7 Repos
Techniques for integrating cross-platform UI modules into existing native applications as full-screen or view-level components.
Distinct from App Integrations: None of the candidates cover the specific act of embedding a framework module into a native host app.
Explore 7 awesome GitHub repositories matching mobile development · Native View Embedding. Refine with filters or upvote what's useful.
This is a comprehensive library of code examples and reference implementations for building cross-platform user interfaces with Flutter. The project provides a collection of demo applications and guides designed to illustrate the implementation of design patterns, animation techniques, and testing workflows. The repository features specific demonstrations for native integration, including examples of embedding modules into existing native applications, using platform channels, and bridging native code with the framework. It also serves as an animation reference, providing implementations for
Shows how to integrate modules into native projects as full-screen instances or view-level components.
Valdi is a cross-platform native UI framework that compiles declarative TypeScript code into native platform views. It functions as a declarative UI engine and multi-platform frontend toolchain designed to achieve high performance by avoiding web views. The framework features a native bridge binding tool that generates type-safe bindings between TypeScript and native languages, allowing direct access to platform APIs. It supports a hot-reload development workflow, enabling real-time updates to the user interface across platforms without requiring full project recompilation. The system includ
Inserts custom platform components into declarative layouts or hosts native view hierarchies within the app.
This project provides cross-platform programmatic interfaces and UI components for integrating camera hardware into mobile applications. It serves as a tool for implementing image and video capture, as well as specialized scanning and recognition tasks. The library includes specialized capabilities for computer vision, including a barcode scanner for decoding various barcode types, a face detection tool to identify human faces in a live feed, and an optical character recognition engine for extracting written text from the camera stream. The system covers hardware configuration and control, i
Integrates a native camera preview layer directly into the React Native view hierarchy for real-time rendering.
This project is a collection of reference implementations and code samples for building cross-platform user interfaces using the Xamarin.Forms framework. It provides practical examples for developing mobile and desktop applications from a single codebase targeting multiple operating systems. The repository focuses on architectural patterns and integration strategies, specifically demonstrating the use of MVVM to synchronize data between models and views. It includes samples for native platform integration, such as invoking platform-specific APIs and creating custom renderers to override defau
Provides techniques for integrating native platform components into shared pages to enable platform-specific functionality.
MvvmCross ist ein .NET-MVVM-Framework, das für den Aufbau plattformübergreifender Anwendungen durch die Trennung von Geschäftslogik und nativen Benutzeroberflächen entwickelt wurde. Es fungiert als Navigations-Engine und UI-Data-Binding-Bibliothek, die die Kapselung von Logik innerhalb von View-Models ermöglicht, die über verschiedene Betriebssysteme hinweg wiederverwendet werden. Das Framework bietet eine native Hardware-Abstraktionsschicht und einen Dependency-Injection-Container, um Komponenten zu entkoppeln und eine konsistente Schnittstelle für den Zugriff auf Gerätefunktionen bereitzustellen. Es koordiniert typsichere Übergänge zwischen nativen Bildschirmen und verwaltet die Synchronisation von Daten zwischen gemeinsam genutzten Logikklassen und nativen UI-Komponenten durch Property-Change-Benachrichtigungen. Das Projekt deckt ein breites Spektrum an Funktionen ab, einschließlich Anwendungslebenszyklus-Management, URI-Deeplinking und Inversion-of-Control-Service-Registrierung. Es enthält zudem Dienstprogramme für Internationalisierung, Pub-Sub-Messaging über einen Weak-Reference-Event-Aggregator und Hardware-Integration für Sensoren, Geolokalisierung und biometrische Authentifizierung.
Coordinates transitions between native platform views and cross-platform views using unified logic.
This is a plugin for embedding inline or headless web browsers within Flutter applications to render web content. It provides a system for integrating native webview components directly into the widget tree, allowing for the display of web pages and local assets. The project distinguishes itself by offering a headless browser controller for programmatic interaction and data extraction, as well as tools to wrap Progressive Web Apps into native application containers. It includes a mobile bridge for WebRTC to manage camera and microphone permissions for real-time audio and video communication.
Integrates native platform webview components directly into the Flutter widget tree using platform-specific view nesting.
react-native-godot is a communication layer and embedding system that integrates the Godot game engine into cross-platform mobile applications. It allows Godot game scenes and logic to be rendered as interactive visual components within a mobile user interface. The project provides a threaded logic bridge that executes engine functions on dedicated background threads using worklets. This ensures that game engine operations do not block the main application user interface. The system covers engine lifecycle management, including the ability to start, stop, and pause instances to load differen
Wraps a game engine instance inside a native mobile container to integrate it as a visual UI component.