6 Repos
Reading and writing values to emulated device address spaces while optionally suppressing hardware side effects.
Distinct from Memory Manipulation: Distinct from generic memory manipulation as it specifically handles the address space of emulated hardware devices.
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This project is a suite of runtime diagnostic tools designed to detect memory leaks, concurrency races, and language-specification violations during software execution. It provides a collection of dynamic analysis tools that identify addressability issues, uninitialized memory usage, and memory safety bugs in applications. The toolset includes a thread safety analyzer to identify data races and deadlocks in concurrent code, as well as an undefined behavior sanitizer to detect operations that violate language specifications. The system covers broad capabilities in memory safety monitoring and
Provides interception of memory access to monitor heap usage and detect invalid frees.
MAME is a vintage hardware emulation platform designed to recreate the circuitry of arcade games, computers, and consoles to run original software on modern devices. It functions as a retro gaming preservation framework for managing, verifying, and archiving ROM sets and disk images to ensure long-term software accessibility. The project features a system debugging tool for inspecting emulated memory, CPU registers, and execution flow via breakpoints and disassembly. It also includes a Lua-based automation layer that exposes core system state and hardware controls for custom behavior and anal
Provides capabilities to read and write values to emulated device address spaces.
seL4 is a formally verified microkernel whose C implementation is backed by machine-checked mathematical proofs of correctness, confidentiality, integrity, and availability. It enforces strict isolation between processes through hardware-enforced address space separation and a capability-based access control system, where each process holds explicit rights only to the resources it has been granted. The kernel exposes hardware resources through a minimal API of system calls that manage threads, address spaces, and inter-process communication, with synchronous IPC supporting sender-identifying b
Emulates GICv2 on ARM and PIC/LAPIC on IA32 interrupt controllers for guest virtual machines.
Qira ist ein Laufzeitanalyse-Tool und interaktiver Binär-Debugger für den QEMU-Emulator. Es fungiert als Binär-Execution-Tracer, der eine vollständige Timeline von Instruktionsaufrufen aufzeichnet und ein System zur Überwachung von Speicheroperationen innerhalb von Gastprozessen bereitstellt. Das Projekt ermöglicht die Analyse kompilierter Binärdateien durch das Tracing der Instruktionsausführung und das Mapping roher Speicheradressen auf benutzerdefinierte Annotationen. Es enthält Funktionen für State-Snapshotting zur Verwaltung von Execution-Forks, was die Navigation durch divergierende Logikpfade sowie die Inspektion von CPU-Registerzuständen und System-Call-Argumenten an jedem beliebigen Punkt der aufgezeichneten Timeline ermöglicht. Das System deckt ein breites Spektrum an dynamischer Programmanalyse und Aufgaben im Bereich Binär-Reverse-Engineering ab. Dies umfasst die Überwachung von Speicherzugriffsmustern zur Identifizierung von Instruktionen, die spezifische Daten modifizieren, die Analyse von Malware-Verhalten in kontrollierten Umgebungen sowie die Durchführung von Software-Vulnerability-Research.
Tracks read and write operations to specific memory addresses during the runtime of a guest process.
HyperDbg is a hardware-assisted kernel-mode debugging platform that leverages virtualization to monitor and control system execution. By utilizing hypervisor-level primitives, it enables deep system analysis and instrumentation without relying on standard operating system debugging interfaces. The framework provides a comprehensive environment for inspecting both kernel and user-mode processes, allowing for granular control over execution flow and system state. The project distinguishes itself through a transparent debugging layer designed to remain invisible to the target environment. It emp
Identifies which instructions read from or write to specific memory structures.
PS2Recomp is a static recompiler for PlayStation 2 that translates machine instructions from executable binaries into source code to enable execution on modern hardware. It functions as a binary-to-source translator and a binary analysis tool designed to facilitate the preservation of legacy software. The project distinguishes itself through a hardware emulation runtime that manages memory models and register contexts, combined with a static binary patcher for replacing raw instructions and overriding function bindings. It utilizes a specialized vector unit instruction execution system that m
Implements a guest memory model and register context to provide a compatible execution environment for translated code.