vektorgrafiken innerhalb von Framework-Wrappern, um Styling- und Barrierefreiheitseigenschaften programmatisch zu verwalten. Sie nutzt eine Design-System-gesteuerte Spezifikation und eine SVG-basierte Asset-Pipeline, um eine konsistente Darstellung und hohe Klarheit über verschiedene Bildschirmauflösungen hinweg sicherzustellen. Das Projekt deckt das Management von SVG-Assets und Web-Interface-Ikonografie ab und nutzt koordinatenbasiertes Pfad-Mapping sowie Viewbox-beschränkte Skalierung, um Proportionen zu wahren. Es unterstützt framework-unabhängige SVG-Generierung, damit die Grafiken von verschiedenen Rendering-Engines konsumiert werden können.
Provides framework-specific wrappers around vector graphics to programmatically manage styling and accessibility properties.
Fx is a dependency injection framework and application lifecycle manager for Go. It functions as a component model container that automates the instantiation and connection of components by analyzing constructor parameters and return values to resolve complex dependency graphs. The framework distinguishes itself through module-based component bundling, which encapsulates related constructors into reusable units to manage visibility and logic. It provides advanced resolution capabilities, including mapping concrete types to interfaces for decoupling, resolving dependency ambiguities via unique
Implements patterns for controlling constructor visibility and encapsulating internal implementation details within modules.
Dieses Projekt ist eine lokalisierte Bildungsressource zum Erlernen der Programmiersprache Rust und bietet ein umfassendes Handbuch sowie technische Spezifikationen, die ins vereinfachte Chinesisch übersetzt wurden. Es dient als Lehrmittel zum Studium von Sprachidiomen, Speichermanagement und Typsystemen. Das Repository konzentriert sich auf die Lokalisierung von Softwaredokumentation und übersetzt offizielle Leitfäden ins vereinfachte Chinesisch, um die Zugänglichkeit für Nicht-Muttersprachler zu erhöhen. Es nutzt ein Markdown-basiertes System zur Organisation der Inhalte und unterstützt den Export in mehrere Formate wie statisches HTML, PDF und EPUB für die Web- und Offline-Ansicht. Der Inhalt deckt eine breite Palette technischer Rust-Domänen ab, einschließlich Speichermanagement-Primitiven wie Ownership und Borrowing, fortgeschrittenem Sprachdesign mit Traits und Generics sowie umfassenden Strategien zur Fehlerbehandlung. Zudem werden Programmiergrundlagen, Datenmodellierung und der Einsatz von Produktivitätstools für Build- und Dependency-Management detailliert beschrieben.
Rust defines public interfaces and private sections to hide internal logic and reduce cognitive load.
QFramework is a Unity game architecture framework designed to separate presentation, system, and data logic. It implements a layered software architecture to manage complex game states and provides a game engine utility library to reduce boilerplate code. The framework is centered on the Command Query Responsibility Segregation pattern, which separates data modification commands from data retrieval queries. It utilizes a dependency injection container to manage the lifecycles and resolution of singletons and modular components, alongside an event-driven system for state synchronization to pre
Provides a dedicated utility layer that encapsulates low-level APIs for networking and storage.
Dies ist die umfassende Dokumentations-Website für das progressive JavaScript-Framework Vue 2. Sie dient als technische Referenz und Entwicklungsleitfaden für den Aufbau reaktiver Benutzeroberflächen und Single-Page-Anwendungen. Die Website bietet eine detaillierte JavaScript-API-Referenz und ein Web-Komponenten-Verzeichnis. Sie deckt die Implementierung komponentenbasierter Architekturen, reaktives State-Management und die Verwendung eines virtuellen DOM ab, um den Anwendungszustand mit dem Browser zu synchronisieren. Die Dokumentation erläutert Funktionen wie clientseitiges Routing, deklarative DOM-Manipulation und Frontend-Build-Optimierungen wie serverseitiges Rendering und Template-Prekompilierung. Sie erklärt zudem den Ansatz des Frameworks zur Zustandssynchronisation, Komponenten-Lebenszyklen und die Verwendung benutzerdefinierter Direktiven. Der Inhalt wird als Sammlung von Tutorials und Spezifikationen gepflegt, wobei die Dokumentation über Markdown bearbeitet wird.
Implements a pattern for bundling templates, logic, and styles into single-file components for better modularity.