20 Repos
Tools for converting scripting languages into executable formats or dynamic link libraries.
Distinct from Compilers: Specializes general compilation to the conversion of scripts like JScript into executable binaries or DLLs.
Explore 20 awesome GitHub repositories matching development tools & productivity · Script Compilation. Refine with filters or upvote what's useful.
DARC is a framework for forming and operating decentralized autonomous companies on any Ethereum Virtual Machine blockchain. It combines a custom bytecode-compiled scripting language with an EVM-compatible virtual machine to define and execute company by-laws, governance rules, and financial operations entirely on-chain. The system provides a multi-level token registry where tokens at different hierarchical levels carry configurable voting power, dividend power, and supply limits, enabling structured corporate roles and ownership. An on-chain voting engine triggers and resolves votes among to
Compiles a custom JavaScript-like language into bytecode for defining company by-laws and operations.
LOLBAS is a curated database and knowledge base of signed Windows binaries that can be misused to bypass security restrictions and execute unauthorized code. It serves as a technical registry that maps trusted system files to their functional capabilities and the offensive tactics they enable. The project distinguishes itself by providing a capability-driven indexing system and a tactics registry that relates legitimate binary functionality to known security evasion techniques. It includes an association layer that links specific system binaries to attack patterns and tactical objectives, pro
Documents the use of binaries to convert JScript source files into executable formats or DLLs.
packer.nvim is a declarative plugin manager for Neovim that uses the editor's native package system to install, update, and remove plugins. It functions as a lazy loading orchestrator, a Lua package manager for Luarocks dependencies, and an environment snapshot tool for saving and restoring plugin states to enable version rollbacks. The project optimizes editor startup by compiling loading rules and deferring plugin initialization until specific triggers, such as commands or filetypes, occur. It ensures environment stability through dependency-graph resolution and loading order control. The
Generates static Lua files with optimized loading sequences to accelerate editor startup by bypassing manager logic.
Scala 3 is an open-source, statically typed programming language that compiles to JVM bytecode, combining object-oriented and functional programming paradigms. Its core identity is defined by a sophisticated type system that includes traits, generics, union types, and a dependent object type system where types can depend on runtime values through path-dependent and singleton types. The language distinguishes itself through several advanced type-level and metaprogramming capabilities. It features a contextual abstraction mechanism using given instances and using clauses for compile-time implic
Compiles and runs source files from the command line using a single command.
bitcoinjs-lib is a JavaScript library for building Bitcoin transactions, generating addresses, and managing keys in both Node.js and browser environments. It provides a complete Bitcoin development toolkit covering address generation across standard, SegWit, P2SH, and multisig formats for mainnet and testnet networks, along with hierarchical deterministic key derivation following BIP32, BIP39, BIP44, and BIP49 standards. The library offers a comprehensive transaction engine that handles ECDSA and Schnorr signatures on the secp256k1 curve, supports Partially Signed Bitcoin Transaction (PSBT) f
Compiles Bitcoin script opcodes into executable spending conditions for P2SH, SegWit, and Taproot.
Farm is a Rust-based web build tool and development server that compiles JavaScript, TypeScript, CSS, HTML, and static assets into optimized bundles. It uses a module-graph-based bundling approach with persistent module-level caching, enabling near-instant builds and sub-20ms hot module replacement during development. The tool processes assets based on file extensions, handling CSS, Sass, Less, PostCSS, HTML, and images as first-class modules without requiring JavaScript transformation. Farm distinguishes itself through its Vite-compatible plugin system, accepting Vite, Rollup, and Unplugin p
Transpiles JavaScript, TypeScript, JSX, and TSX files using the SWC compiler with sensible defaults.
Dieses Projekt ist eine polyglotte Runtime-Brücke und ein Interop-Framework, das darauf ausgelegt ist, .NET- und Node.js-Code innerhalb eines einzigen Betriebssystemprozesses auszuführen. Es fungiert als Cross-Runtime-Execution-Engine und In-Process-Skript-Host, was eine bidirektionale Kommunikation und Datenaustausch zwischen der Common Language Runtime (CLR) und JavaScript-Umgebungen ermöglicht, um den Overhead der Cross-Process-Kommunikation zu eliminieren. Das Framework zeichnet sich dadurch aus, dass es ein System für bidirektionale asynchrone Callbacks und automatisches Data-Marshalling von Binärpuffern und serialisierbaren Werten zwischen verschiedenen verwalteten Objekttypen bereitstellt. Es ermöglicht die Kompilierung und Ausführung von Quelldateien oder Inline-Skripten aus mehreren Sprachen innerhalb einer laufenden Anwendung durch Nutzung eines gemeinsamen Compilermodells. Das Projekt deckt ein breites Spektrum an Funktionen ab, einschließlich asynchronem Task-Offloading auf Hintergrundthreads, der Integration externer Logik als Web-Framework-Middleware und asynchroner SQL-Ausführung. Zudem bietet es Observability-Tools für Cross-Runtime-Exception-Mapping und unterstützt sowohl verwaltetes als auch natives Prozess-Debugging.
Uses a standardized assembly model to integrate multiple scripting languages into a single execution environment.
AutoJs6 is an Android automation framework and JavaScript runtime designed to automate user interface interactions and system tasks on mobile devices. It functions as a UI automator that inspects screen hierarchies and manipulates on-screen controls via selectors to automate manual workflows. The project includes an Android script compiler that bundles automation scripts into standalone APK files for distribution. It also provides a remote debugging tool that creates a network-based bridge between a mobile device and a desktop IDE for writing and testing scripts. The framework covers a broad
Includes a compiler that bundles automation scripts into standalone APK files for distribution and installation.
Ink ist eine narrative Skriptsprache, ein JSON-Narrativ-Compiler und eine Narrative-Engine-Runtime. Sie bietet ein spezialisiertes Toolset für das Verfassen nicht-linearer Geschichten und komplexer verzweigter Dialogsysteme, wodurch Entwickler den Spielzustand verwalten und interaktiven Text an eine Benutzeroberfläche ausgeben können. Das System transformiert Rohskripte in ein maschinenlesbares JSON-Bytecode-Format, um die Ausführung innerhalb externer Game-Engines zu optimieren. Es zeichnet sich durch fortgeschrittenes Zustandsmanagement aus, einschließlich der Fähigkeit, den Fortschritt der Geschichte in Snapshots zu serialisieren und gleichzeitige Story-Kontexte für die Handhabung mehrerer paralleler narrativer Stränge beizubehalten. Das Framework deckt breite Funktionsbereiche ab, darunter bedingte Kontrollflüsse, die Ausführung von Logikfunktionen und komplexes set-basiertes Zustands-Tracking. Es unterstützt narrative Designmuster wie verschachtelte Dialogoptionen, wiederverwendbare Story-Segmente und die Verwendung von Metadaten-Tags, um systemische Aktionen an eine Host-Anwendung zu signalisieren. Die Runtime ermöglicht eine bidirektionale Kommunikation mit der Host-Logik durch externe Funktionsbindungen und Zustandsmanagement nach dem Observer-Muster.
Transforms raw interactive scripts into a machine-readable JSON bytecode format to optimize execution within external game engines.
Zinit ist ein Zsh-Plugin-Manager, der für das Herunterladen, Laden und Aktualisieren von Erweiterungen und Snippets für die Z-Shell entwickelt wurde. Er fungiert als Performance-Optimierer, Shell-Binary-Installer und Completion-Manager und bietet ein Framework für die Automatisierung des Shell-Lebenszyklus sowie die Registrierung von Tab-Completion-Definitionen. Das Projekt zeichnet sich durch fortgeschrittene Startup-Optimierung aus, wobei Bytecode-Kompilierung, Konfigurations-Caching und verzögertes Laden genutzt werden, um die Shell-Bootzeiten zu verkürzen. Es differenziert sich zudem durch sein Plugin-Ausführungsmodell, das das Sourcing einzelner Remote-Code-Snippets unterstützt, ohne vollständige Repository-Installationen zu erfordern, und Shell-Emulationsschichten nutzt, um Kompatibilität mit nicht-nativer Syntax zu gewährleisten. Die breiteren Funktionen des Managers umfassen die Automatisierung von Plugin-Lebenszyklen mittels Installations-Hooks, das Deployment kompilierter Binärdateien in dedizierte Präfix-Verzeichnisse und die dynamische Aktivierung von Plugins basierend auf Umgebungsbedingungen. Er bietet zudem Tools zur Verwaltung von Hintergrunddiensten mittels Named Pipes, zur Überwachung von Plugin-Aktivitäten und zur Durchführung von Analysen der Lade-Performance.
Converts source files into byte-code to increase execution speed and reduce asset loading time.
Urho3D is a cross-platform 3D game engine written in C++. It uses a component-based scene graph to compose game objects from nodes and attached components, separating transforms from behaviors for modular design. The engine integrates AngelScript and Lua scripting for game logic, uses the Bullet library for physics simulation, and renders scenes with OpenGL or Direct3D through forward, deferred, or light pre-pass pipelines with customizable render passes and shadow mapping. The engine distinguishes itself with a built-in visual scene and UI editor for composing 3D worlds and interface layouts
Compiles AngelScript source files to binary bytecode for faster loading.
Zim ist ein Zsh-Konfigurations-Framework und Umgebungsmanager, der entwickelt wurde, um die Shell-Performance und Produktivität zu optimieren. Es dient als Plugin-Manager, Prompt-Anpasser und Performance-Optimierer, der Themes und Module zu einem kohärenten System bündelt. Das Framework zeichnet sich durch die Verwendung von Bytecode-Kompilierung aus, um die Startzeiten der Shell zu beschleunigen und die Ausführungsgeschwindigkeit zu verbessern. Es verwendet ein modulares System zur Installation, Aktualisierung und Synchronisierung externer Shell-Module und Skripte aus lokalen oder Remote-Quellen. Das Projekt deckt ein breites Spektrum an Fähigkeiten ab, einschließlich der Automatisierung von Entwickler-Workflows durch Git-Integrationen, Produktivitätstools für die Befehlszeile wie Kurz-Aliase und Tab-Vervollständigungssysteme sowie System-Paketmanagement für Tools wie Homebrew und Pacman. Es bietet zudem Prompt-Engineering-Tools, um Echtzeit-Metadaten einzufügen und visuelle Themes auf das Interface anzuwenden. Die Umgebung wird über eine zentrale Konfigurationsdatei verwaltet, die Plugin-Lebenszyklen und bedingte Initialisierungslogik basierend auf dem erkannten Betriebssystem definiert.
Accelerates shell startup and execution speed by compiling scripts into bytecode.
zimfw ist ein Zsh-Konfigurations-Framework und Plugin-Manager, der entwickelt wurde, um die Zsh-Shell-Umgebung anzupassen und zu optimieren. Es fungiert als System zur Installation, Aktualisierung und zum Pinnen von Shell-Erweiterungen und Themes aus Remote- oder lokalen Repositories. Das Framework konzentriert sich auf die Shell-Performance durch die Verwendung von Bytecode-Kompilierung von Skripten, um die Startzeit zu verkürzen und die Ausführungsgeschwindigkeit zu verbessern. Es verwendet ein deklaratives Konfigurationsmodell für das Modulmanagement, das eine versionsgebundene Abhängigkeitsauflösung ermöglicht sowie die Fähigkeit, Module ohne vollständige Git-Klone abzurufen, um die Installation zu beschleunigen. Das Projekt bietet Funktionen zur Verwaltung von Shell-Erweiterungen, zum Anwenden visueller Themes und zur Erweiterung der Befehlszeile mit Echtzeit-Metadaten. Es enthält zudem integrierte Unterstützung für die Automatisierung des Paketmanagements über verschiedene Betriebssysteme hinweg und die Optimierung von Git-Repository-Operationen.
Transforms shell scripts into bytecode to significantly reduce shell startup latency and improve execution speed.
Bundletool is a command line toolkit for manipulating Android App Bundles and generating optimized APKs tailored to specific device configurations. It serves as a utility for converting bundles into monolithic or split installation files and validating the integrity and size of these packages before publishing. The tool differentiates itself through the ability to analyze device hardware specifications to extract only the required resource sets, reducing application download sizes. It also provides specialized capabilities for creating and exporting distribution archives for runtime-enabled s
Creates sets of smaller installation files containing only required code and resources for specific configurations.
SAI is a binary package bundler and application manager designed for Android and iOS. It functions as an installer and export tool that packages application source files and metadata into a proprietary format for portable distribution and backup. The project features a rootless application deployment pipeline, allowing the installation of third-party packages on mobile devices without requiring system-level root access. It includes a split archive reconstructor to reassemble fragmented application files into complete installation directories during deployment. The tool covers Android split A
Installs Android applications distributed as split APK bundles using both rooted and rootless methods.
This project is a compatibility layer and abstraction library for building native C++ addons for Node.js. It provides a consistent C++ API that allows a single codebase to compile against multiple versions of the V8 JavaScript engine by hiding version-specific differences behind macros and inline functions. The toolkit differentiates itself through specialized wrappers and managers, including a monadic wrapper for handles to avoid explicit null checks, a persistent reference manager for objects that must survive handle scope disposal, and a buffer abstraction API for version-compatible memory
Executes JavaScript source code from native code using version-abstracted helpers for consistent behavior.
Isolated-vm is a library for creating secure, memory-isolated JavaScript execution environments within Node.js. It functions as a manager for the underlying engine, allowing developers to instantiate multiple independent execution contexts that share no memory or global state. This architecture is designed to support the execution of untrusted third-party code while preventing interference with the main application process. The project distinguishes itself by enforcing strict resource constraints, including memory limits and CPU execution timeouts, to ensure host system stability. It provides
Provides pre-compilation of JavaScript into bytecode to enhance execution speed within isolated environments.
RoslynPad is a browser-based C# integrated development environment and interactive playground. It serves as a tool for writing and executing C# code snippets and scripts using the Roslyn compiler for immediate feedback. The environment features an integrated NuGet package manager that allows users to search for and load external .NET library assemblies into a live execution context. It functions as an in-process code executor to minimize startup latency and maintain state across script executions. The platform provides real-time semantic analysis and diagnostic feedback, offering code comple
Leverages the Roslyn compiler to perform dynamic, memory-based script evaluation and semantic analysis.
InstallWithOptions is a specialized Android application deployment utility designed to install application packages using advanced flags and elevated permissions. It functions as an installer and deployer that can bypass standard system restrictions, such as version checks and minimum target SDK requirements. The tool differentiates itself through the ability to perform version downgrades, deploy multi-part split APK bundles as single cohesive apps, and install test-only packages. It further automates the deployment process by granting runtime permissions automatically and spoofing the instal
Groups multiple application package files into a single operation to support split APK architectures.
Kotlin Jupyter is an interactive computing environment that enables the execution of Kotlin code within Jupyter notebooks. It functions as a kernel for the Java Virtual Machine, providing a platform for data analysis, rapid prototyping, and scientific computing research. The system manages the evaluation of code snippets by compiling them dynamically at runtime, allowing for real-time interaction and variable inspection. The project distinguishes itself through a sophisticated code transformation pipeline that intercepts and modifies user input to support custom syntax and automated logic. It
Compiles and executes code snippets dynamically within the JVM process memory space for real-time interaction.