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1 Repo

Awesome GitHub RepositoriesObject Layer Authoring

Placement of non-grid geometric primitives like points and polygons to define game logic or physical boundaries.

Distinct from Base Map Creation: Distinct from DOM mappings or kernel objects; focuses on the spatial placement of geometric entities in a game world.

Explore 1 awesome GitHub repository matching game development · Object Layer Authoring. Refine with filters or upvote what's useful.

Awesome Object Layer Authoring GitHub Repositories

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  • mapeditor/tiledAvatar von mapeditor

    mapeditor/tiled

    12,669Auf GitHub ansehen↗

    Tiled is a multifunctional visual workspace for designing tile-based game levels, managing assets, and exporting structured world data. It functions as a 2D tile map editor and game level design tool used to create orthogonal, isometric, and hexagonal game environments. The software features a scriptable interface and plugin system for automating map creation tasks. It includes a dedicated tile set manager for importing and editing image-based collections of reusable tiles and animations, as well as a system for saving map layouts and custom properties into JSON or CSV formats. The platform

    Allows placement of non-grid entities as geometric primitives to define collision boundaries and game logic.

    C++
    Auf GitHub ansehen↗12,669
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