2 Repos
Definitions of how object files are mapped to physical memory addresses during the linking process.
Distinguishing note: The candidates focus on runtime memory mapping (mmap) or graphics, not compile-time linker scripts for kernel binaries.
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This project is a bare-metal operating system developed for ARM64 architecture. It serves as a low-level implementation of kernel engineering, focusing on the fundamental construction of an OS from the hardware level up. The system is distinguished by its comprehensive approach to ARM64 processor control, featuring a red-black tree task scheduler and a hierarchical page table system for virtual memory management. It implements a sophisticated privilege model that handles transitions between kernel and user modes, ensuring process isolation through address space splitting and exception level m
Defines the mapping of object files into the output binary to ensure correct boot code placement.
This project is a tutorial for developing a custom bare metal operating system specifically for the Raspberry Pi 4. It provides the guidance and resources necessary to write software that interacts directly with hardware without the use of a pre-existing kernel. The project centers on an ARM64 cross-compilation toolchain and a build pipeline that transforms source code into raw binary images. It utilizes linker scripts to define physical memory addresses and section placements, ensuring the resulting binary loads at the correct hardware entry point. The codebase covers direct hardware interf
Defines the mapping of object files to physical memory addresses using linker scripts.