30 open-source projects similar to svprogresshud/svprogresshud, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best SVProgressHUD alternative.
MBProgressHUD is an Objective-C UI component and progress HUD library for iOS. It provides a screen-blocking activity indicator overlay that informs users of ongoing background processes using customizable icons and status labels. The library manages translucent interface layers to provide background task feedback and overlay management. It visualizes the completion percentage of long-running tasks through a dynamic overlay that prevents user interaction until a process completes.
NJKWebViewProgress is an iOS web view UI component and loading monitor designed to track and visually represent the loading state of web pages within a mobile application. It functions as a progress indicator that monitors browser activity to provide real-time feedback on page load completion. The project integrates with embedded web content to drive numerical loading values and visual indicators, such as loading bars, to manage the user interface during the page load process. The implementation relies on delegate callbacks and key-value observing to monitor the underlying web view state and
M13ProgressSuite is a suite of mobile user interface components for iOS designed to track activity and task completion. It provides a collection of visual indicators including progress bars, rings, and pies, as well as specialized tools like navigation progress bars and status heads-up display overlays. The library features a controllable progress indicator specifically for the top of navigation areas to track page-level activity. It also includes customizable heads-up displays that overlay views to communicate ongoing progress and status information. The suite supports various task completi
SwiftEntryKit is a Swift presentation framework and UI overlay library used to orchestrate banners, pop-up views, and custom modal presentations on top of an iOS application window. It functions as a view orchestrator that manages the lifecycle, animations, and layering of multiple overlapping user interface elements. The framework features a priority-based queueing system to determine the display order and precedence of overlays, ensuring specific elements can override others. It includes a dedicated animation toolkit for translation, scale, and fade transitions, alongside haptic integration
tModLoader is a modding framework and toolset designed for expanding game content and extending core game logic. It provides a polymorphic content API that allows for the creation of new items, NPCs, projectiles, and world assets through object-oriented inheritance. The project is distinguished by its advanced code modification capabilities, utilizing intermediate language bytecode patching and reflection-based private access to alter internal game behavior. It features a hot-reloading assembly runtime that enables developers to recompile and apply source code changes in real-time without res
Base UI is a headless component library and unstyled framework providing accessible interface primitives. It decouples behavioral logic and state management from the visual layer, allowing developers to implement complex UI patterns while maintaining total control over the final styling. The library implements WAI-ARIA design patterns to ensure all primitives support standard keyboard navigation and screen reader accessibility. It provides a suite of low-level building blocks that handle the internal mechanics of interface elements without bundling any CSS. The framework covers a broad range
SkyFloatingLabelTextField is a reusable iOS user interface component for Swift applications. It implements a text input control featuring the floating label pattern, where labels transition from a placeholder position to a floating title when the field is focused or populated. The component includes built-in support for right-to-left language layouts, automatically adjusting text direction and layout for correct readability. It also provides integrated iconography, allowing images or font-based icons to be positioned within the text field. The system covers input validation messaging and sty
SWTableViewCell is a UIKit component and library for adding interactive swipe-to-reveal action buttons to table view cells in iOS applications. It functions as a swipe action manager and a specialized interface element designed to handle touch gestures and sliding animations for list items. The library features a layout mechanism that automatically scales the size of action buttons to fit available screen space based on the number of buttons added. It uses a system to detect touch events that trigger specific actions or slide cells back to their original positions. The system manages the spa
Android-SpinKit is an Android animation library that provides a collection of animated loading spinner views for use as progress indicators during asynchronous operations. The library offers multiple predefined animation styles, including Circle, Wave, and DoubleBounce, which can be selected and displayed as standard Android View elements within an application's layout. The library distinguishes itself by being built entirely on the Android SDK's drawing and animation APIs, with no external dependencies required. Each spinner type implements a distinct animation state machine using Android's
Koloda is an iOS gesture interaction library and SwiftUI view component used to create swipeable card interfaces. It provides a stack-based view component that manages overlapping views, ensuring only the top-most element remains actively interactive. The library allows for the customization of card appearance, including the configuration of overlays and animations that dictate how background cards move during a swipe. It manages drag behavior and swipe directions, triggering specific logic when cards are swiped, tapped, or fully exhausted. The component covers the implementation of gesture-
Vue Material is a comprehensive UI toolkit and framework for Vue.js that implements the Material Design specification. It provides a suite of pre-built, themed components designed to create consistent and responsive web applications. The library features dynamic theme support for runtime color scheme changes and automatic accessibility contrast management. It is designed for compatibility with server-side rendering to improve initial load times and search engine optimization, and it includes internationalization support for locale translation and text direction adjustments. The toolkit cover
NotificationBanner is an iOS notification banner library and Swift UI component designed for displaying non-intrusive in-app alerts and notification toasts. It functions as an in-app alert manager that handles the queuing, timing, and dismissal of multiple screen notifications to prevent visual overlap. The library provides extensive banner customization, allowing for the use of custom views, formatted text, and protocol-based styles to align with application branding. It supports the embedding of accessory views and the placement of banners at either the top or bottom of the screen. The sys
Toast is an iOS notification library and overlay tool used to display brief, temporary alert messages over the current screen. It provides a reusable interface component for Swift that delivers non-intrusive feedback without interrupting the primary application flow. The library manages the notification workflow by triggering transient pop-up alerts that automatically disappear after a short duration. It utilizes a view-based overlay system to ensure status updates and confirmation messages remain non-blocking to the user experience.
LTNavigationBar is an iOS navigation bar customizer and wrapper designed to modify the colors and visual behavior of system navigation bars during runtime. It serves as a user interface component for managing the appearance of top-level application navigation. The library enables dynamic interface styling and navigation bar management, allowing for the modification of the system navigation bar to match custom application designs. This includes updating visual properties and layouts in real time based on the application context.
PKHUD is a Swift interface library used to replicate native system heads-up displays and temporary visual notification overlays on iOS. It provides a framework for creating blurred visual alerts that float above the application interface to mirror the appearance and behavior of official system indicators. The library enables the emulation of specific system UI elements, such as those used for volume and screen rotation. It supports real-time content updates to transition between different visual states, such as switching from a loading spinner to a success checkmark. The toolkit manages over
Coss is an accessible UI component library and design system framework used to build web interfaces. It provides a comprehensive kit of interactive elements and layout building blocks that follow screen reader and keyboard navigation standards. The project functions as a UI overlay management library, offering specialized tools for implementing anchored popovers, tooltips, and slide-out panels with smooth transitions. It includes a set of accessible form primitives and selection controls to ensure compatibility across different assistive technologies. Its broader capabilities cover the const
tview is a library for building interactive text-based user interfaces in Go. It functions as a toolkit for managing event loops, user input, and screen rendering, providing a framework of pre-built widgets and an integrated layout engine for creating command-line applications. The project distinguishes itself through a comprehensive layout system that uses grid and flexbox models to create responsive designs. It also supports UI layer stacking to manage multiple screens and modal overlays. The framework includes a diverse suite of interactive components for data display, such as tables and
ProgressHUD is a lightweight and easy-to-use HUD for iOS. Over 5000+ animations.
tapkulibrary is a collection of reusable user interface elements and layout utilities for building native iOS applications. It provides a modular set of building blocks, including a custom graphics framework, networking toolkits, and specialized interface components. The library includes a dedicated media gallery component for creating 3D perspective coverflow galleries and swipeable lists, as well as a grid-based calendar interface for monthly event layouts and date selection. The toolkit covers asynchronous network communication, allowing for data request scheduling on background threads.
HMSegmentedControl is a customizable, scrollable selection interface for iOS applications. It serves as a UIKit component that replaces standard system segmented controls to provide a selection bar capable of switching between different views or data sets. This component is distinguished by its support for horizontal overflow scrolling, which allows users to pan through selection options when the number of segments exceeds the available screen width. It provides precise control over the visual identity of the interface through custom fonts, colors, and text attributes. The library covers the
TTTAttributedLabel is a rich text label for iOS applications that serves as an extension to UIKit typography. It provides a replacement for standard system labels, enabling advanced layout control and the rendering of attributed strings with custom paragraph styling, line spacing, and vertical alignment. The component is distinguished by its ability to generate interactive links within text blocks, using either custom ranges or automated data-detector pattern matching for phone numbers and addresses. It includes a specialized accessibility system that exposes these individual links as selecta
MGSwipeTableCell is an iOS mobile UI library providing a custom UIKit table view cell subclass. It is a swipeable UI component designed to implement swipe-to-action patterns within native Apple mobile applications. The library enables the creation of interactive table cells that reveal hidden buttons through horizontal swipe gestures. It includes expandable swipe action triggers that execute specific events when a gesture exceeds a defined distance threshold. The component covers mobile UI gesture integration and table view customization, utilizing coordinate-based layout mapping and state-b
FloatingPanel is a Swift UI component for iOS that provides an interactive bottom sheet and panel manager. It functions as a modal presentation controller that allows developers to display floating containers for related content and utilities alongside a main screen. The system utilizes a magnetic anchor system to snap panels to predefined vertical positions and supports the management of multiple panels within a single view. It synchronizes the position of the panel with the scrolling behavior of internal views to coordinate movement during user interaction. The project covers capabilities
FlatUIKit is a flat design framework and component library for iOS. It provides a set of reusable interface elements and styling tools to implement a minimal aesthetic across native mobile applications. The kit replaces standard iOS controls with a collection of pre-styled components, including buttons, text fields, and segmented controls. It utilizes a predefined flat color palette, custom font integration, and a dedicated icon set to ensure a cohesive visual identity. The framework covers a wide range of UI elements, including customizable input controls, table cells, and navigation compon
JVFloatLabeledTextField is a reusable UIKit component for iOS that provides a text input field with a floating label. It animates the placeholder text into a hovering label when the field is focused or contains text, maintaining visual context for the user during data entry. This library functions as a programmable interface element for native applications developed with Swift and Objective-C, specifically designed to implement modern mobile form design patterns. The component manages these interactions through a combination of state-driven label transitions and constraint-based layout anima
QMUI_iOS is an iOS development framework that extends standard UIKit components and provides a unified theme configuration system for faster app development. It functions as a collection of ready-made tools for device information, dynamic type, keyboard management, and status bar handling, while also offering a configuration system that adjusts an app's entire visual style—colors, navigation bars, inputs, and lists—from a single table. The framework differentiates itself by reading the device model locally to apply compatibility measures without uploading device information, and by providing
ShowcaseView is an iOS UI overlay library and user onboarding framework. It provides a customizable feature highlight component designed to visually isolate and emphasize specific buttons or sections of a mobile user interface. The library enables the creation of interactive product tours and in-app feature discovery by drawing attention to specific interface elements. It allows for the customization of highlight appearances, including colors and shapes, to match the visual theme of the application. The framework manages the user onboarding experience by highlighting UI elements and guiding
JDStatusBarNotification is a Swift notification banner library and iOS UI component designed to display customizable alert banners and progress indicators below the status bar and notch. It provides an interactive notification interface that supports a Swift-Objective-C compatible framework for integration into various mobile projects. The library differentiates itself through an interactive notification UI that supports drag-to-dismiss gestures and dynamic layout configurations. These capabilities allow for the manual removal of alerts via interruptible gestures and the real-time adjustment