19 Repos
Mechanisms for managing hardware or software services over network connections.
Distinguishing note: Focuses on remote hardware control via HTTP rather than general network communication.
Explore 19 awesome GitHub repositories matching networking & communication · Remote Control Protocols. Refine with filters or upvote what's useful.
This project is a high-performance, terminal-based media player designed for efficient audio and video playback. It utilizes a modular decoding core to handle a wide range of multimedia formats while offloading frame processing to platform-specific hardware-accelerated rendering pipelines to minimize CPU overhead. Beyond its standalone utility, the software functions as an embeddable multimedia engine, providing a native library interface that allows external applications to integrate its advanced decoding and rendering capabilities directly into their own interfaces. The player is distinguis
The media player supports remote management through a JSON-formatted inter-process communication interface, allowing external programs to send commands and receive real-time status events via sockets.
Kitty is a high-performance, GPU-accelerated terminal emulator designed to provide a consistent and extensible workspace across different operating systems. It leverages graphics hardware to render text, images, and complex layouts with low latency, while providing a robust environment for demanding command-line workflows. The project distinguishes itself through its integrated workspace management and programmable interface. It functions as a tiling window manager that organizes terminal windows, tabs, and layouts into persistent, keyboard-driven sessions. Users can automate complex workflow
Executes terminal commands and remote control operations using device control string escape codes.
This project is a sample implementation of an audio playback application for the Android platform. It serves as a reference for building music players that utilize standard media APIs and system-level audio management. The implementation demonstrates the integration of media session controls for external hardware and provides a reference for synchronizing media playback and control states across multiple connected hardware devices. The project covers several core areas of Android audio development, including background playback services, media store querying, and declarative user interface c
Coordinates playback states and control interfaces across multiple connected hardware devices.
spotifyd is a headless Spotify player and client daemon that operates as a lightweight background process without a graphical user interface. It functions as a Spotify Connect receiver, allowing a device to register as a controllable playback device for remote management via official client applications. The project implements remote playback protocols and API integrations to enable audio streaming and remote control. It utilizes a cross-platform audio backend and system-level sound driver integration to output audio across different operating systems, with specific support for Linux audio in
Implements remote control protocols to register as a controllable device for external management.
Snapcast is a multiroom audio streaming system designed to broadcast synchronized high-fidelity audio from a central server to multiple network clients. It functions as a TCP audio distribution server that captures raw audio sources and distributes them to synchronous network audio players. The system utilizes networked clock synchronization to coordinate timing between devices, ensuring simultaneous playback across different physical locations without echo or delay. It includes a remote audio playback controller to manage volume, mute status, and stream assignments via HTTP or WebSockets. T
Provides a remote interface to manage volume, mute status, and stream assignments via HTTP or WebSockets.
geckodriver ist ein Browser-Automatisierungstreiber und eine W3C-WebDriver-Implementierung. Er fungiert als Proxy-Server, der standardisierte WebDriver-Befehle in interne Anweisungen für Webbrowser auf Basis der Gecko-Engine übersetzt. Das Projekt ermöglicht die programmatische Steuerung von Gecko-basierten Browsern, um Benutzerinteraktionen zu simulieren und repetitive Webaufgaben zu automatisieren. Es unterstützt sowohl die Standard-Browser-Automatisierung als auch die Headless-Browser-Orchestrierung für Workflows, die ohne grafische Benutzeroberfläche ausgeführt werden. Die Software wird für automatisierte Webtests verwendet, um die Funktionalität von Websites und das Verhalten der Benutzeroberfläche durch die Ausführung programmatischer Test-Suiten gegen einen Live-Browser zu verifizieren.
Uses the Marionette protocol over TCP sockets to provide low-level remote control of the browser.
Snapcast is a multi-room audio streaming server and network audio synchronizer. It coordinates audio playback across multiple networked clients from a single central server to ensure synchronized sound across different locations. The system utilizes a network audio synchronizer to prevent echo and lag, aligning audio streams through precise time synchronization. It also includes an audio stream resampler that adjusts the sample rate of incoming audio to match the specific hardware requirements of each playback client. The project provides a remote audio controller for centralized management
Provides a network interface for managing volume, mute states, and stream assignments across distributed devices.
Sending encoding tasks to a running application over UDP from any machine on the same network for distributed workflows.
Mixxx is a free, open-source DJ application that runs on Windows, macOS, and Linux, providing a complete platform for mixing audio tracks with beat detection, key analysis, and real-time effects during live performances. It functions as a digital mixer that supports MIDI controller mapping, timecode vinyl control, and custom skin layouts, while also serving as a live performance recording tool that can capture mixes to audio files and broadcast them to internet radio servers in real time. The application distinguishes itself through a comprehensive architecture that coordinates automated play
Controls digital audio playback by moving a physical vinyl record or CD that emits a timecode signal.
Spotify Player is a terminal-based client for streaming and controlling Spotify music directly from the command line. It combines a text-based user interface with a background daemon mode, allowing users to browse their Spotify library, manage playlists, and control playback entirely through keyboard shortcuts. The application integrates with Spotify's Web API and Connect protocol, enabling remote playback control across devices while streaming audio locally without the official client. The player distinguishes itself through its plugin-based command system, which lets users define custom she
Connects to Spotify Connect devices so users can control playback from another device or switch output.
Puerts ist ein TypeScript-Runtime-Embedder und ein Game-Engine-Skripting-Framework, das dazu entwickelt wurde, dynamische Sprachen in Low-Level-Host-Anwendungen zu integrieren. Es fungiert als leistungsstarke, sprachübergreifende API-Brücke, die es Entwicklern ermöglicht, Gameplay-Logik und Editor-Skripte unter Verwendung von TypeScript und JavaScript innerhalb einer kompilierten Host-Umgebung auszuführen. Das Projekt zeichnet sich durch eine einheitliche Bridging-API aus, die steckbare Skripting-Backends unterstützt und die Auswahl oder das Hot-Swapping verschiedener Sprach-Engines ermöglicht, um Ausführungsgeschwindigkeit und Binärgröße auszubalancieren. Es bietet eine automatisierte Generierung von Typdeklarationen, um typsicheren Zugriff und Autocomplete für native Host-APIs sicherzustellen. Das Framework deckt ein breites Funktionsspektrum ab, einschließlich reflexionsbasiertem API-Bridging für native Funktionsaufrufe, sprachübergreifendem Objekt-Mapping und der Integration von Drittanbieter-Paketen. Es unterstützt zudem fortgeschrittene Automatisierung durch natürliche Sprachsteuerung der Engine, KI-Agenten-Integration für dynamisches Verhalten sowie ein standardisiertes Fernsteuerungsprotokoll zur Verbindung externer KI-Coding-Tools mit einem laufenden Projekt.
Exposes internal engine state and APIs to external tools via a communication layer for remote manipulation and verification.
Music-tag-web is a self-hosted music platform that combines a music tag editor, metadata scraper, batch file processor, music library manager, and Subsonic API server into a single web application. It provides a complete solution for organizing, tagging, and playing a personal music collection, with the ability to edit embedded metadata such as title, artist, album, lyrics, and cover art for local audio files. The platform distinguishes itself through its comprehensive automation and integration capabilities. It supports batch online auto-tagging from multiple music services, background task
Keeps the playback queue, current track, and progress synchronized across browsers and clients.
AirConnect ist ein Cross-Protocol-Audio-Gateway und Netzwerk-Proxy, der AirPlay-Audio-Streams an Nicht-Apple-Hardware weiterleitet, wie z. B. Chromecast, Sonos und andere UPnP-kompatible Mediaplayer. Es fungiert als Multi-Plattform-Audio-Streamer, der das Casting von Audio von Apple-Geräten auf eine Vielzahl von Smart-Speakern und Netzwerk-Audiogeräten über ein lokales Netzwerk ermöglicht. Das Projekt nutzt virtuelle AirPlay-Geräteemulation, um die Netzwerkidentität eines Empfängers nachzuahmen, wodurch Apple-Geräte den Proxy als gültiges Streaming-Ziel erkennen. Es übersetzt AirPlay-Signale und führt On-the-Fly-Audio-Transcoding und Re-Encoding durch, um den spezifischen Codec-Anforderungen verschiedener Hardware-Player zu entsprechen. Das System verwaltet Cross-Protocol-Media-Routing durch Proxy-basiertes Audio-Routing und UPnP-basierte Geräteerkennung. Es enthält Mechanismen zur Synchronisierung der Wiedergabesteuerung, um Lautstärkeänderungen und Befehle weiterzuleiten, sowie Puffer-Management, um Wiedergabelatenzen zu handhaben und Netzwerk-Stream-Stottern zu verhindern.
Provides network-based interfaces to synchronize volume and playback commands between Apple devices and target audio players.
Airplay-SDK ist ein Software Development Kit und eine Bibliothek für drahtloses Multimedia-Streaming zur Implementierung von AirPlay-Mirroring- und Casting-Funktionalität auf Android-Geräten. Es dient als Netzwerk-Medienempfänger und Screen-Mirroring-Framework, das es Geräten ermöglicht, hochauflösende Audio- und Videostreams über ein lokales Netzwerk zu empfangen. Das Toolkit ermöglicht den Empfang von Screen-Mirrors von Mobil- und Desktop-Geräten, ohne dass Sender-Software erforderlich ist. Es unterstützt Multi-Screen-Casting zur Verwaltung von One-to-Many- oder Many-to-One-Display-Konfigurationen, einschließlich der Fähigkeit, bis zu vier verschiedene eingehende Streams gleichzeitig in einem Split-Screen-Layout zu rendern. Die Bibliothek bietet Funktionen für die Optimierung digitaler Beschilderung durch Anpassung gespiegelter Inhalte für vertikale Monitore und Werbebildschirme. Sie enthält zudem Funktionen für die Fernsteuerung, die es einem empfangenden Gerät ermöglichen, Signale zurück an die ursprüngliche Quelle zu senden, um Medienwiedergabe und Navigation zu verwalten.
Implements networked interfaces to send remote control signals back to the source device for playback and navigation management.
Surge ist ein polyphoner Software-Synthesizer und VST-Plugin für komplexe Klangerzeugung. Er fungiert als hybride Synthese-Engine, die subtraktive Synthese, Wavetable, Frequenzmodulation und physikalische Modellierung kombiniert. Das Projekt zeichnet sich durch umfangreiche Microtuning-Funktionen aus und unterstützt nicht-standardisierte Musikskalen und Intonationen über branchenübliche Tuning-Dateien. Zudem verfügt es über eine Open-Sound-Control-kompatible Architektur für Remote-Parameter-Management und Hardware-Synchronisation. Das System deckt ein breites Spektrum an Audio-Engineering-Funktionen ab, einschließlich modularem Signal-Routing, fortgeschrittener Audio-Modulation mit Multi-Segment-Envelopes und digitaler Audioverarbeitung via Effektketten. Es bietet Tools für Echtzeit-Audioanalyse, MIDI-Controller-Mapping und das Layering unabhängiger Synthese-Instanzen. Der Synthesizer enthält einen kategoriebasierten Patch-Browser zum Organisieren und Suchen von Sound-Presets.
Provides remote parameter management and hardware synchronization via the Open Sound Control protocol.
This project is a cross-platform device integration suite that synchronizes notifications, clipboards, and files between computers and mobile devices over a local network. It functions as a notification mirroring service, a remote input controller, a remote system manager, and a wireless file transfer tool. The system enables the use of a mobile device as a wireless touchpad, keyboard, and presentation remote. It allows for the remote execution of console commands, multimedia playback control, and the monitoring of mobile battery status from a desktop interface. Capabilities cover a broad ra
Remotely controls play, pause, track skipping, and system volume from a mobile device.
Yattee is a privacy-focused video player and multi-backend video aggregator designed for streaming online content without tracking, ads, or account requirements. It functions as a cross-platform application that collects video content from self-hosted servers, third-party APIs, and decentralized platforms into a single interface. The project features SponsorBlock integration to automatically skip sponsored or promotional segments using a community-sourced timestamp database. It also includes an Invidious-compatible API server that can replace standard endpoints to facilitate private playback.
Enables managing video playback on a separate device over the network, including sending videos and controlling state.
ZSWatch is a real-time operating system for wearable devices featuring a touch display and Bluetooth Low Energy connectivity. It provides a comprehensive software suite that includes a Bluetooth LE communication stack, an embedded UI framework for round displays, and a complete firmware toolchain for compiling, flashing, and simulating wearable hardware. The project is distinguished by its specialized wearable capabilities, such as a graphical framework for designing reactive screens and watchfaces via a visual editor. It implements a publish-subscribe messaging system to decouple hardware se
Manages music and media playback on a connected mobile device by sending remote control commands from the wearable.
MPD is a headless music server daemon that indexes audio libraries and streams music to local or remote outputs. It functions as a music library manager and network audio streamer, providing a remote audio control protocol that allows external clients to manage playback, playlists, and database queries. The system acts as a multiroom audio coordinator, synchronizing audio distribution across multiple networked clients and hardware devices. It supports a variety of remote management capabilities, including a dedicated control API and the ability to broadcast audio streams over network protocol
Implements a dedicated text-based protocol for remote playback management and library queries.