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Systems for attaching and swapping interchangeable hardware modules to modify vehicle capabilities.
Distinct from Embedded Component Modularization: Existing candidates focus on software design patterns or embedded systems, not in-game ship hardware modularity.
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Endless Sky is an open-source space trading simulation, 2D space combat simulator, and narrative exploration game. It functions as a plugin-based game engine that allows users to explore a vast universe, engage in tactical ship battles, and progress through a central plot within a sandbox environment. The project is distinguished by its highly moddable architecture, utilizing a directory-based plugin system and data-driven entity definitions to allow for content extensions and behavior overrides without recompiling source code. It further supports visual customization through programmable ver
Allows customizing ships by installing interchangeable engines, generators, and weapons to alter performance.