5 Repos
Systems for triggering and playing back digital audio samples with basic control over volume and panning.
Distinct from Audio Sample Looping: Candidates focus on looping, importing, or AI reconstruction rather than general playback and triggering.
Explore 5 awesome GitHub repositories matching graphics & multimedia · Audio Sample Playback. Refine with filters or upvote what's useful.
Tone.js is a web-based audio synthesizer and framework for the Web Audio API. It provides a digital signal processing toolkit, a musical timing engine, and a library for MIDI processing to create interactive music and synthesizers directly in the browser. The project features a musical timing engine that coordinates audio events and loops using BPM-relative timing and a global transport. It includes a MIDI processing library capable of converting binary MIDI files into JSON format to trigger sounds and control audio parameters in real time. Its capabilities cover polyphonic sound synthesis,
Loads and plays back audio files with pitch-shifting to create a playable instrument.
This project is a collection of single-header libraries providing a zero-dependency implementation of core game engine systems. It serves as a portable toolkit for 2D game development, focusing on asset loading, graphics optimization, and low-level system coordination. The libraries offer specialized capabilities for 2D sprite rendering and asset processing, including texture atlas compilation and batch-based rendering to reduce draw calls. It includes a dedicated pipeline for parsing Aseprite files and JSON-formatted map data from Tiled. The toolkit covers several functional domains, includ
Provides a system for triggering sound effects and audio samples for immediate real-time playback.
BespokeSynth is a modular synthesizer environment that combines a node-based audio graph routing system with a live scripting bridge, enabling real-time patching and control without recompilation. Its architecture integrates a granular synthesis engine, FFT-based spectral processing, a MIDI Polyphonic Expression pipeline, and a Euclidean rhythm generator, all within a freeform workspace designed for live experimentation. The project distinguishes itself through its live coding capabilities, allowing Python scripts to create, modify, and control synthesis parameters at runtime, and its plugin
Triggers individual drum samples with per-pad volume, pan, speed, envelope, and randomization controls.
Rack is a virtual Eurorack modular synthesizer emulator and a modular synthesis SDK. It provides a digital environment for creating and routing electronic music signals using virtual modules, oscillators, and filters, simulating the behavior of analog hardware through voltage-based signal routing. The system functions as a MIDI and CV converter, translating signals between software and external hardware, and can operate as a VST or industry-standard instrument plugin within digital audio workstations. It also acts as a VST plugin host, embedding external virtual instruments and effects to exp
Provides a playback system for audio samples featuring waveform display and automatic BPM detection.
Scribbletune is a JavaScript music composition library, MIDI file generator, text-based patch diagrammer, and Web Audio API sequencer. It enables the definition of rhythms, chords, and melodies using string-based notation for real-time playback in web browsers. The system transforms simple text notation into SVG visual representations of modular synthesizer signal paths. It also converts programmatically composed musical clips and patterns into standard MIDI files for use in external digital audio workstations. Composition capabilities include a character-based rhythmic notation system for p
Triggers synthesizers and audio samples in real-time within a browser-based session architecture.