6 Repos
Frameworks for extending the functionality of multiplayer game servers via modular community plugins.
Distinct from Plugin Systems: Specific to game server environments rather than general developer tools.
Explore 6 awesome GitHub repositories matching development tools & productivity · Game Server. Refine with filters or upvote what's useful.
Paper is a high-performance server implementation for hosting multiplayer Minecraft games. It functions as a performance-oriented game engine designed to reduce resource usage and resolve mechanical inconsistencies in game logic. The project provides a platform for extending server logic and adding custom gameplay features through a dedicated plugin API. This allows for the development and integration of third-party extensions to add specialized capabilities to the server environment. The software covers several technical areas including server performance optimization for high-concurrency e
Provides a dedicated plugin API for adding custom gameplay features and extending server logic.
WasmEdge is an extensible WebAssembly runtime that executes WebAssembly bytecode in a secure sandbox for cloud, edge, and embedded applications. It functions as a multi-language compiler, compiling applications written in Rust, JavaScript, Go, and Python into WebAssembly bytecode for sandboxed execution, and as a server-side JavaScript runtime that runs JavaScript programs with ES6 modules, NPM packages, and Node.js-compatible APIs. The runtime also serves as an AI inference runtime, executing AI models from JavaScript using WASI-NN plug-ins for inference tasks on personal devices and edge har
Ships a plugin system that allows creating custom extensions in Rust or C/C++ to extend the WebAssembly runtime.
This project is a World of Warcraft server emulator that simulates a multiplayer online game world, managing player data and game logic. It functions as a modular game server framework and an NPC AI and scripting engine, providing the necessary infrastructure to host a persistent virtual environment. The system is distinguished by a modular framework that allows for the extension of core engine behavior through isolated modules and function hooks without modifying the source code. It includes a structured SQL data layer for managing authentication, character states, and world environment sett
Provides a modular framework for extending core engine behavior via isolated modules and function hooks.
Veloren is an open-source multiplayer RPG featuring a voxel-based action adventure in a procedurally generated fantasy world. It is built upon a voxel game engine that supports 3D rendering via Vulkan and Metal, utilizing a procedural world generator to create geography and ecosystems based on erosion algorithms and temperature maps. The project is distinguished by a sandboxed plugin system using WebAssembly, which allows for the addition of new game logic and equipment without recompiling the core engine. It also features a dedicated game server architecture designed to synchronize state, ma
Ships a sandboxed plugin system using WebAssembly to add game logic and equipment without recompiling the core engine.
Documents how to link a game to a verified community server with vanity URLs and store-page discoverability.
dprint is a multi-language code formatter that applies consistent styling across various programming languages using a pluggable architecture. It functions as a unified project style management tool, a command-line interface for continuous integration style enforcement, and a Language Server Protocol implementation for real-time formatting in editors. The project is distinguished by a WebAssembly-based plugin system that loads sandboxed formatting logic from URLs or file paths. It further extends its capabilities through a process-based tool integration that wraps external command-line interf
Allows the creation of new language formatters using WebAssembly modules or external executable processes.