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Back to sorayuki/obs-multi-rtmp

Open-source alternatives to Obs Multi Rtmp

23 open-source projects similar to sorayuki/obs-multi-rtmp, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Obs Multi Rtmp alternative.

  • timerring/bilivetimerring avatar

    timerring/bilive

    3,125View on GitHub↗

    Bilive is a multimodal AI video pipeline and live stream recording tool designed to capture real-time broadcasts and automate the creation of highlight clips. It functions as a multi-platform stream orchestrator capable of distributing looped pre-recorded content and managing the automated upload of processed video clips to various destinations. The system distinguishes itself through AI-driven content generation, using comment density to detect high-energy segments and multimodal models to automatically produce descriptive titles and synchronized subtitles. It further utilizes image-to-image

    Pythonassbilibilibili
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  • datarhei/restreamerdatarhei avatar

    datarhei/restreamer

    4,925View on GitHub↗

    Restreamer is a self-hosted video broadcast platform and RTMP streaming server. It functions as a live media processing gateway and a multi-destination stream relay, providing a web-based management interface to configure video codecs, hardware acceleration, and stream routing. The system enables multi-platform video streaming by duplicating a single live video source and forwarding it to various third-party broadcast services and external servers simultaneously. It also supports direct-to-website broadcasting, allowing users to host live content for private or public audiences via customizab

    HTMLffmpegffmpeg-apiffmpeg-server
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  • vhonowslend/streamfx-publicVhonowslend avatar

    Vhonowslend/StreamFX-Public

    4,158View on GitHub↗

    StreamFX-Public is a collection of OBS Studio plugins and software components designed for broadcast enhancement. It provides a suite of visual effects, filters, hardware-accelerated encoders, and professional video encoding tools to expand the capabilities of the host application. The project distinguishes itself through the support of professional mezzanine video codecs, including DNxHR, ProRes, and Cineform, for high-fidelity post-production editing. It also implements hardware-accelerated recording via GPU cores and AMD AMF to reduce CPU overhead during live broadcasts. The toolset cover

    C++addonamdav1
    View on GitHub↗4,158

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  • laifengios/lflivekitLaiFengiOS avatar

    LaiFengiOS/LFLiveKit

    4,398View on GitHub↗

    LFLiveKit is an iOS live streaming SDK designed for capturing, encoding, and transmitting real-time audio and video streams over the RTMP protocol. The toolkit includes a hardware media encoder that uses H264 and AAC acceleration to compress streams, as well as a GPU-accelerated video filter for applying real-time beauty effects and watermarks. It also features an adaptive bitrate streamer that dynamically adjusts transmission rates and manages frame drops to maintain stability during network fluctuations. The system supports media capture from external peripheral devices and screen recordin

    Objective-C
    View on GitHub↗4,398
  • illuspas/node-media-serverilluspas avatar

    illuspas/Node-Media-Server

    6,236View on GitHub↗

    Node-Media-Server is a Node.js media server that accepts incoming RTMP streams and delivers live video over HTTP-FLV and WebSocket-FLV for low-latency playback. It functions as a live RTMP streaming server, handling the ingestion and delivery of live video with sub-second latency for broadcasting workflows. The server provides stream authentication using JSON Web Tokens, validating tokens on publish or play requests to restrict access to authorized clients. It includes a GOP cache that stores the most recent Group of Pictures in memory, allowing new viewers to start playback immediately witho

    JavaScriptav1flvh264
    View on GitHub↗6,236
  • royshil/obs-backgroundremovalroyshil avatar

    royshil/obs-backgroundremoval

    4,120View on GitHub↗

    This project is a plugin for OBS Studio that uses neural networks to isolate subjects from backgrounds in real-time video streams. It functions as an AI video segmentation tool that predicts portrait masks to create virtual green-screen effects without the need for physical hardware. The software includes a real-time depth estimation filter that identifies scene depth to produce a blurred background while keeping the foreground subject in focus. It also provides low-light video enhancement to improve visibility and visual quality for portrait video captured in poorly lit environments. The pl

    C++background-segmentationcomputer-visionimage-segmentation
    View on GitHub↗4,120
  • obsproject/obs-websocketobsproject avatar

    obsproject/obs-websocket

    4,317View on GitHub↗

    obs-websocket is a WebSocket remote control plugin and extension for OBS Studio. It functions as a JSON-RPC network API that allows external devices and applications to manage software settings, scenes, and streaming operations. The project provides a standardized network protocol that enables remote command execution and event-driven state synchronization. It secures these connections using salted-challenge authentication to verify client identity. The interface covers a broad range of production capabilities, including scene and source management, audio level control, and output management

    C++hacktoberfestobs-studioremote-control
    View on GitHub↗4,317
  • bozbez/win-capture-audiobozbez avatar

    bozbez/win-capture-audio

    4,004View on GitHub↗

    win-capture-audio is an OBS Studio plugin and extension for Windows that captures independent application audio streams. It functions as a Windows application audio router to isolate specific sound sources for recording or streaming. The project focuses on application audio isolation, allowing users to route audio from a single running program while ignoring other background sounds, notifications, or system audio. This enables the management of game stream audio by separating game sound from voice chat or music.

    C++
    View on GitHub↗4,004
  • johnboiles/obs-mac-virtualcamjohnboiles avatar

    johnboiles/obs-mac-virtualcam

    4,036View on GitHub↗

    This project is a macOS system camera driver and software plugin that exposes software video streams as hardware-recognized camera inputs. It functions as an OBS virtual camera plugin, allowing the live output of OBS to be utilized as a webcam device within other applications. The tool enables the routing of composited video from a production suite into video conferencing applications such as Zoom or Google Meet. This allows for the streaming of processed scenes instead of a raw webcam feed. The system integrates with macOS using a kernel-level device driver and shared-memory buffer transfer

    Objective-C++
    View on GitHub↗4,036
  • aceld/golangaceld avatar

    aceld/golang

    3,935View on GitHub↗

    This project is a technical programming guide and educational resource focused on Go internals, runtime mechanisms, and advanced language features. It provides detailed conceptual analysis of the language's execution model, including its scheduler, memory escape analysis, and garbage collection mechanisms. The material distinguishes itself through deep dives into high-concurrency system design, exploring the implementation of worker pools and communication channels. It also covers low-level network programming with a focus on I/O multiplexing and TCP state management, alongside a study of dis

    View on GitHub↗3,935
  • codeplea/hands-on-network-programming-with-ccodeplea avatar

    codeplea/Hands-On-Network-Programming-with-C

    701View on GitHub↗

    This project serves as a comprehensive tutorial and technical resource for developing network applications in the C programming language. It focuses on the practical application of the Berkeley socket interface, guiding users through the implementation of low-level network protocols and the management of data transmission across both connection-oriented and connectionless streams. The material distinguishes itself by covering the full lifecycle of network communication, from initializing system-level protocol stacks and resolving domain names to managing complex connection behaviors. It provi

    C
    View on GitHub↗701
  • dabeaz/curiodabeaz avatar

    dabeaz/curio

    4,126View on GitHub↗

    Curio is a Python library for structured concurrency and asynchronous network programming. It serves as a framework for handling thousands of simultaneous TCP connections using non-blocking sockets and high-throughput I/O. The library organizes asynchronous operations into a hierarchy of parent and child coroutines to ensure reliable termination and cleanup of dependent tasks. It provides a toolkit for coordinating these concurrent operations through the use of task groups and timeouts. The framework covers a broad range of concurrency management capabilities, including inter-task communicat

    Python
    View on GitHub↗4,126
  • eranyanay/1m-go-websocketseranyanay avatar

    eranyanay/1m-go-websockets

    5,991View on GitHub↗

    This project provides infrastructure for simulating, benchmarking, and implementing high-volume concurrent network connections to test server scalability. It includes a high-concurrency WebSocket server and a corresponding load tester designed to verify the capacity of servers to handle millions of simultaneous connections. The system utilizes a containerized connection simulator to mimic massive traffic volumes across multiple isolated environments. This allows for the deployment of scaled client instances to perform WebSocket load simulations and stability verification. The implementation

    Go
    View on GitHub↗5,991
  • getstream/vision-agentsGetStream avatar

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    6,029View on GitHub↗
    Pythonagentic-aiagentsai
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  • jasonppy/voicecraftjasonppy avatar

    jasonppy/VoiceCraft

    8,500View on GitHub↗

    VoiceCraft is a neural speech generation and manipulation system consisting of a text-to-speech system, a voice cloning tool, and an audio inpainting engine. It uses a large language model approach to synthesize high-fidelity audio from text and replicate speaker identities. The system provides zero-shot voice cloning and speech editing capabilities, allowing users to modify spoken content within existing recordings. This includes an audio inpainting engine that replaces specific sections of audio with new speech while preserving the original acoustic characteristics and speaker identity. Th

    Jupyter Notebook
    View on GitHub↗8,500
  • linw7/skill-treelinw7 avatar

    linw7/Skill-Tree

    3,697View on GitHub↗

    Skill-Tree is an educational framework designed to map theoretical technical concepts to practical implementation pipelines and structured interview preparation. It organizes technical knowledge into a tree-based index to enable structured navigation and uses a theory-to-implementation pipeline to verify conceptual understanding through concrete software tasks. The project provides curated study paths and cross-referenced indexing that links common interview questions and simulated exam sets to specific technical modules. It employs module-based subject isolation to separate diverse backend d

    C
    View on GitHub↗3,697
  • pingdotgg/t3codepingdotgg avatar

    pingdotgg/t3code

    12,671View on GitHub↗

    t3code is a platform for operating AI coding agents through a web interface to develop and maintain software projects. It functions as an orchestrator that manages AI agent lifecycles and communication, providing a system for provisioning isolated remote development environments and managing secure connections to cloud-hosted resources. The project utilizes an event-sourced backend architecture that processes typed commands into persisted domain events to maintain system state. It employs a communication system based on JSON-RPC over WebSockets to synchronize real-time state and events betwee

    TypeScript
    View on GitHub↗12,671
  • mistertea/eternalterminalMisterTea avatar

    MisterTea/EternalTerminal

    3,749View on GitHub↗

    EternalTerminal is a persistent SSH remote shell and secure remote terminal. It functions as a TCP connection manager that automatically restores shell sessions after network disconnects, ensuring a continuous connection between a client and server. The project enables the maintenance of a persistent remote shell, allowing users to resume active sessions and recover terminal states immediately after a network failure or manual reconnection. This ensures that long-running processes and scripts on a remote server continue executing even when the local client loses its connection. The system pr

    C++moshremote-shellssh
    View on GitHub↗3,749
  • sfackler/rust-postgressfackler avatar

    sfackler/rust-postgres

    3,945View on GitHub↗

    This project is a native PostgreSQL database driver for the Rust programming language. It functions as a type-safe database mapper and connector that provides both synchronous and asynchronous interfaces for executing queries against a PostgreSQL backend. The library implements a type-safe mapping system to convert PostgreSQL data types into Rust types, ensuring consistency during data transfer. It also serves as an encrypted database connector, supporting secure communication protocols to protect data in transit between the application and the database. The driver covers core database capab

    Rust
    View on GitHub↗3,945
  • six-ddc/plowsix-ddc avatar

    six-ddc/plow

    4,516View on GitHub↗

    Plow is a suite of utilities used for generating HTTP load, measuring network performance, and visualizing live metrics. It functions as both an HTTP load generator and a benchmarking tool that measures latency and throughput by sending concurrent requests at configurable rates. The project includes a Socks5 and HTTP proxy client, allowing benchmark traffic to be routed through proxies to test services located behind network gateways. It also provides a real-time performance dashboard via web and terminal interfaces to visualize live metrics and latency histograms during active sessions. The

    Goapachebenchclihttp
    View on GitHub↗4,516
  • giltene/wrk2giltene avatar

    giltene/wrk2

    4,600View on GitHub↗

    wrk2 is a high-performance HTTP benchmarking tool and constant throughput load generator. It is designed to measure server stability and throughput by sending a fixed number of requests per second, functioning as a high-resolution latency profiler and a Lua-scriptable performance tester. The tool distinguishes itself through a scriptable interface that uses a high-performance just-in-time compiler to define complex request formats and custom response reporting logic. It employs high-resolution histograms to capture precise response time distributions and high-percentile latency data. The pro

    C
    View on GitHub↗4,600
  • coderbruis/javasourcecodelearningcoderbruis avatar

    coderbruis/JavaSourceCodeLearning

    3,740View on GitHub↗

    JavaSourceCodeLearning is a collection of deep-dive analyses and architectural breakdowns focusing on the internal source code of major Java frameworks and distributed systems. It provides a systematic study of the Java Development Kit internals, the Spring ecosystem, Netty's network architecture, and the distributed system mechanics of Kafka. The project focuses on the implementation of core infrastructure, including partition management, replica consistency, and log storage. It examines asynchronous event-driven network programming, I/O multiplexing, and the internal logic used for dependen

    Java
    View on GitHub↗3,740
  • yinghuocho/firefly-proxyyinghuocho avatar

    yinghuocho/firefly-proxy

    4,818View on GitHub↗

    Firefly-proxy is a censorship circumvention proxy and network traffic obfuscator designed to bypass national firewalls and regional internet blocks. It functions as a SOCKS5 proxy server that routes traffic through obfuscated tunnels to provide secure web access. The project implements transport-layer obfuscation and TCP-stream encryption to mask network traffic patterns and evade detection by deep packet inspection systems. It utilizes remote peer tunneling to establish encrypted connections between local clients and foreign servers. The system supports general network traffic proxying via

    Go
    View on GitHub↗4,818