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14 Repos

Awesome GitHub RepositoriesMultimedia Playback

Core functionality for decoding and playing various audio and video formats.

Distinguishing note: Existing candidates were too narrowly focused on audio only or specific synchronization tools.

Explore 14 awesome GitHub repositories matching graphics & multimedia · Multimedia Playback. Refine with filters or upvote what's useful.

Awesome Multimedia Playback GitHub Repositories

Finde die besten Repos mit KI.Wir suchen mit KI nach den am besten passenden Repositories.
  • lhc70000/iinaAvatar von lhc70000

    lhc70000/iina

    45,244Auf GitHub ansehen↗

    IINA is a high-performance media player for macOS built on the mpv engine. It serves as a video player with broad codec support and a web media streamer that uses plugins to stream and download online video content for local playback. The application features a customizable multimedia interface with flexible themes and layouts tailored for the macOS desktop. It integrates a JavaScript scripting engine and a plugin system to extend player functionality and parse media URLs from the web. Core capabilities include multimedia playback with support for subtitles and playlists, as well as a pictur

    Provides a core playback engine capable of decoding various audio and video files with subtitle support.

    Swift
    Auf GitHub ansehen↗45,244
  • streamich/react-useAvatar von streamich

    streamich/react-use

    43,974Auf GitHub ansehen↗

    react-use is a collection of reusable state and effect hooks for managing common logic in React applications. It serves as a comprehensive library for implementing state management patterns and wrapping various browser APIs into consistent hook interfaces. The project provides a specialized toolkit for DOM interaction and browser API integration, allowing components to track element dimensions, manage cookies, and monitor hardware sensors. It includes a suite of animation and timing utilities for physics-based numeric interpolation and frame-synced state updates. Beyond basic state managemen

    Controls audio and video playback with additional support for speech synthesis and haptic vibration.

    TypeScript
    Auf GitHub ansehen↗43,974
  • hehonghui/android-tech-frontierAvatar von hehonghui

    hehonghui/android-tech-frontier

    10,612Auf GitHub ansehen↗

    Android Tech Frontier is a project that periodically translates high-quality English Android development articles into Chinese for the developer community. Its core identity is as a translation pipeline that covers topics including Android internals, open-source libraries, software architecture, and testing methodologies. The project distinguishes itself by providing Chinese translations of technical content that spans Android view hierarchy analysis, HTTP request execution patterns, proxy creation techniques, and image loading configuration. It also covers UI layout solutions such as nesting

    Plays common multimedia formats from local files or network streams using the Phonon framework.

    android-architectureandroid-testingdagger2
    Auf GitHub ansehen↗10,612
  • jerryc127/hexo-theme-butterflyAvatar von jerryc127

    jerryc127/hexo-theme-butterfly

    8,316Auf GitHub ansehen↗

    Hexo Theme Butterfly is a visual template for Hexo that transforms Markdown content into a responsive website featuring card-based layouts. It functions as a technical content renderer capable of displaying complex data such as mathematical formulas, Mermaid diagrams, and interactive charts within blog posts. The interface is PWA enabled, utilizing service workers and manifest files to provide offline access and installation on mobile devices. The theme distinguishes itself through a wide array of specialized content rendering tools, including musical score rendering, chronological timelines,

    Displays musical scores on the page using music notation syntax.

    JavaScriptbutterflyhexohexo-theme
    Auf GitHub ansehen↗8,316
  • hiram-wong/zyfunAvatar von Hiram-Wong

    Hiram-Wong/zyfun

    8,157Auf GitHub ansehen↗

    Zyfun is a multimedia streaming client and JSON-based media manager designed for organizing and playing live streams and video-on-demand content from remote sources. It functions as a centralized system for managing multimedia resources across different platforms. The project features a multi-engine media player that allows switching between different player cores to optimize streaming performance and maintain compatibility across various devices. It utilizes standardized JSON configuration files to import and structure media metadata and channel lists. The system covers the integration of m

    Implements a centralized registry to maintain a single source of truth for all media assets and metadata.

    TypeScriptelectrontdesignvite
    Auf GitHub ansehen↗8,157
  • alex313031/thoriumAvatar von Alex313031

    Alex313031/thorium

    6,803Auf GitHub ansehen↗

    Thorium is a web browser built from the Chromium project, designed for high performance and expanded compatibility. It utilizes aggressive compiler optimizations and CPU-specific instruction sets, such as AVX2 and SIMD, to increase page rendering and JavaScript execution speeds. The project distinguishes itself by providing custom builds that enable modern web browsing on legacy versions of Windows and Linux. It further diverges from standard browser implementations by integrating Widevine DRM and native support for high-efficiency media formats, including HEVC and JPEG XL. Broad capabilitie

    Integrates Widevine DRM and high-efficiency codecs like HEVC and JPEG XL for advanced multimedia playback.

    C++aesavxavx-instructions
    Auf GitHub ansehen↗6,803
  • mpvnet-player/mpv.netAvatar von mpvnet-player

    mpvnet-player/mpv.net

    5,155Auf GitHub ansehen↗

    mpv.net ist eine grafische Windows-Benutzeroberfläche für den mpv-Mediaplayer. Sie dient als anpassbares Multimedia-Frontend und hardwarebeschleunigter Videoplayer, der hochauflösende Video- und Audioinhalte rendert. Das Projekt zeichnet sich durch eine durchsuchbare grafische Oberfläche zur Verwaltung von Playereinstellungen und Konfigurationsdateien aus, ergänzt durch einen thematisierbaren visuellen Stil. Es unterstützt Erweiterbarkeit durch eine Skript-Engine und ermöglicht externe Wiedergabesteuerung via JSON-basierter Kommunikation und Command-Line-Interfaces. Die Anwendung deckt ein breites Spektrum an Medienwiedergabefunktionen ab, einschließlich hochwertiger Videoverarbeitung, GPU-beschleunigter Dekodierung und der Fähigkeit, Online-Medien zu streamen. Sie handhabt verschiedene Eingabemethoden wie System-Dateibrowser, optische Medien und Zwischenablageninhalte, während sie Tools zur Verwaltung von Wiedergabelisten und externen Untertitel- oder Audiodateien bereitstellt.

    Renders video, audio, and images across various formats using built-in decoders.

    C#audio-playercommand-linedotnet
    Auf GitHub ansehen↗5,155
  • turbulenz/turbulenz_engineAvatar von turbulenz

    turbulenz/turbulenz_engine

    4,987Auf GitHub ansehen↗

    Turbulenz Engine ist eine plattformübergreifende Game-Engine und ein HTML5-Framework, das für das Rendern von Grafiken und die Simulation von Physik in Desktop-, Mobil- und Webumgebungen konzipiert ist. Sie fungiert als WebGL-Grafik-Engine und webbasierte Physik-Engine und bietet die notwendigen Werkzeuge, um 2D- und 3D-Spiele zu erstellen, die in Browsern laufen. Das Projekt enthält ein Echtzeit-Multiplayer-Framework, das Spielzustände und Spielerinteraktionen zwischen mehreren Benutzern über serverseitige Kommunikation synchronisiert. Dies ermöglicht die Koordination sowohl von Echtzeit- als auch von asynchronen rundenbasierten Aktionen, um einen konsistenten gemeinsamen Zustand aufrechtzuerhalten. Die Engine deckt ein breites Spektrum an Funktionen ab, einschließlich shader-basiertem Grafik-Rendering, Kollisionssimulation und der Verarbeitung von Benutzereingaben von Tastaturen, Mäusen, Touchscreens und Gamepads. Sie verwaltet zudem Multimedia-Assets durch asynchrones Laden von 3D-Modellen, Texturen und Audio-Video-Wiedergabe. Das Framework ist in modulare Komponenten unterteilt, um die Integration verschiedener Spielsysteme und die Verteilung von Inhalten über verschiedene Gerätetypen hinweg zu erleichtern.

    Provides integrated support for executing sound effects and rendering video files as textures.

    TypeScript
    Auf GitHub ansehen↗4,987
  • tagspaces/tagspacesAvatar von tagspaces

    tagspaces/tagspaces

    4,935Auf GitHub ansehen↗

    TagSpaces is an offline-first file tagging and organization platform that lets you manage local files with portable metadata stored directly in filenames or sidecar JSON files, eliminating the need for a central database. It functions as a full-text file search engine, a Kanban board file organizer, a local AI file assistant, an S3-compatible cloud file manager, and a web clipper and bookmark manager, all within a single application. The project distinguishes itself through a local-first architecture where all file operations, indexing, and AI processing run entirely on the device, with cloud

    Provides a built-in media player for streaming audio and video files directly within the application.

    TypeScriptelectronjavascriptnote-taking
    Auf GitHub ansehen↗4,935
  • 0xfe/vexflowAvatar von 0xfe

    0xfe/vexflow

    4,332Auf GitHub ansehen↗

    VexFlow is a music notation rendering library and score generator written in TypeScript. It programmatically draws musical scores, staves, and notes for display in web browsers and Node.js environments using SVG or HTML Canvas. The library provides a specialized engine for rendering guitar tablature, including the ability to draw tab staves and fret-based modifiers such as bends and vibrato. It allows for the generation of notation through both a high-level API using shorthand strings and a low-level API for granular control over visual elements. Its capabilities cover the programmatic compo

    Provides programmatic rendering of musical scores and notation for web browsers and documents.

    TypeScript
    Auf GitHub ansehen↗4,332
  • aleksoid1978/mpc-beAvatar von Aleksoid1978

    Aleksoid1978/MPC-BE

    4,163Auf GitHub ansehen↗

    MPC-BE is a cross-format video player and Windows media player designed for the local playback of audio and video files. It functions as a DirectShow media player, utilizing the DirectShow framework to render a wide variety of digital media formats on Windows systems. The project focuses on high-quality video rendering and the playback of high-resolution files. It employs a custom renderer pipeline and Direct3D surface rendering to manage scaling, color space conversion, and low-latency display. The player incorporates hardware-accelerated decoding to offload decompression to the GPU and sup

    Provides core functionality for decoding and playing various multimedia formats on Windows.

    C
    Auf GitHub ansehen↗4,163
  • ds-homebrew/twilightmenuAvatar von DS-Homebrew

    DS-Homebrew/TWiLightMenu

    3,818Auf GitHub ansehen↗

    TWiLightMenu is a retro gaming frontend and game launcher for Nintendo DS hardware. It serves as a custom firmware tool and a unified interface for launching native games, emulated ROMs, and homebrew applications, while also functioning as a cheat manager and handheld storage manager. The project features a custom theme engine that allows for the personalization of the visual interface through custom images, fonts, and coordinate sets, as well as the use of custom boot splash screens and system audio. It distinguishes itself through a modular extension system that supports third-party plugins

    Views images and plays video files stored on the storage media through integrated players.

    C++nintendo-3dsnintendo-dsnintendo-ds-homebrew
    Auf GitHub ansehen↗3,818
  • videolan/vlc-androidAvatar von videolan

    videolan/vlc-android

    3,563Auf GitHub ansehen↗

    This is an Android multimedia player designed to decode and play a wide variety of audio and video formats. It functions as a network media streamer and a multimedia library manager, indexing local files into a searchable database for organized access. The project includes a high-fidelity audio processor for routing signals through hardware interfaces like SPDIF and HDMI, and a Chromecast media controller for streaming content to external renderers and UPnP devices. It supports advanced visual rendering, including high dynamic range video with tonemapping, 360-degree video, and spatial audio.

    Provides core decoding and playback functionality for a wide variety of audio and video formats.

    Kotlinandroidlibvlcmultimedia
    Auf GitHub ansehen↗3,563
  • gpac/gpacAvatar von gpac

    gpac/gpac

    3,205Auf GitHub ansehen↗

    GPAC is an open-source multimedia framework built around a pluggable filter graph pipeline, where modular processing units called filters connect into a directed graph to handle media workflows. At its core, the framework centers all media packaging and manipulation on the ISO Base Media File Format (ISOBMFF), with specialized tools for reading, writing, fragmenting, and encrypting MP4 and related containers. It also provides a declarative scene graph composition system for describing interactive multimedia scenes using MPEG-4 BIFS, X3D, SVG, or VRML syntax, alongside a hardware-accelerated re

    Provides a full multimedia playback engine for audio, video, subtitles, and 3D graphics from local files and live streams.

    Catsc3broadcastcenc
    Auf GitHub ansehen↗3,205
  1. Home
  2. Graphics & Multimedia
  3. Multimedia Playback

Unter-Tags erkunden

  • Music Notation Rendering2 Sub-TagsCapabilities for rendering musical scores and notation within a web page. **Distinct from Multimedia Playback:** Distinct from Multimedia Playback by focusing on the visual rendering of notation rather than audio decoding.
  • Resource RegistriesCentralized systems for tracking and organizing multimedia assets and their metadata. **Distinct from Multimedia Playback:** Distinct from Multimedia Playback: focuses on the organizational registry of assets rather than the act of playing them.