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Customizing the visual appearance of rhythm game notes and receptors.
Distinct from Visual Note-Taking: The candidates are for text-based note-taking apps, not rhythm game note assets.
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Funkin is a rhythm game engine and scriptable gameplay framework designed for creating musical battle games with synchronized note charts and audio. It functions as a comprehensive toolset for rhythm game modding, allowing for the addition of custom songs, characters, and stages through external assets and metadata. The project distinguishes itself through a dedicated modding system that supports priority-based asset overriding and a data patching utility for modifying JSON and XML configuration files via targeted merge operations. It utilizes a scriptable environment that executes external s
Allows customization of the visual appearance and assets of rhythm notes and strumlines.